Bronzong in Sacred Gold & Storm Silver
#437 · Steel / Psychic · see locations below
SteelPsychic
Abilities
Levitate, Heatproof
Base stats
Where to find Bronzong
| Area | Method | Level | |
|---|---|---|---|
| Slowpoke Well (B1F) | Cave | 28-33 | |
| Tohjo Falls | Cave | 43-45 | |
| Victory Road (1F) | Cave | 44-46 | |
| Bell Tower / Tin Tower (10F) | Building | 43-45 (SG) / 48-50 (SS) | 5% rare |
| Bell Tower / Tin Tower (10F) | Pastoral Sound | — | |
| Cerulean Cave (1F) | Cave (day) | 60-64 | 5% rare |
| Cerulean Cave (2F) | Cave (day) | 64-68 | 5% rare |
| Cerulean Cave (B2F) | Cave (day) | 68-72 | |
| Mt. Silver (3F - Final Cave) | Cave (morning/day) | 64-68 | |
| Mt. Silver (3F - Final Cave) | Cave (night) | 64-68 |
Level-up moves
| Lv | Move | Type | Cat | Pow | Acc | PP |
|---|---|---|---|---|---|---|
| 1 | Confusion Has a chance to confuse the target. | Psychic | Spec | 50 | 100 | 25 |
| 1 | Hypnosis Puts the target to sleep. | Psychic | Stat | — | 60 | 20 |
| 1 | Imprison Prevents the target from using any moves that the user also knows. | Psychic | Stat | — | — | 10 |
| 1 | Rain Dance Changes the weather to rain for five turns. | Water | Stat | — | — | 5 |
| 1 | Sunny Day Changes the weather to sunny for five turns. | Fire | Stat | — | — | 5 |
| 1 | Tackle Inflicts regular damage with no additional effect. | Normal | Phys | 50 | 100 | 35 |
| 7 | Hypnosis Puts the target to sleep. | Psychic | Stat | — | 60 | 20 |
| 12 | Imprison Prevents the target from using any moves that the user also knows. | Psychic | Stat | — | — | 10 |
| 14 | Confuse Ray Confuses the target. | Ghost | Stat | — | 100 | 10 |
| 16 | Night Shade** Inflicts damage equal to the user’s level. | Ghost | Spec | — | 100 | 15 |
| 19 | Extrasensory Has a chance to make the target flinch. | Psychic | Spec | 80 | 100 | 30 |
| 21 | Rollout** Power doubles every turn this move is used in succession after the first, resetting after five turns. | Rock | Phys | 30 | 90 | 20 |
| 24 | Curse** Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense. | ??? | Stat | — | — | 10 |
| 26 | Iron Defense Raises the user’s Defense by two stages. | Steel | Stat | — | — | 15 |
| 30 | Safeguard Protects the user’s field from major status ailments and confusion for five turns. | Normal | Stat | — | — | 25 |
| 33 | Block Prevents the target from leaving battle. | Normal | Stat | — | — | 5 |
| 38 | Gyro Ball Power raises when the user has lower Speed, up to a maximum of 150. | Steel | Phys | — | 100 | 5 |
| 43 | Future Sight Hits the target two turns later. | Psychic | Spec | 100 | 100 | 10 |
| 50 | Feint Attack Never misses. | Dark | Phys | 60 | — | 20 |
| 61 | Payback Power is doubled if the target has already moved this turn. | Dark | Phys | 50 | 100 | 10 |
| 67 | Heal Block Prevents target from restoring its HP for five turns. | Psychic | Stat | — | 100 | 15 |
* legal move moved to level-up · ** new to this hack (not in the Legit build)
TMs & HMs (46)
| # | Move · where to get it | Type | Pow |
|---|---|---|---|
| TM04 | Calm Mind Received from a man in Goldenrod City's Pokémon Center. | Psychic | — |
| TM06 | Toxic Automatically obtained after defeating Petrel in the Cliff Cave. | Poison | — |
| TM10 | Hidden Power Received as a reward in the Ruins of Alph for capturing 7 different types of Unown. | Normal | 1 |
