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Archfiend Zombie Skull
#266 · Yu-Gi-Oh POKeDUEL

Archfiend Zombie Skull

GhostElectricInnards Out

Level-up moves 20

LvMoveTypeCatPowAccPP
1Rototiller
The Attack and Sp. Atk stats of all Grass-type Pok\emon are raised.
Ground10
1Astonish
No description for gen 1-3 moves
Ghost3010015
1Leer
No description for gen 1-3 moves
Normal10030
1ThunderShock
No description for gen 1-3 moves
ElectricSpec4010030
1Acid
No description for gen 1-3 moves
PoisonSpec4010030
1Zombie World
- Terrain (5 turns) - All monsters on the field become the Ghost type - Ghost moves increase in power (10%) - When Zombie World ends/is destroyed, all monsters revert back to their original types
GhostStat10
8Thunder Wave
No description for gen 1-3 moves
Electric9020
12Bone Rush
No description for gen 1-3 moves
Ground259010
19Shock Wave
No description for gen 1-3 moves
ElectricSpec6020
22Clear Smog
The user throws a clump of special mud that reverts all stat changes.
PoisonSpec5015
24Hex
This attack does double damage to a target affected by a status problem.
GhostSpec6510010
26Shadow Punch
No description for gen 1-3 moves
Ghost6020
31Thunderbolt
No description for gen 1-3 moves
ElectricSpec9010015
33Shadow Claw
Claws made of shadows rake the foe. It has a high critical-hit ratio.
Ghost7010015
35Fiend Chain
Lock the foe in a Fiendish Chain. The foe has its ability negated and cannot escape.
Dark1005
38Charge
The user charges power to boost the Electric move it uses next. This also boosts the user's Sp.Def stat.
Electric20
45Mind Reader
No description for gen 1-3 moves
Normal5
50Shadow Bone
The user attacks by beating the foe with a bone that has a spirit. It may lower Defense.
Ghost8510010
57Thunder
No description for gen 1-3 moves
ElectricSpec1107010
62Poltergeist
The user controls the target's item to attack. Fails if the target has no item.
Ghost110905

* a legal move, just moved to level-up · ** new to this game

TMs & HMs

This game's documentation doesn't publish TM compatibility, so none is listed here.

Where to find Archfiend Zombie Skull

Not found in the wild — evolve or trade for it.