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Houndoom (Mega)

Houndoom (Mega) in Rising Ruby & Sinking Sapphire

#229 · Dark / Fire · Safari Zone

DarkFire

Abilities

Early Bird, Flash Fire, Unnerve (hidden)

Base stats

HP75
Attack90
Defense50
Sp. Attack110
Sp. Defense80
Speed95
Total500

Where to find Houndoom (Mega)

Not found in the wild — Safari Zone.

Level-up moves

LvMoveTypeCatPowAccPP
1Thunder Fang
Has a chance to paralyze the target and a chance to make the target flinch.
ElectricPhys659515
1Nasty Plot
Raises the user’s Special Attack by two stages.
DarkStat20
1Dark Pulse*
Has a chance to make the target flinch.
DarkSpec8010015
1Inferno
Has a chance to burn the target.
FireSpec100505
1Leer
Lowers the target’s Defense by one stage.
NormalStat10030
1Howl
Raises the user’s Attack by one stage.
NormalStat40
1Ember
Has a chance to burn the target.
FireSpec4010025
4Bite
Has a chance to make the target flinch.
DarkPhys6010025
7Smog
Has a chance to poison the target.
PoisonSpec307020
10Odor Sleuth
Forces the target to have no Evade, and allows it to be hit by Normal and Fighting moves even if it’s a Ghost.
NormalStat40
13Fire Fang
Has a chance to burn the target and a chance to make the target flinch.
FirePhys659515
16Feint Attack
Never misses.
DarkPhys6020
19Snarl*
Has a chance to lower the target’s Special Attack by one stage.
DarkSpec559515
22Beat Up
Hits once for every conscious Pokémon the trainer has.
DarkPhys10010
26Embargo
Target cannot use held items.
DarkStat10015
30Flamethrower
Has a chance to burn the target.
FireSpec9010015
34Foul Play
Calculates damage with the target’s attacking stat.
DarkPhys9510015
38Roar
Immediately ends wild battles. Forces trainers to switch Pokémon.
NormalStat20
42Crunch
Has a chance to lower the target’s Defense by one stage.
DarkPhys8010015
46Nasty Plot
Raises the user’s Special Attack by two stages.
DarkStat20
50Dark Pulse*
Has a chance to make the target flinch.
DarkSpec8010015
54Inferno
Has a chance to burn the target.
FireSpec100505

* legal move moved to level-up · ** new to this hack (not in the Legit build)

TMs & HMs (39)

#Move · where to get itTypePow
TM05Roar
Route 114
Normal
TM06Toxic
Fiery Path (needs Strength)
Poison
TM10Hidden Power
Fortree City
Normal60
TM11Sunny Day
Scorched Slab
Fire
TM12Taunt
Trick House (Route 110)
Dark
TM15Hyper Beam
Lilycove Dept. Store, ¥50,000
Normal150
TM17Protect
Lilycove Dept. Store, ¥10,000
Normal
TM21Frustration
Pacifidlog Town
Normal
TM22Solar Beam
Safari Zone
Grass120
TM27Return
Pacifidlog Town
Normal
TM30Shadow Ball
Mt. Pyre
Ghost80
TM32Double Team
Route 113
Normal
TM35Flamethrower
Victory Road
Fire90
TM36Sludge Bomb
Dewford Town
Poison90
TM38Fire Blast
Lilycove Dept. Store, ¥30,000
Fire110
TM41Torment
Slateport City
Dark
TM42Facade
Mauville City Poké Mart, ¥10,000
Normal70
TM43Flame Charge
Jagged Pass
Fire50
TM44Rest
Lilycove City
Psychic
TM45Attract
Verdanturf Town
Normal
TM46Thief
Slateport City
Dark60
TM48Round
Mauville City
Normal60
TM50Overheat
Beat Flannery
Fire130
TM59Incinerate
Mt. Chimney
Fire60
TM61Will-O-Wisp
Mt. Pyre
Fire
TM63Embargo
S.S. Tidal (post-game)
Dark
TM66Payback
Mirage Island (needs Soaring) or Lilycove Mart 3F
Dark50
TM67Retaliate
Beat Norman
Normal70
TM68Giga Impact
Lilycove Dept. Store, ¥50,000
Normal150
TM85Dream Eater
Safari Zone
Psychic100
TM87Swagger
Battle Resort
Normal
TM88Sleep Talk
Lilycove City
Normal
TM90Substitute
Mirage Island (needs Soaring) or Lilycove Mart 3F
Normal
TM94Secret Power
Route 111
Normal70
TM95Snarl
Mirage Cave (needs Soaring) or Lilycove Mart 3F
Dark55
TM97Dark Pulse
Team Aqua Hideout
Dark80
TM100Confide
Slateport City Poké Mart, ¥5,000
Normal
HM04Strength
Route 112 (use after Heat Badge)
Normal100
HM06Rock Smash
Mauville City (use after Dynamo Badge)
Fighting65

Open in the interactive guide