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Zebstrika (Sevii)

Zebstrika (Sevii) in Rising Ruby & Sinking Sapphire

#523 · Electric · Route 121

Electric

Abilities

Lightning Rod, Motor Drive, Sap Sipper (hidden)

Base stats

HP75
Attack100
Defense63
Sp. Attack80
Sp. Defense63
Speed116
Total497

Where to find Zebstrika (Sevii)

Not found in the wild — Route 121.

Level-up moves

LvMoveTypeCatPowAccPP
1Volt Tackle**
User takes 1/3 the damage inflicted in recoil. Has a chance to paralyze the target.
ElectricPhys12010015
1Flare Blitz**
User takes 1/3 the damage inflicted in recoil. Has a chance to burn the target.
FirePhys12010015
1Ion Deluge
Changes all Normal moves to Electric moves for the rest of the turn.
ElectricStat25
1Quick Attack
Inflicts regular damage with no additional effect.
NormalPhys4010030
3Tail Whip
Lowers the target’s Defense by one stage.
NormalStat10030
6Charge
Raises the user’s Special Defense by one stage. User’s Electric moves have doubled power next turn.
ElectricStat20
10Shock Wave
Never misses.
ElectricSpec6020
13Thunder Wave
Paralyzes the target.
ElectricStat10020
16Flame Charge
Inflicts regular damage. Raises the user’s Speed by one stage.
FirePhys5010020
19Double Kick*
Hits twice in one turn.
FightingPhys3010030
22Spark
Has a chance to paralyze the target.
ElectricPhys6510020
25Pursuit
Has double power against, and can hit, Pokémon attempting to switch out.
DarkPhys4010020
26Jump Kick**
If the user misses, it takes half the damage it would have inflicted in recoil.
FightingPhys1009510
29Stomp
Has a chance to make the target flinch.
NormalPhys6510020
33Discharge
Has a chance to paralyze the target.
ElectricSpec8010015
37Wild Charge
User receives 1/4 the damage it inflicts in recoil.
ElectricPhys9010015
41Agility
Raises the user’s Speed by two stages.
PsychicStat30
45Thrash
Hits every turn for 2-3 turns, then confuses the user.
NormalPhys12010010
49Bounce*
User bounces high into the air, dodging all attacks, and hits next turn.
FlyingPhys85855
53Ion Deluge
Changes all Normal moves to Electric moves for the rest of the turn.
ElectricStat25
57Flare Blitz**
User takes 1/3 the damage inflicted in recoil. Has a chance to burn the target.
FirePhys12010015
61Volt Tackle**
User takes 1/3 the damage inflicted in recoil. Has a chance to paralyze the target.
ElectricPhys12010015

* legal move moved to level-up · ** new to this hack (not in the Legit build)

TMs & HMs (29)

#Move · where to get itTypePow
TM06Toxic
Fiery Path (needs Strength)
Poison
TM10Hidden Power
Fortree City
Normal60
TM15Hyper Beam
Lilycove Dept. Store, ¥50,000
Normal150
TM16Light Screen
Lilycove Dept. Store, ¥10,000
Psychic
TM17Protect
Lilycove Dept. Store, ¥10,000
Normal
TM18Rain Dance
Sea Mauville
Water
TM21Frustration
Pacifidlog Town
Normal
TM24Thunderbolt
Gift from Wattson (Mauville, later)
Electric90
TM25Thunder
Lilycove Dept. Store, ¥30,000
Electric110
TM27Return
Pacifidlog Town
Normal
TM32Double Team
Route 113
Normal
TM42Facade
Mauville City Poké Mart, ¥10,000
Normal70
TM43Flame Charge
Jagged Pass
Fire50
TM44Rest
Lilycove City
Psychic
TM45Attract
Verdanturf Town
Normal
TM48Round
Mauville City
Normal60
TM50Overheat
Beat Flannery
Fire130
TM57Charge Beam
Mauville City Poké Mart, ¥10,000
Electric50
TM68Giga Impact
Lilycove Dept. Store, ¥50,000
Normal150
TM70Flash
Granite Cave
Normal
TM72Volt Switch
Beat Wattson
Electric70
TM73Thunder Wave
Slateport City Poké Mart, ¥5,000
Electric
TM87Swagger
Battle Resort
Normal
TM88Sleep Talk
Lilycove City
Normal
TM90Substitute
Mirage Island (needs Soaring) or Lilycove Mart 3F
Normal
TM93Wild Charge
Safari Zone
Electric90
TM94Secret Power
Route 111
Normal70
TM100Confide
Slateport City Poké Mart, ¥5,000
Normal
HM06Rock Smash
Mauville City (use after Dynamo Badge)
Fighting65

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