ROM Hack Guides
Torkoal

Torkoal in Sacred Gold & Storm Silver

#324 · Fire · see locations below

Fire

Abilities

White Smoke, Drought

Base stats

HP70
Attack100
was 85 in the original gameDefense140
Sp. Attack100
was 85 in the original gameSp. Defense70
Speed20
Total500

Where to find Torkoal

AreaMethodLevel
Route 45Grass42-45

Level-up moves

LvMoveTypeCatPowAccPP
1Ember
Has a chance to burn the target.
FireSpec4010025
4Smog
Has a chance to poison the target.
PoisonSpec207020
7Withdraw
Raises the user’s Defense by one stage.
WaterStat40
12Curse
Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense.
???Stat10
17Fire Spin
Prevents the target from fleeing and inflicts damage for 2-5 turns.
FireSpec358515
20Smokescreen
Lowers the target’s accuracy by one stage.
NormalStat10020
23Rapid Spin
Frees the user from binding moves, removes Leech Seed, and blows away Spikes.
NormalPhys2010040
28Flamethrower
Has a chance to burn the target.
FireSpec9510015
33Body Slam
Has a chance to paralyze the target.
NormalPhys8510015
36Protect
Prevents any moves from hitting the user this turn.
NormalStat10
39Lava Plume
Has a chance to burn the target.
FireSpec8010015
44Iron Defense
Raises the user’s Defense by two stages.
SteelStat15
49Amnesia
Raises the user’s Special Defense by two stages.
PsychicStat20
52Flail
Inflicts more damage when the user has less HP remaining, with a maximum of 200 power.
NormalPhys10015
55Heat Wave
Has a chance to burn the target.
FireSpec1009010
59Yawn**
Target sleeps at the end of the next turn.
NormalStat10
64Earth Power**
Has a chance to lower the target’s Special Defense by one stage.
GroundSpec9010010
67Eruption**
Inflicts more damage when the user has more HP remaining, with a maximum of 150 power.
FireSpec1501005

* legal move moved to level-up · ** new to this hack (not in the Legit build)

TMs & HMs (35)

#Move · where to get itTypePow
TM06Toxic
Automatically obtained after defeating Petrel in the Cliff Cave.
Poison
TM10Hidden Power
Received as a reward in the Ruins of Alph for capturing 7 different types of Unown.
Normal1
TM11Sunny Day
Also buyable from the shop in Mahogany Town.
Fire
TM15Hyper Beam
Unchanged from HeartGold and SoulSilver
Normal150
TM17Protect
Unchanged from HeartGold and SoulSilver
Normal
TM21Frustration
Unchanged from HeartGold and SoulSilver
Normal
TM22Solar Beam
Unchanged from HeartGold and SoulSilver
Grass120
TM23Iron Tail
Also purchasable in Pewter City.
Steel100
TM26Earthquake
Purchasable in Celadon City.
Ground100
TM27Return
Unchanged from HeartGold and SoulSilver
Normal
TM32Double Team
Unchanged from HeartGold and SoulSilver
Normal
TM35Flamethrower
Also found on Bellchime Trail. Reduced to 4,000 Coins in Goldenrod Game Corner.
Fire95
TM36Sludge Bomb
Unchanged from HeartGold and SoulSilver
Poison90
TM38Fire Blast
Unchanged from HeartGold and SoulSilver
Fire120
TM39Rock Tomb
Unchanged from HeartGold and SoulSilver
Rock50
TM42Facade
Unchanged from HeartGold and SoulSilver
Normal70
TM43Secret Power
Unchanged from HeartGold and SoulSilver
Normal70
TM44Rest
Unchanged from HeartGold and SoulSilver
Psychic
TM45Attract
Also purchasable in Vermilion City.
Normal
TM50Overheat
Also obtainable in Burned Tower basement.
Fire140
TM58Endure
Unchanged from HeartGold and SoulSilver
Normal
TM61Will-O-Wisp
Obtained from Fantina in Ecruteak's Mart.
Fire
TM64Explosion
Unchanged from HeartGold and SoulSilver
Normal250
TM68Giga Impact
Unchanged from HeartGold and SoulSilver
Normal150
TM71Stone Edge
Obtainable from a man in Indigo Plateau; purchasable in Celadon City.
Rock100
TM74Gyro Ball
Unchanged from HeartGold and SoulSilver
Steel
TM76Stealth Rock
Found on the ground in the middle entrance of Mt. Mortar.
Rock
TM78Captivate
Unchanged from HeartGold and SoulSilver
Normal
TM80Rock Slide
Also in Ruins of Alph, behind the 'LIGHT' door.
Rock75
TM82Sleep Talk
Unchanged from HeartGold and SoulSilver
Normal
TM83Natural Gift
Removed from Goldenrod Mart.
Normal
TM87Swagger
Unchanged from HeartGold and SoulSilver
Normal
TM90Substitute
Unchanged from HeartGold and SoulSilver
Normal
HM04Strength
Where HeartGold and SoulSilver left it — needs the Plain Badge to use
Rock60
HM06Rock Smash
Where HeartGold and SoulSilver left it — needs the Zephyr Badge to use
Fighting60

Open in the interactive guide