Level-up moves 14
| Lv | Move | Type | Cat | Pow | Acc | PP |
|---|---|---|---|---|---|---|
| 1 | Helping Hand The user assists an ally by boosting the power of that ally's attack | Normal | Stat | — | — | 20 |
| 1 | Tackle A physical attack in which the user charges and slams into the target with its whole body. | Normal | Phys | 50 | 100 | 35 |
| 1 | Tail Whip The user wags its tail cutely, making opposing Pokémon less wary and lowering their Defense stat. | Normal | Stat | — | 100 | 30 |
| 5 | Sand Attack Sand is hurled in the target's face, reducing the target's accuracy. | Ground | Stat | — | 100 | 15 |
| 9 | Gamma Ray The user fires a blast of nuclear radiation at the enemy. | Nuclear | Spec | 40 | 100 | 30 |
| 12 | Quick Attack The user lunges at the target at a speed that makes it almost invisible. This move always goes first. | Normal | Phys | 40 | 100 | 30 |
| 17 | Swift Star-shaped rays are shot at the opposing Pokémon. This attack never misses. | Normal | Spec | 60 | — | 20 |
| 21 | Headbutt The user sticks out its head and attacks by charging straight into the target. It may also make the target flinch. | Normal | Phys | 70 | 100 | 15 |
| 25 | Half-Life | — | — | None | ||
| 29 | Flash The user flashes a bright light that cuts the target's accuracy. It can also be used to illuminate dark caves. | Normal | Stat | — | 100 | 20 |
| 33 | Mirror Coat A retaliation move that counters any special attack, inflicting double the damage taken. | Psychic | Spec | — | 100 | 20 |
| 37 | Conversion 2 The user changes its type to make itself resistant to the type of the attack the opponent used last. | Normal | Stat | — | — | 20 |
| 41 | Last Resort This move can be used only after the user has used all the other moves it knows in the battle. | Normal | Phys | 140 | 100 | 5 |
| 45 | Hyper Voice The user lets loose a horribly echoing shout with the power to inflict damage. | Normal | Spec | 90 | 100 | 10 |
* a legal move, just moved to level-up · ** new to this game
TMs & HMs 24
| # | Move · where to get it | Type | Pow |
|---|---|---|---|
| TM04 | Calm Mind Route 15 | Psychic | — |
| TM05 | Roar Legen Town | Normal | — |
| TM06 | Toxic Amatree Town and Venesi City | Poison | — |
| TM10 | Hidden Power Route 4 | Normal | 60 |
| TM11 | Sunny Day Route 7 | Fire | — |
| TM15 | Hyper Beam Bealbeach Dept. Store | Normal | 150 |
| TM16 | Light Screen Bealbeach Dept. Store | Psychic | — |
| TM17 | Protect Bealbeach Dept. Store | Normal | — |
| TM18 | Rain Dance Route 14 | Water | — |
| TM20 | Safeguard Bealbeach Dept. Store | Normal | — |
| TM21 | Frustration Comet Cave | Normal | — |
| TM27 | Return Nowtoch City Gym | Normal | — |
| TM32 | Double Team Tandor Luxury Cruise | Normal | — |
| TM33 | Reflect Bealbeach Dept. Store | Psychic | — |
| TM42 | Facade Route 4 | Normal | 70 |
| TM44 | Rest Route 8 | Psychic | — |
| TM45 | Attract Nowtoch City | Normal | — |
| TM64 | Explosion The Labyrinth | Normal | 250 |
| TM68 | Giga Impact Bealbeach Dept. Store | Normal | 150 |
| TM70 | Flash Bealbeach Dept. Store | Normal | — |
| TM82 | Sleep Talk Vinoville Town | Normal | — |
| TM87 | Swagger Route 13 | Normal | — |
| TM90 | Substitute Moki Town and Victory Road | Normal | — |
| TM98 | Last Resort Tsukinami Village | Normal | 140 |
Where to find Nucleon
Not found in the wild — evolve or trade for it.
Other changes in this game
- Egg moves: Baby-Doll Eyes, Baton Pass, Bite, Captivate, Charm, Covet, Curse, Detect, Dig, Double-Edge, Echoed Voice, Endure, Fake Tears, Flail, Growl, Natural Gift, Refresh, Retaliate, Secret Power, Shadow Ball, Snore, Stored Power, Synchronoise, Take Down, Tickle, Trump Card, Wish, Yawn