| TM11 | Sunny Day Also buyable from the shop in Mahogany Town. | Fire | — |
| TM15 | Hyper Beam Unchanged from HeartGold and SoulSilver | Normal | 150 |
| TM16 | Light Screen Unchanged from HeartGold and SoulSilver | Psychic | — |
| TM17 | Protect Unchanged from HeartGold and SoulSilver | Normal | — |
| TM18 | Rain Dance Also buyable from the shop in Mahogany Town. | Water | — |
| TM20 | Safeguard Unchanged from HeartGold and SoulSilver | Normal | — |
| TM21 | Frustration Unchanged from HeartGold and SoulSilver | Normal | — |
| TM22 | Solar Beam Unchanged from HeartGold and SoulSilver | Grass | 120 |
| TM26 | Earthquake Purchasable in Celadon City. | Ground | 100 |
| TM27 | Return Unchanged from HeartGold and SoulSilver | Normal | — |
| TM29 | Psychic Also found to the bottom-right of the Ruins of Alph. | Psychic | 90 |
| TM30 | Shadow Ball Also purchasable from Lavender Town. | Ghost | 80 |
| TM32 | Double Team Unchanged from HeartGold and SoulSilver | Normal | — |
| TM33 | Reflect Unchanged from HeartGold and SoulSilver | Psychic | — |
| TM37 | Sandstorm Also buyable from shop in Mahogany Town. | Rock | — |
| TM39 | Rock Tomb Unchanged from HeartGold and SoulSilver | Rock | 50 |
| TM42 | Facade Unchanged from HeartGold and SoulSilver | Normal | 70 |
| TM43 | Secret Power Unchanged from HeartGold and SoulSilver | Normal | 70 |
| TM44 | Rest Unchanged from HeartGold and SoulSilver | Psychic | — |
| TM48 | Skill Swap Also buyable from shop in Mahogany Town. | Psychic | — |
| TM57 | Charge Beam Removed from Olivine City. | Electric | 50 |
| TM58 | Endure Unchanged from HeartGold and SoulSilver | Normal | — |
| TM64 | Explosion Unchanged from HeartGold and SoulSilver | Normal | 250 |
| TM66 | Payback Unchanged from HeartGold and SoulSilver | Dark | 50 |
| TM67 | Recycle Unchanged from HeartGold and SoulSilver | Normal | — |
| TM68 | Giga Impact Unchanged from HeartGold and SoulSilver | Normal | 150 |
| TM69 | Rock Polish Unchanged from HeartGold and SoulSilver | Rock | — |
| TM70 | Flash Removed from Goldenrod; given as a free gift in Route 10 Pokémon Center. | Normal | — |
| TM74 | Gyro Ball Unchanged from HeartGold and SoulSilver | Steel | — |
| TM76 | Stealth Rock Found on the ground in the middle entrance of Mt. Mortar. | Rock | — |
| TM77 | Psych Up Unchanged from HeartGold and SoulSilver | Normal | — |
| TM80 | Rock Slide Also in Ruins of Alph, behind the 'LIGHT' door. | Rock | 75 |
| TM82 | Sleep Talk Unchanged from HeartGold and SoulSilver | Normal | — |
| TM83 | Natural Gift Removed from Goldenrod Mart. | Normal | — |
| TM85 | Dream Eater Unchanged from HeartGold and SoulSilver | Psychic | 100 |
| TM86 | Grass Knot Obtainable from Gardenia in Ilex Forest; buyable at Goldenrod Dept. Store. | Grass | — |
| TM87 | Swagger Unchanged from HeartGold and SoulSilver | Normal | — |
| TM90 | Substitute Unchanged from HeartGold and SoulSilver | Normal | — |
| TM91 | Flash Cannon Unchanged from HeartGold and SoulSilver | Steel | 80 |
| TM92 | Trick Room Also obtainable from a clown in Ecruteak City. | Psychic | — |
| HM02 | Fly Cianwood City, from Chuck's wife — needs the Storm Badge to use | Flying | 90 |
| HM04 | Strength Where HeartGold and SoulSilver left it — needs the Plain Badge to use | Rock | 60 |
| HM06 | Rock Smash Where HeartGold and SoulSilver left it — needs the Zephyr Badge to use | Fighting | 60 |