Kangaskhan (Mega) in Unbound
#115 · Normal · see locations below
Normal
Abilities
Parental Bond, Parental Bond
Base stats
Compared with the official games
Against the base species it is built from:
- Stats Attack 95 → 125, Defense 80 → 100, Sp. Atk 40 → 60, Sp. Def 80 → 100, Speed 90 → 100 (total 490 → 590)
- Abilities gains Parental Bond and loses Early Bird, Scrappy, Inner Focus
Compared against present-day official data. The Fairy type and hidden abilities arrived after Pokémon FireRed, so a difference here can belong to the series rather than to this hack.
Where to find Kangaskhan (Mega)
Not found in the wild — evolve or trade for it.
Level-up moves
| Lv | Move | Type | Cat | Pow | Acc | PP |
|---|---|---|---|---|---|---|
| 1 | Pound A physical attack delivered with a long tail or a foreleg, etc. | Normal | Phys | 40 | 100 | 35 |
| 1 | Rage An attack that becomes stronger each time the user is hit in battle. | Normal | Phys | 20 | 100 | 20 |
| 1 | Tail Whip The user wags its tail cutely, making the foe lower its Defense stat. | Normal | Stat | — | 100 | 30 |
| 4 | Growl The user growls in a cute way, making the foe lower its Attack stat. | Normal | Stat | — | 100 | 40 |
| 8 | Fake Out An attack that hits first and causes flinching. Usable only on 1st turn. | Normal | Phys | 40 | 100 | 10 |
| 11 | Comet Punch The foe is hit with a flurry of punches that strike two to five times. | Normal | Phys | 18 | 85 | 15 |
| 14 | Bite The user bites with vicious fangs. It may make the foe flinch. | Dark | Phys | 60 | 100 | 25 |
| 17 | Stomp The foe is stomped with a big foot. It may make the foe flinch. | Normal | Phys | 65 | 100 | 20 |
| 20 | Focus Energy The user takes a deep breath and focuses to raise its critical-hit ratio. | Normal | Stat | — | — | 30 |
| 24 | Chip Away An attack which is not affected by the target's stat changes. | Normal | Phys | 70 | 100 | 20 |
| 28 | Sucker Punch This move allows the user to strike first, if the foe is readying an attack. | Dark | Phys | 70 | 100 | 5 |
| 32 | Double Hit The user slams the foe twice in a row with a long tail, vines, etc. | Normal | Phys | 35 | 90 | 10 |
| 37 | Dizzy Punch The foe is hit with a rhythmic punch that may leave it confused. | Normal | Phys | 70 | 100 | 10 |
| 42 | Crunch The foe is crunched with sharp fangs. It may lower the foe's Sp. Def. | Dark | Phys | 80 | 100 | 15 |
| 47 | Mega Punch The foe is slugged by a punch thrown with muscle-packed power. | Normal | Phys | 80 | 85 | 20 |
| 52 | Endure The user endures any hit with 1 HP left. It may fail if used in succession. | Normal | Stat | — | — | 10 |
| 57 | Reversal An all-out attack that becomes more powerful the less HP the user has. | Fighting | Phys | 1 | 100 | 15 |
| 62 | Celebrate It can only be used after the user has exhausted all other moves it knows in battle. | Normal | Phys | 140 | 100 | 5 |
| 67 | Outrage The user thrashes about for two to three turns, then becomes confused. | Dragon | Phys | 120 | 100 | 10 |
* a legal move, just moved to level-up · ** new to this hack
TMs & HMs (0)
| # | Move · where to get it | Type | Pow |
|---|