Alakazam (Mega) in Unbound
#065 · Psychic · see locations below
Psychic
Abilities
Trace, Trace
Base stats
Compared with the official games
Against the base species it is built from:
- Stats Defense 45 → 65, Sp. Atk 135 → 175, Sp. Def 95 → 105, Speed 120 → 150 (total 500 → 600)
- Abilities gains Trace and loses Synchronize, Inner Focus, Magic Guard
Compared against present-day official data. The Fairy type and hidden abilities arrived after Pokémon FireRed, so a difference here can belong to the series rather than to this hack.
Other changes in this hack
- Wild held items: Twisted Spoon
Where to find Alakazam (Mega)
Not found in the wild — evolve or trade for it.
Level-up moves
| Lv | Move | Type | Cat | Pow | Acc | PP |
|---|---|---|---|---|---|---|
| 1 | Confusion A weak telekinetic attack that may also leave the foe confused. | Psychic | Spec | 50 | 100 | 25 |
| 1 | Disable For a few turns, it prevents the foe from using the move it last used. | Normal | Stat | — | 100 | 20 |
| 1 | Hypnosis Hypnotic suggestion is used to make the foe fall into a deep sleep. | Psychic | Stat | — | 60 | 20 |
| 1 | Teleport Use it to flee from any wild Pokémon. Also warps to the last Poké Center. | Psychic | Stat | — | — | 20 |
| 10 | Reflect A wall of light cuts damage from physical attacks for five turns. | Psychic | Stat | — | — | 20 |
| 15 | Kinesis The user distracts the foe by bending a spoon. It may lower accuracy. | Psychic | Stat | — | 80 | 15 |
| 15 | Psycho Cut The user tears the foe with psychic blades. It has a high crit ratio. | Psychic | Phys | 70 | 100 | 20 |
| 18 | Night Shade An attack with a mirage that inflicts damage matching the user's level. | Ghost | Spec | 1 | 100 | 15 |
| 21 | Psybeam A peculiar ray is shot at the foe. It may leave the foe confused. | Psychic | Spec | 65 | 100 | 20 |
| 24 | Miracle Eye Completely negates the foe's efforts to heighten its ability to evade. | Psychic | Stat | — | — | 40 |
| 28 | Venom Drench The user makes the target float with psychic power. The target is easier to hit for three turns. | Psychic | Stat | — | — | 15 |
| 32 | Psyshock An odd psychic wave attacks the target. This attack does physical damage. | Psychic | Spec | 80 | 100 | 10 |
| 37 | Recover A self-healing move that restores HP by up to half of the user's maximum HP. | Normal | Stat | — | — | 10 |
| 42 | Trick A move that tricks the foe into trading held items with the user. | Psychic | Stat | — | 100 | 10 |
| 47 | Psychic A strong telekinetic attack. It may also lower the foe's Sp. Def stat. | Psychic | Spec | 90 | 100 | 10 |
| 52 | Role Play The user mimics the foe completely and copies the foe's ability. | Psychic | Stat | — | — | 10 |
| 57 | Future Sight Two turns after this move is used, the foe is attacked psychically. | Psychic | Spec | 120 | 100 | 10 |
| 62 | Calm Mind The user focuses its mind to raise the Sp. Atk and Sp. Def stats. | Psychic | Stat | — | — | 20 |
* a legal move, just moved to level-up · ** new to this hack
TMs & HMs (0)
| # | Move · where to get it | Type | Pow |
|---|