Level-up moves 19
| Lv | Move | Type | Cat | Pow | Acc | PP |
|---|---|---|---|---|---|---|
| 0 | Iron Defense Hardens the body's surface to sharply raise Defense. | Steel | Stat | 0 | 0 | 15 |
| 1 | Iron Defense Hardens the body's surface to sharply raise Defense. | Steel | Stat | 0 | 0 | 15 |
| 1 | First Impression Hits hard and first. Only works first turn. | Bug | Phys | 100 | 100 | 10 |
| 1 | Peck Attacks the foe with a jabbing beak, etc. | Flying | Phys | 35 | 100 | 35 |
| 1 | Sand Attack Reduces the foe's accuracy by hurling sand in its face. | Ground | Stat | 0 | 100 | 15 |
| 1 | Leer Frightens the foes with a leer to lower Defense. | Normal | Stat | 0 | 100 | 30 |
| 1 | Fury Cutter An attack that intensifies on each successive hit. | Bug | Phys | 40 | 95 | 20 |
| 15 | Rock Smash A rock-crushing attack that may lower Defense. | Fighting | Phys | 40 | 100 | 15 |
| 20 | Brutal Swing Violently swings around to hurt everyone nearby. | Dark | Phys | 60 | 100 | 20 |
| 25 | Detect Evades attack, but may fail if used in succession. | Fighting | Stat | 0 | 0 | 5 |
| 30 | Knock Off Knocks down the foe's held item to prevent its use. | Dark | Phys | 65 | 100 | 20 |
| 35 | Defog Removes obstacles and lowers evasion. | Flying | Stat | 0 | 0 | 15 |
| 40 | Brick Break Destroys barriers such as REFLECT and causes damage. | Fighting | Phys | 75 | 100 | 15 |
| 45 | Swords Dance A fighting dance that sharply raises Attack. | Normal | Stat | 0 | 0 | 20 |
| 50 | Slam Slams the foe with a long tail, vine, etc. | Normal | Phys | 80 | 75 | 20 |
| 55 | Leaf Blade Slashes with a sharp leaf. High critical-hit ratio. | Grass | Phys | 90 | 100 | 15 |
| 60 | Final Gambit The user faints to damage the foe equal to its HP. | Fighting | Spec | 1 | 100 | 5 |
| 65 | Brave Bird A low altitude charge that also hurts the user. | Flying | Phys | 120 | 100 | 15 |
| 70 | Meteor Assault Attacks with a thick leek. The user must then rest. | Fighting | Phys | 170 | 100 | 5 |
* a legal move, just moved to level-up · ** new to this game
TMs & HMs 17
| # | Move · where to get it | Type | Pow |
|---|---|---|---|
| TM01 | Work Up Route 40 (item ball) | Normal | — |
| TM10 | Hidden Power Lake of Rage House 1 (gift) | Normal | 60 |
| TM11 | Sunny Day Ilex Forest (item ball) | Fire | — |
| TM17 | Protect Goldenrod City Department Store 5F (mart) | Normal | — |
| TM21 | Frustration Gate Route 40 Trainer Hill Courtyard (gift) | Normal | 1 |
| TM27 | Return Goldenrod City Department Store 5F (gift) | Normal | 1 |
| TM31 | Brick Break Rinto Village Mart (mart) | Fighting | 75 |
| TM42 | Facade Rinto Village Mart (mart) | Normal | 70 |
| TM44 | Rest Rinto Village (gift) | Psychic | — |
| TM45 | Attract Goldenrod City Gym (gift) | Normal | — |
| TM48 | Round Goldenrod City Radio Tower 3F (gift) | Normal | 60 |
| TM51 | Steel Wing Route 28 House (gift) | Steel | 70 |
| TM59 | Brutal Swing Olivine City Mart (mart) | Dark | 60 |
| TM75 | Swords Dance Kitakami Mountain 2F (item ball) | Normal | — |
| TM84 | Poison Jab Route 50 (item ball) | Poison | 80 |
| TM90 | Substitute Mahogany Town Shop (after rocket hideout event) | Normal | — |
| HM06 | Rock Smash Route 36 (gift) | Fighting | 40 |
Where to find Sirfetch'd
Not found in the wild — evolve or trade for it.
Other changes in this game
- Innates (always active, on top of whichever ability it has): Super Luck, Sniper, Leaf Guard