ROM Hack Guides
Wailord

Wailord in Rising Ruby & Sinking Sapphire

#321 · Water · Route 129

Water

Abilities

Water Veil, Oblivious, Pressure (hidden)

Base stats

HP170
Attack90
Defense45
Sp. Attack90
Sp. Defense45
Speed60
Total500

Where to find Wailord

AreaMethodLevel
Route 129Surfing40 - 50

Level-up moves

LvMoveTypeCatPowAccPP
1Heavy Slam
Power is higher when the user weighs more than the target, up to a maximum of 120.
SteelPhys10010
1Splash
Does nothing.
NormalStat40
4Growl
Lowers the target’s Attack by one stage.
NormalStat10040
7Water Gun
Inflicts regular damage with no additional effect.
WaterSpec4010025
10Rollout
Power doubles every turn this move is used in succession after the first, resetting after five turns.
RockPhys309020
13Whirlpool
Prevents the target from leaving battle and inflicts 1/16 its max HP in damage for 2-5 turns.
WaterSpec358515
16Astonish
Has a chance to make the target flinch.
GhostPhys3010015
19Water Pulse
Has a chance to confuse the target.
WaterSpec6010020
22Mist
Protects the user’s stats from being changed by enemy moves.
IceStat30
25Brine
Has double power against Pokémon that have less than half their max HP remaining.
WaterSpec6510010
28Rest
User sleeps for two turns, completely healing itself.
PsychicStat5
31Body Slam*
Has a chance to paralyze the target.
NormalPhys8510015
34Dive
User dives underwater, dodging all attacks, and hits next turn.
WaterPhys8010010
37Hyper Voice*
Inflicts regular damage with no additional effect.
NormalSpec9010010
38Zen Headbutt*
Has a chance to make the target flinch.
PsychicPhys809015
42Amnesia
Raises the user’s Special Defense by two stages.
PsychicStat20
46Water Spout
Inflicts more damage when the user has more HP remaining, with a maximum of 150 power.
WaterSpec1501005
50Bounce
User bounces high into the air, dodging all attacks, and hits next turn.
FlyingPhys85855
54Hydro Pump
Inflicts regular damage with no additional effect.
WaterSpec110805
58Double-Edge*
User receives 1/3 the damage inflicted in recoil.
NormalPhys12010015
62Fissure*
Causes a one-hit KO.
GroundPhys305
66Heavy Slam
Power is higher when the user weighs more than the target, up to a maximum of 120.
SteelPhys10010

* legal move moved to level-up · ** new to this hack (not in the Legit build)

TMs & HMs (32)

#Move · where to get itTypePow
TM05Roar
Route 114
Normal
TM06Toxic
Fiery Path (needs Strength)
Poison
TM07Hail
Shoal Cave
Ice
TM10Hidden Power
Fortree City
Normal60
TM13Ice Beam
Sea Mauville
Ice90
TM14Blizzard
Lilycove Dept. Store, ¥30,000
Ice110
TM15Hyper Beam
Lilycove Dept. Store, ¥50,000
Normal150
TM17Protect
Lilycove Dept. Store, ¥10,000
Normal
TM18Rain Dance
Sea Mauville
Water
TM21Frustration
Pacifidlog Town
Normal
TM26Earthquake
Seafloor Cavern
Ground100
TM27Return
Pacifidlog Town
Normal
TM32Double Team
Route 113
Normal
TM39Rock Tomb
Beat Roxanne
Rock60
TM42Facade
Mauville City Poké Mart, ¥10,000
Normal70
TM44Rest
Lilycove City
Psychic
TM45Attract
Verdanturf Town
Normal
TM48Round
Mauville City
Normal60
TM49Echoed Voice
Route 104
Normal40
TM55Scald
Seafloor Cavern
Water80
TM68Giga Impact
Lilycove Dept. Store, ¥50,000
Normal150
TM78Bulldoze
Mauville City Poké Mart, ¥10,000
Ground60
TM87Swagger
Battle Resort
Normal
TM88Sleep Talk
Lilycove City
Normal
TM90Substitute
Mirage Island (needs Soaring) or Lilycove Mart 3F
Normal
TM94Secret Power
Route 111
Normal70
TM100Confide
Slateport City Poké Mart, ¥5,000
Normal
HM03Surf
Petalburg City, Wally's dad (use after Balance Badge)
Water90
HM04Strength
Route 112 (use after Heat Badge)
Normal100
HM05Waterfall
Beat Wallace (use after Rain Badge)
Water80
HM06Rock Smash
Mauville City (use after Dynamo Badge)
Fighting65
HM07Dive
Steven, Mossdeep (use after Mind Badge)
Water80

Open in the interactive guide