Aggron (Mega) in Unbound
#306 · Steel · see locations below
Steel
Abilities
Filter, Filter
Base stats
Compared with the official games
Against the base species it is built from:
- Stats Attack 110 → 140, Defense 180 → 230, Sp. Def 60 → 80 (total 530 → 630)
- Type Steel / Rock → Steel
- Abilities gains Filter and loses Sturdy, Rock Head, Heavy Metal
Compared against present-day official data. The Fairy type and hidden abilities arrived after Pokémon FireRed, so a difference here can belong to the series rather than to this hack.
Other changes in this hack
- Wild held items: Hard Stone
Where to find Aggron (Mega)
Not found in the wild — evolve or trade for it.
Level-up moves
| Lv | Move | Type | Cat | Pow | Acc | PP |
|---|---|---|---|---|---|---|
| 1 | Harden The user stiffens all the muscles in its body to raise its Defense stat. | Normal | Stat | — | — | 30 |
| 1 | Metal Claw The foe is attacked with steel claws. It may also raise the user's Attack. | Steel | Phys | 50 | 95 | 35 |
| 1 | Mud-Slap Mud is hurled in the foe's face to inflict damage and lower its accuracy. | Ground | Spec | 20 | 100 | 10 |
| 1 | Tackle A physical attack in which the user charges, full body, into the foe. | Normal | Phys | 40 | 100 | 35 |
| 8 | Rock Tomb Boulders are hurled at the foe. It also lowers the foe's Speed if it hits. | Rock | Phys | 60 | 95 | 15 |
| 12 | Roar The foe is made to switch out with an ally. In the wild, the battle ends. | Normal | Stat | — | — | 20 |
| 15 | Headbutt The user sticks its head out and rams. It may make the foe flinch. | Normal | Phys | 70 | 100 | 15 |
| 19 | Protect Enables the user to evade all attacks. It may fail if used in succession. | Normal | Stat | — | — | 10 |
| 22 | Rock Slide Large boulders are hurled at the foe. It may make the foe flinch. | Rock | Phys | 75 | 90 | 10 |
| 26 | Iron Head The foe is slammed with its hard head. It may also make the foe flinch. | Steel | Phys | 80 | 100 | 15 |
| 30 | Metal Sound A horrible metallic screech is used to sharply lower the foe's Sp. Def. | Steel | Stat | — | 85 | 40 |
| 35 | Take Down A reckless, full- body charge attack that also hurts the user a little. | Normal | Phys | 90 | 85 | 20 |
| 40 | Autotomize The user sheds part of its body to make itself lighter and sharply raise its Speed stat. | Steel | Stat | — | — | 15 |
| 46 | Iron Tail An attack with a steel-hard tail. It may lower the foe's Defense stat. | Steel | Phys | 100 | 75 | 15 |
| 52 | Iron Defense The user hardens its body's surface to sharply raise its Defense stat. | Steel | Stat | — | — | 15 |
| 57 | Heavy Slam The user slams into the target. The greater the weight difference, the greater the damage. | Steel | Phys | 1 | 100 | 10 |
| 63 | Double-Edge A reckless, life- risking tackle that also hurts the user a little. | Normal | Phys | 120 | 100 | 15 |
| 69 | Metal Burst The user retaliates with much greater force against the opponent that last did damage to it. | Steel | Phys | 1 | 100 | 10 |
* a legal move, just moved to level-up · ** new to this hack
TMs & HMs (0)
| # | Move · where to get it | Type | Pow |
|---|