ROM Hack Guides
Swalot

Swalot in Sacred Gold & Storm Silver

#317 · Poison · see locations below

Poison

Abilities

Liquid Ooze, Sticky Hold

Base stats

HP100
Attack83
was 73 in the original gameDefense83
Sp. Attack83
was 73 in the original gameSp. Defense83
Speed55
Total487

Where to find Swalot

AreaMethodLevel
Route 18Meridian Sound
Route 17Meridian Sound
Route 16Meridian Sound

Level-up moves

LvMoveTypeCatPowAccPP
1Poison Gas
Poisons the target.
PoisonStat8040
1Pound
Inflicts regular damage with no additional effect.
NormalPhys4010035
1Sludge
Has a chance to poison the target.
PoisonSpec6510020
1Yawn
Target sleeps at the end of the next turn.
NormalStat10
6Yawn
Target sleeps at the end of the next turn.
NormalStat10
9Poison Gas
Poisons the target.
PoisonStat8040
14Sludge
Has a chance to poison the target.
PoisonSpec6510020
17Amnesia
Raises the user’s Special Defense by two stages.
PsychicStat20
23Encore
Forces the target to repeat its last used move every turn for 2 to 6 turns.
NormalStat1005
26Body Slam
Has a chance to paralyze the target.
NormalPhys8510015
30Toxic
Badly poisons the target, inflicting more damage every turn.
PoisonStat9010
38Spit Up
Power is 100 times the amount of energy Stockpiled.
NormalSpec10010
38Stockpile
Stores energy up to three times for use with Spit Up and Swallow.
NormalStat20
38Swallow
Recovers 1/4 HP after one Stockpile, 1/2 HP after two Stockpiles, or full HP after three Stockpiles.
NormalStat10
45Sludge Bomb
Has a chance to poison the target.
PoisonSpec9010010
52Gastro Acid
Nullifies target’s ability until it leaves battle.
PoisonStat10010
59Wring Out
Power increases against targets with more HP remaining, up to a maximum of 121 power.
NormalSpec1005
66Gunk Shot
Has a chance to poison the target.
PoisonPhys120705
73Pain Split**
Sets the user’s and targets’s HP to the average of their current HP.
NormalStat20

* legal move moved to level-up · ** new to this hack (not in the Legit build)

TMs & HMs (34)

#Move · where to get itTypePow
TM03Water Pulse
Also received from a Fisherman in Route 32's Pokémon Center.
Water60
TM06Toxic
Automatically obtained after defeating Petrel in the Cliff Cave.
Poison
TM09Bullet Seed
Unchanged from HeartGold and SoulSilver
Grass25
TM10Hidden Power
Received as a reward in the Ruins of Alph for capturing 7 different types of Unown.
Normal1
TM11Sunny Day
Also buyable from the shop in Mahogany Town.
Fire
TM13Ice Beam
Also found in Ice Path. Reduced to 4,000 Coins in Goldenrod Game Corner.
Ice95
TM15Hyper Beam
Unchanged from HeartGold and SoulSilver
Normal150
TM17Protect
Unchanged from HeartGold and SoulSilver
Normal
TM18Rain Dance
Also buyable from the shop in Mahogany Town.
Water
TM19Giga Drain
Also found in an item ball on Route 39.
Grass75
TM21Frustration
Unchanged from HeartGold and SoulSilver
Normal
TM22Solar Beam
Unchanged from HeartGold and SoulSilver
Grass120
TM26Earthquake
Purchasable in Celadon City.
Ground100
TM27Return
Unchanged from HeartGold and SoulSilver
Normal
TM30Shadow Ball
Also purchasable from Lavender Town.
Ghost80
TM32Double Team
Unchanged from HeartGold and SoulSilver
Normal
TM34Shock Wave
Received from a man in Azalea Pokémon Center.
Electric60
TM36Sludge Bomb
Unchanged from HeartGold and SoulSilver
Poison90
TM42Facade
Unchanged from HeartGold and SoulSilver
Normal70
TM43Secret Power
Unchanged from HeartGold and SoulSilver
Normal70
TM44Rest
Unchanged from HeartGold and SoulSilver
Psychic
TM45Attract
Also purchasable in Vermilion City.
Normal
TM49Snatch
Unchanged from HeartGold and SoulSilver
Dark
TM58Endure
Unchanged from HeartGold and SoulSilver
Normal
TM64Explosion
Unchanged from HeartGold and SoulSilver
Normal250
TM68Giga Impact
Unchanged from HeartGold and SoulSilver
Normal150
TM78Captivate
Unchanged from HeartGold and SoulSilver
Normal
TM82Sleep Talk
Unchanged from HeartGold and SoulSilver
Normal
TM83Natural Gift
Removed from Goldenrod Mart.
Normal
TM85Dream Eater
Unchanged from HeartGold and SoulSilver
Psychic100
TM87Swagger
Unchanged from HeartGold and SoulSilver
Normal
TM90Substitute
Unchanged from HeartGold and SoulSilver
Normal
HM04Strength
Where HeartGold and SoulSilver left it — needs the Plain Badge to use
Rock60
HM06Rock Smash
Where HeartGold and SoulSilver left it — needs the Zephyr Badge to use
Fighting60

Open in the interactive guide