#434 · Pokémon Soulgold
Lampent
GhostFireFlash Fire, Flame Body, Infiltrator (hidden)
Level-up moves 17
| Lv | Move | Type | Cat | Pow | Acc | PP |
|---|---|---|---|---|---|---|
| 1 | Ember A weak fire attack that may inflict a burn. | Fire | Spec | 40 | 100 | 25 |
| 1 | Minimize Minimizes the user's size to sharply raise evasiveness. | Normal | Stat | 0 | 0 | 10 |
| 1 | Smog An exhaust-gas attack that may also poison. | Poison | Spec | 30 | 70 | 20 |
| 1 | Astonish An attack that may shock the foe into flinching. | Ghost | Phys | 30 | 100 | 15 |
| 12 | Confuse Ray A sinister ray that confuses the foe. | Ghost | Stat | 0 | 100 | 10 |
| 16 | Hex Does double damage if the foe has a status problem. | Ghost | Spec | 65 | 100 | 10 |
| 20 | Will-O-Wisp Inflicts a burn on the foe with intense fire. | Fire | Stat | 0 | 85 | 15 |
| 20 | Flame Burst A bursting flame that does damage to all foes. | Fire | Spec | 70 | 100 | 15 |
| 24 | Fire Spin Traps the foe in a ring of fire for 4 or 5 turns. | Fire | Spec | 35 | 85 | 15 |
| 28 | Night Shade Inflicts damage identical to the user's level. | Ghost | Spec | 1 | 100 | 15 |
| 32 | Curse A move that functions differently for GHOSTS. | Ghost | Stat | 0 | 0 | 10 |
| 36 | Shadow Ball Hurls a black blob that may lower the foe's Sp. Def. | Ghost | Spec | 80 | 100 | 15 |
| 40 | Inferno Powerful and sure to inflict a burn, but inaccurate. | Fire | Spec | 100 | 50 | 5 |
| 46 | Imprison Prevents foes from using moves known by the user. | Psychic | Stat | 0 | 0 | 10 |
| 52 | Pain Split Adds the user and foe's HP, then shares them equally. | Normal | Stat | 0 | 0 | 20 |
| 58 | Overheat Allows a full-power attack, but sharply lowers Sp. Atk. | Fire | Spec | 130 | 90 | 5 |
| 64 | Memento The user faints and harshly lowers foes Atk and Sp.Atk. | Dark | Stat | 0 | 100 | 10 |
* a legal move, just moved to level-up · ** new to this game
TMs & HMs 30
| # | Move · where to get it | Type | Pow |
|---|---|---|---|
| TM04 | Calm Mind Goldenrod City Underground Storage (item ball) | Psychic | — |
| TM05 | Hex Ecruteak City House 3 (gift) | Ghost | 65 |
| TM06 | Toxic Lost Woods (item ball) | Poison | — |
| TM10 | Hidden Power Lake of Rage House 1 (gift) | Normal | 60 |
| TM11 | Sunny Day Ilex Forest (item ball) | Fire | — |
| TM12 | Taunt Burned Tower B1F (item ball) | Dark | — |
| TM17 | Protect Goldenrod City Department Store 5F (mart) | Normal | — |
| TM20 | Safeguard Cherrygrove City Mart (mart) | Normal | — |
| TM21 | Frustration Gate Route 40 Trainer Hill Courtyard (gift) | Normal | 1 |
| TM22 | Solar Beam Route 27 (item ball) | Grass | 120 |
| TM27 | Return Goldenrod City Department Store 5F (gift) | Normal | 1 |
| TM29 | Psychic Goldenrod City Game Corner (bought) | Psychic | 90 |
| TM30 | Shadow Ball Ecruteak City Gym (gift) | Ghost | 80 |
| TM32 | Double Team Goldenrod City Game Corner (bought) | Normal | — |
| TM35 | Flamethrower Goldenrod City Game Corner (bought) | Fire | 90 |
| TM38 | Fire Blast Mt Mortar Depths 1 (item ball) | Fire | 110 |
| TM42 | Facade Rinto Village Mart (mart) | Normal | 70 |
| TM43 | Flame Charge Union Cave B1F (item ball) | Fire | 50 |
| TM44 | Rest Rinto Village (gift) | Psychic | — |
| TM45 | Attract Goldenrod City Gym (gift) | Normal | — |
| TM46 | Thief Rocket Hideout B2F (item ball) | Dark | 60 |
| TM48 | Round Goldenrod City Radio Tower 3F (gift) | Normal | 60 |
| TM50 | Overheat Southern Passage (item ball) | Fire | 130 |
| TM53 | Energy Ball Tohjo Pass (item ball) | Grass | 90 |
| TM61 | Will-O-Wisp Ecruteak City Mart (mart) | Fire | — |
| TM66 | Payback Mahogany Town Shop (after rocket hideout event) | Dark | 50 |
| TM90 | Substitute Mahogany Town Shop (after rocket hideout event) | Normal | — |
| TM92 | Trick Room Ecruteak City Mart (mart) | Psychic | — |
| TM97 | Dark Pulse Sprout Tower Basement (item ball) | Dark | 80 |
| HM05 | Flash Sprout Tower 3F (gift) | Normal | — |
Where to find Lampent
| Area | Method | Level | |
|---|---|---|---|
| Mt Mortar Depths 1 | Grass | 43-50 |
Other changes in this game
- Evolves into Chandelure — By Using Specific Item (Dusk Stone)
- Innates (always active, on top of whichever ability it has): Ritualist, Cursed Body