Level-up moves 14
| Lv | Move | Type | Cat | Pow | Acc | PP |
|---|---|---|---|---|---|---|
| 1 | Tackle Charges the foe with a full- body tackle. | Normal | Phys | 40 | 100 | 35 |
| 1 | Tail Whip Wags the tail to lower the foe's Defense. | Normal | Stat | — | 100 | 30 |
| 6 | Double Kick A double-kicking attack that strikes the foe twice. | Fighting | Phys | 30 | 100 | 30 |
| 12 | Avalanche An attack that gains power if injured by the foe. | Ice | Phys | 60 | 100 | 10 |
| 18 | Stomp Stomps the enemy with a big foot. May cause flinching. | Normal | Phys | 65 | 100 | 20 |
| 24 | Torment Torments the foe and stops successive use of a move. | Dark | Stat | — | 100 | 15 |
| 30 | Mist Creates a mist that stops reduction of abilities. | Ice | Stat | — | — | 30 |
| 36 | Icicle Crash Drops large icicles on the foe. May cause flinching. | Ice | Phys | 85 | 90 | 10 |
| 42 | Take Down A reckless charge attack that also hurts the user. | Normal | Phys | 90 | 85 | 20 |
| 48 | Iron Defense Hardens the body's surface to sharply raise Defense. | Steel | Stat | — | — | 15 |
| 54 | Thrash A rampage of 2 to 3 turns that confuses the user. | Normal | Phys | 120 | 100 | 10 |
| 60 | Taunt Taunts the foe into only using attack moves. | Dark | Stat | — | 100 | 20 |
| 66 | Double-Edge A life-risking tackle that also hurts the user. | Normal | Phys | 120 | 100 | 15 |
| 72 | Swords Dance A fighting dance that sharply raises Attack. | Normal | Stat | — | — | 20 |
* a legal move, just moved to level-up · ** new to this game
TMs & HMs 0
| # | Move · where to get it | Type | Pow |
|---|
Where to find Glastrier
Not found in the wild — evolve or trade for it.