Sableye (Mega) in Unbound
#302 · Dark / Ghost · see locations below
DarkGhost
Abilities
Magic Bounce, Magic Bounce
Base stats
Compared with the official games
Against the base species it is built from:
- Stats Attack 75 → 85, Defense 75 → 125, Sp. Atk 65 → 85, Sp. Def 65 → 115, Speed 50 → 20 (total 380 → 480)
- Abilities gains Magic Bounce and loses Keen Eye, Stall, Prankster
Compared against present-day official data. The Fairy type and hidden abilities arrived after Pokémon FireRed, so a difference here can belong to the series rather than to this hack.
Where to find Sableye (Mega)
Not found in the wild — evolve or trade for it.
Level-up moves
| Lv | Move | Type | Cat | Pow | Acc | PP |
|---|---|---|---|---|---|---|
| 1 | Foresight Completely negates the foe's efforts to heighten its ability to evade. | Normal | Stat | — | — | 40 |
| 1 | Leer The foe is given an intimidating look that lowers its Defense stat. | Normal | Stat | — | 100 | 30 |
| 1 | Scratch Hard, pointed, and sharp claws rake the foe. | Normal | Phys | 40 | 100 | 35 |
| 3 | Astonish An attack using a startling shout. It also may make the foe flinch. | Ghost | Phys | 30 | 100 | 15 |
| 6 | Confuse Ray The foe is exposed to a sinister ray that triggers confusion. | Ghost | Stat | — | 100 | 10 |
| 9 | Shadow Sneak The user extends its shadow to attack. It will strike first. | Ghost | Phys | 40 | 100 | 30 |
| 12 | Fake Out An attack that hits first and causes flinching. Usable only on 1st turn. | Normal | Phys | 40 | 100 | 10 |
| 15 | Disable For a few turns, it prevents the foe from using the move it last used. | Normal | Stat | — | 100 | 20 |
| 17 | Feint Attack | Dark | Phys | 60 | — | 20 |
| 19 | Detect Enables the user to evade all attacks. It may fail if used in succession. | Fighting | Stat | — | — | 5 |
| 21 | Night Shade An attack with a mirage that inflicts damage matching the user's level. | Ghost | Spec | 1 | 100 | 15 |
| 24 | Fury Swipes The foe is raked with sharp claws or scythes two to five times. | Normal | Phys | 18 | 80 | 15 |
| 27 | Knock Off Knocks down the foe's held item to prevent its use during the battle. | Dark | Phys | 65 | 100 | 20 |
| 30 | Double Iron The user suppresses the target and makes its move go last. | Dark | Stat | — | 100 | 15 |
| 33 | Shadow Claw Claws made of shadows rake the foe. It has a high critical-hit ratio. | Ghost | Phys | 70 | 100 | 15 |
| 36 | Mean Look The foe is fixed with a mean look that prevents it from escaping. | Normal | Stat | — | — | 5 |
| 38 | Punishment The more the foe has raised its stats, the greater the move's power. | Dark | Phys | 60 | 100 | 5 |
| 40 | Power Gem The user attacks with a ray of light that sparkles like gemstones. | Rock | Spec | 80 | 100 | 20 |
| 42 | Zen Headbutt The user focuses and rams the foe. It may also make the foe flinch. | Psychic | Phys | 80 | 90 | 15 |
| 45 | Shadow Ball A shadowy blob is hurled at the foe. May also lower the foe's Sp. Def. | Ghost | Spec | 80 | 100 | 15 |
| 48 | Foul Play The user turns the foe's power against it. This uses the foe's Attack stat. | Dark | Phys | 95 | 100 | 15 |
* a legal move, just moved to level-up · ** new to this hack
TMs & HMs (0)
| # | Move · where to get it | Type | Pow |
|---|