#055 · Super Mariomon
Chargin' Chuck
FightingDefiant, Guts, Anger Shell (hidden)
Level-up moves 15
| Lv | Move | Type | Cat | Pow | Acc | PP |
|---|---|---|---|---|---|---|
| 1 | Coaching Raises the target's Attack and Defense by 1 stage. Fails if there is no ally adjacent to the user. | Fighting | Stat | — | — | 10 |
| 1 | Take Down User receives 1/4 the damage it inflicts in recoil. | Normal | Phys | 90 | 85 | 20 |
| 5 | Focus Energy Increases the user’s chance to score a critical hit. | Normal | Stat | — | — | 30 |
| 10 | Low Sweep Lowers the target’s Speed by one stage. | Fighting | Phys | 65 | 100 | 20 |
| 15 | Quick Guard Prevents any priority moves from hitting friendly Pokémon this turn. | Fighting | Stat | — | — | 15 |
| 20 | Headbutt Has a chance to make the target flinch. | Normal | Phys | 70 | 100 | 15 |
| 25 | Body Slam Has a chance to paralyze the target. | Normal | Phys | 85 | 100 | 15 |
| 30 | Bulk Up Raises the user’s Attack and Defense by one stage. | Fighting | Stat | — | — | 20 |
| 35 | Seismic Toss Inflicts damage equal to the user’s level. | Fighting | Phys | — | 100 | 20 |
| 40 | Body Press Damage is calculated using the user's Defense stat as its Attack, including stat stage changes. | Fighting | Phys | 80 | 100 | 10 |
| 45 | Wide Guard Prevents any multi-target moves from hitting friendly Pokémon this turn. | Rock | Stat | — | — | 10 |
| 50 | Play Rough Has a chance to lower the target’s Attack by one stage. | Fairy | Phys | 90 | 90 | 10 |
| 55 | Parting Shot Lowers all targets’ Attack and Special Attack by one stage. Makes the user switch out. | Dark | Stat | — | 100 | 20 |
| 60 | Superpower Lowers the user’s Attack and Defense by one stage after inflicting damage. | Fighting | Phys | 120 | 100 | 5 |
| 65 | Headlong Rush | Ground | Phys | 120 | 100 | 5 |
* a legal move, just moved to level-up · ** new to this game
TMs & HMs 28
| # | Move · where to get it | Type | Pow |
|---|---|---|---|
| TM02 | Body Slam The Pit — Shop | Normal | 85 |
| TM10 | Giga Impact The Pit — Shp | Normal | 150 |
| TM16 | Dig Daisy's Cruiser — Defeat Princess Daisy | Ground | 80 |
| TM17 | Return Tostarena — Complete Toadsworth Quest | Normal | — |
| TM19 | Reflect Diamond City — Dept. Store | Psychic | — |
| TM22 | Rest Diamond City — Gift from Pianta Dept. Store Floor 5 | Psychic | — |
| TM23 | Rock Slide Glittering Cave — End of Dark surf maze. (req. Strength/Waterfall) | Rock | 75 |
| TM25 | Snore Diamond City — Dept. Store | Normal | 50 |
| TM26 | Protect Diamond City — Dept. Store | Normal | — |
| TM30 | Frustration Diamond City — Dept. Store | Normal | — |
| TM38 | Charm Peach's Castle — Defeat Peach | Fairy | — |
| TM40 | Facade New Donk City — Defeat all trainers in North East Building. | Normal | 70 |
| TM43 | Revenge Main Street Casino — Prize Counter - 750pc | Fighting | 60 |
| TM44 | Brick Break Kong Capital — Defeat Donkey Kong | Fighting | 75 |
| TM49 | Rock Tomb World 6-1 — South at the beginning | Rock | 60 |
| TM53 | Bounce World 2-1 — Get softlocked? | Flying | 85 |
| TM54 | Earthquake Toad Town Sewers — Cracked Floor Room (Req. Kart) | Ground | 100 |
| TM55 | Stone Edge Shiny Galaxy — Poison Island | Rock | 100 |
| TM57 | U-turn Kong Capital — Complete Cranky Kong sidequest | Bug | 70 |
| TM58 | Payback Glittering Cave — Behind Strength Boulders | Dark | 50 |
| TM60 | Fling New Donk City — End of Narrow Alleyway to the East | Dark | — |
| TM64 | Drain Punch Tostarena — Customer in Shop | Fighting | 75 |
| TM65 | Avalanche Kong Capital — Talk to old toad in south west house | Ice | 60 |
| TM76 | Low Sweep World 1-2 Underground — ? Block Near Toad | Fighting | 65 |
| TM82 | Bulldoze Main Street Casino — Prize Counter - 1500pc | Ground | 60 |
| TM98 | Brutal Swing Nature Reserve — On the Beach next to Sailor Toad | Dark | 60 |
| TM99 | Stomping Tantrum The Pit — Shop | Ground | 75 |
| TM100 | Breaking Swipe Bowser's Castle — Defeat Bowser | Dragon | 60 |
Where to find Chargin' Chuck
| Area | Method | Level | |
|---|---|---|---|
| Bowser's Castle 2F | Walking | — |
Other changes in this game
- Category: the A. Football Capture
- Gender ratio: ♂ 50% / ♀ 50%
- Height 4'11, weight 121.3 lbs
- First appeared in Super Mario World
- Catch rate: Difficult
- Growth rate: Med. Slow
- EV yield: HP: 2, Def: 1
- Egg groups: Humane