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Linoone
#226 · Pokémon Soulgold

Linoone

NormalPickup, Gluttony, Quick Feet (hidden)

Level-up moves 24

LvMoveTypeCatPowAccPP
0Slash
Slashes with claws, etc. Has a high critical-hit ratio.
NormalPhys8010020
1Slash
Slashes with claws, etc. Has a high critical-hit ratio.
NormalPhys8010020
1Switcheroo
Swaps items with the foe faster than the eye can see.
DarkStat010010
1Pin Missile
Sharp pins are fired to strike 2 to 5 times.
BugPhys259520
1Baby-Doll Eyes
Lowers the foe's Attack before it can move.
FairyStat010030
1Tackle
Charges the foe with a full- body tackle.
NormalPhys4010035
1Growl
Growls cutely to reduce the foe's Attack.
NormalStat010040
1Sand Attack
Reduces the foe's accuracy by hurling sand in its face.
GroundStat010015
1Tail Whip
Wags the tail to lower the foe's Defense.
NormalStat010030
1Play Rough
Plays rough with the foe. May lower Attack.
FairyPhys909010
1Rototiller
Ups the Attack and Sp. Atk of Grass-type Pokemon.
GroundStat0010
9Covet
Cutely begs to obtain an item held by the foe.
FairyPhys4010025
12Headbutt
A ramming attack that may cause flinching.
NormalPhys7010015
13Odor Sleuth
Negate evasiveness and Ghost type's immunities.
NormalStat0040
15Hone Claws
Sharpens its claws to raise Attack and Accuracy.
DarkStat0015
17Mud Sport
Covers the user in mud to weaken all Electric moves.
GroundStat0015
18Fury Swipes
Rakes the foe with sharp claws, etc., 2 to 5 times.
NormalPhys188015
23Rest
The user sleeps for 2 turns, restoring HP and status.
PsychicStat005
27Bestow
The user gives its held item to the foe.
NormalStat0015
28Take Down
A reckless charge attack that also hurts the user.
NormalPhys908520
33Fling
The effectiveness varies with the held item.
DarkPhys110010
38Flail
Inflicts more damage when the user's HP is down.
NormalPhys110015
43Belly Drum
Maximizes Attack while sacrificing half of max HP.
NormalStat0010
48Double-Edge
A life-risking tackle that also hurts the user.
NormalPhys12010015

* a legal move, just moved to level-up · ** new to this game

TMs & HMs 38

#Move · where to get itTypePow
TM01Work Up
Route 40 (item ball)
Normal
TM06Toxic
Lost Woods (item ball)
Poison
TM10Hidden Power
Lake of Rage House 1 (gift)
Normal60
TM11Sunny Day
Ilex Forest (item ball)
Fire
TM13Ice Beam
Goldenrod City Game Corner (bought)
Ice90
TM14Blizzard
Ice Path Depths (item ball)
Ice110
TM15Hyper Beam
Goldenrod City Department Store 5F (mart)
Normal150
TM17Protect
Goldenrod City Department Store 5F (mart)
Normal
TM18Rain Dance
Slowpoke Well B2F (gift)
Water
TM21Frustration
Gate Route 40 Trainer Hill Courtyard (gift)
Normal1
TM24Thunderbolt
Railway Cave 3F (item ball)
Electric90
TM25Thunder
Goldenrod City Game Corner (bought)
Electric110
TM27Return
Goldenrod City Department Store 5F (gift)
Normal1
TM30Shadow Ball
Ecruteak City Gym (gift)
Ghost80
TM32Double Team
Goldenrod City Game Corner (bought)
Normal
TM42Facade
Rinto Village Mart (mart)
Normal70
TM44Rest
Rinto Village (gift)
Psychic
TM45Attract
Goldenrod City Gym (gift)
Normal
TM46Thief
Rocket Hideout B2F (item ball)
Dark60
TM48Round
Goldenrod City Radio Tower 3F (gift)
Normal60
TM49Echoed Voice
Route 39 Farm House (gift)
Normal40
TM56Fling
Snowtop Mountain B1F (item ball); Sstidal Rooms (gift)
Dark1
TM57Charge Beam
Olivine City Mart (mart)
Electric50
TM65Shadow Claw
Route 42 (item ball)
Ghost70
TM68Giga Impact
Safari Zone Gate (mart)
Normal150
TM73Thunder Wave
Route 41 (item ball)
Electric
TM76Hone Claws
Violet City Mart (mart)
Dark
TM77Dig
Goldenrod City Department Store 5F (mart)
Ground80
TM86Grass Knot
Deep Ilex Forest (item ball)
Grass1
TM88Water Pulse
Kitakami Temple Bedroom (item ball)
Water60
TM90Substitute
Mahogany Town Shop (after rocket hideout event)
Normal
TM98Play Rough
Rinto Village Mart (mart)
Fairy90
HM01Cut
Ilex Forest (gift)
Steel50
HM03Surf
Ecruteak City Theater (gift)
Water90
HM04Strength
Olivine City Cafe (gift)
Normal80
HM06Rock Smash
Route 36 (gift)
Fighting40
HM09Rock Climb
Victory Road 1F (gift)
Normal90
HM10Whirlpool
Rocket Hideout B2F (gift)
Water35

Where to find Linoone

AreaMethodLevel
Route 26Grass45-55
Route 27Grass45-55

Other changes in this game

  • Innates (always active, on top of whichever ability it has): Adaptability, Scrappy, Stakeout