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Sacred Gold & Storm Silver walkthrough

12 parts, one per checkpoint Sacred Gold & Storm Silver’s own documentation defines: the areas each one opens, the wild Pokémon and trainers in them, and the fight at the end of it. Everything here is read off the game’s own files, so anything it doesn’t state isn’t claimed.

  1. Part 1: Just started (no badges)

    6 areas · 19 trainers

  2. Part 2: 1 badge — Zephyr (Falkner, Violet)

    13 areas · 41 trainers · Elder Li, Falkner

  3. Part 3: 2 badges — Hive (Bugsy, Azalea)

    14 areas · 84 trainers · Executive Proton, Bugsy, Rival — Bayleef team and 8 more

  4. Part 4: 3 badges — Plain (Whitney, Goldenrod)

    10 areas · 50 trainers · Rival — Bayleef team, Rival — Quilava team, Rival — Croconaw team and 9 more

  5. Part 5: 4 badges — Fog (Morty, Ecruteak)

    16 areas · 41 trainers · Chuck, Executive Ariana, Pokémon Trainer Mira and 3 more

  6. Part 6: 5 badges — Storm (Chuck, Cianwood)

    3 areas · 7 trainers · Executive Petrel, Executive Archer, Pokémon Trainer Riley

  7. Part 7: 6 badges — Mineral (Jasmine, Olivine)

    5 areas · 39 trainers · Executive Petrel, Executive Ariana, Pokémon Trainer Lance and 1 more

  8. Part 8: 7 badges — Glacier (Pryce, Mahogany)

    11 areas · 54 trainers · Executive Petrel, Executive Proton, Executive Ariana and 6 more

  9. Part 9: 8 badges — Rising (Clair, Blackthorn)

    13 areas · 26 trainers · Rival — Meganium team, Rival — Typhlosion team, Rival — Feraligatr team and 5 more

  10. Part 10: Champion — Johto League cleared

    66 areas · 270 trainers · Brock, Rival — Meganium team, Rival — Typhlosion team and 29 more

  11. Part 11: Kanto badges 9–15

    1 area · 8 trainers · Elite Four Will, Elite Four Koga, Elite Four Bruno and 5 more

  12. Part 12: 16 badges — Earth (Blue, Viridian)

    9 areas · 1 trainer · Pokémon Trainer Red

What you can catch at each checkpoint · Every area