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King of Yamimakai
#343 · Yu-Gi-Oh POKeDUEL

King of Yamimakai

DarkFightingRough Skin, Srappy, Unaware (hidden)

Level-up moves 20

LvMoveTypeCatPowAccPP
1Yami
Field becomes Yami for 5 turns - Dark moves increase in power (30%) - Fairy moves decrease in power (50%)
DarkStat10
1Tackle
No description for gen 1-3 moves
Normal4010035
1Pursuit
No description for gen 1-3 moves
Dark4010020
1Growl
No description for gen 1-3 moves
Normal10040
8Arm Thrust
No description for gen 1-3 moves
Fighting1510020
10Power Trip
The user boasts its strength. The more the user's stats are raised, the greater the power.
Dark2010010
16Vital Throw
No description for gen 1-3 moves
Fighting7010
18Stomp
No description for gen 1-3 moves
Normal6510020
21Force Palm
The foe is attacked with a shock wave that may also leave it paralyzed.
Fighting6010010
25Assurance
Does double damage if the foe has already taken damage this turn.
Dark6010010
28Poweruppunch
Striking over and over hardens the user's fists. Hitting a target raises Attack.
Fighting4010020
32Stompingtantrum
If the user's previous moves has failed, the power of this move doubles.
Ground7510010
34Sucker Punch
This move allows the user to strike first, if the foe is readying an attack.
Dark701005
36Revenge
No description for gen 1-3 moves
Fighting6010010
38Yami Blow
- Power is doubled in Yami
DarkPhys7010020
40Bulk Up
No description for gen 1-3 moves
Fighting20
46Thrash
No description for gen 1-3 moves
Normal12010010
50Hammer Arm
The user swings its heavy fist. It also lowers the user's Speed.
Fighting1009010
54Crunch
No description for gen 1-3 moves
Dark8010015
70Crush Grip
The foe's crushed with great force. The more HP the foe has, the stronger the power.
Normal1005

* a legal move, just moved to level-up · ** new to this game

TMs & HMs

This game's documentation doesn't publish TM compatibility, so none is listed here.

Where to find King of Yamimakai

AreaMethodLevel
Pokemon MansionGrass26-36