Beedrill (Mega) in Unbound
#015 · Bug / Poison · see locations below
BugPoison
Abilities
Adaptability
Base stats
Compared with the official games
Against the base species it is built from:
- Stats Attack 90 → 150, Sp. Atk 45 → 15, Speed 75 → 145 (total 395 → 495)
- Abilities gains Adaptability and loses Swarm, Sniper
Compared against present-day official data. The Fairy type and hidden abilities arrived after Pokémon FireRed, so a difference here can belong to the series rather than to this hack.
Other changes in this hack
- Wild held items: Poison Barb
Where to find Beedrill (Mega)
Not found in the wild — evolve or trade for it.
Level-up moves
| Lv | Move | Type | Cat | Pow | Acc | PP |
|---|---|---|---|---|---|---|
| 1 | Twineedle The foe is stabbed twice with foreleg stingers. It may poison the foe. | Bug | Phys | 25 | 100 | 20 |
| 1 | Bug Bite The user bites the foe, eating its berry if it is holding one. | Bug | Phys | 60 | 100 | 20 |
| 1 | Harden The user stiffens all the muscles in its body to raise its Defense stat. | Normal | Stat | — | — | 30 |
| 1 | Poison Sting The foe is stabbed with a toxic barb, etc. It may poison the foe. | Poison | Phys | 15 | 100 | 35 |
| 1 | String Shot The foe is bound with strings shot from the mouth to reduce its Speed. | Bug | Stat | — | 95 | 40 |
| 9 | Twineedle The foe is stabbed twice with foreleg stingers. It may poison the foe. | Bug | Phys | 25 | 100 | 20 |
| 11 | Fury Attack The foe is jabbed repeatedly with a horn or beak two to five times. | Normal | Phys | 15 | 85 | 20 |
| 14 | Rage An attack that becomes stronger each time the user is hit in battle. | Normal | Phys | 20 | 100 | 20 |
| 17 | Pursuit An attack move that works especially well on a foe that is switching out. | Dark | Phys | 40 | 100 | 20 |
| 20 | Focus Energy The user takes a deep breath and focuses to raise its critical-hit ratio. | Normal | Stat | — | — | 30 |
| 22 | Assurance Does double damage if the foe has already taken damage this turn. | Dark | Phys | 60 | 100 | 10 |
| 25 | Cross Poison An attack with a high critical-hit ratio. It may also poison the foe. | Poison | Phys | 70 | 100 | 20 |
| 29 | Toxic Spikes Poisoned spikes are laid around the foe's party to hurt foes switching in. | Poison | Stat | — | — | 20 |
| 31 | Needle Arm An attack using thorny arms. It may make the foe flinch. | Grass | Phys | 60 | 100 | 15 |
| 34 | Noble Roar When the user knocks out a target with this move, the user's Attack stat rises drastically. | Bug | Phys | 50 | 100 | 25 |
| 37 | Endeavor Gains power the fewer HP the user has compared with the foe. | Normal | Phys | 1 | 100 | 5 |
| 40 | Poison Jab The foe is stabbed by an arm steeped in poison. It may also poison the foe. | Poison | Phys | 80 | 100 | 20 |
| 43 | Pin Missile Sharp pins are shot at the foe and hit two to five times at once. | Bug | Phys | 25 | 95 | 20 |
| 47 | Agility The user relaxes and lightens its body to sharply boost its Speed. | Psychic | Stat | — | — | 30 |
| 49 | Outrage The user thrashes about for two to three turns, then becomes confused. | Dragon | Phys | 120 | 100 | 10 |
* a legal move, just moved to level-up · ** new to this hack
TMs & HMs (0)
| # | Move · where to get it | Type | Pow |
|---|