Barboach in Rising Ruby & Sinking Sapphire
#339 · Water / Ground · Route 111, Route 120, Scorched Slab, Safari Zone
WaterGround
Abilities
Oblivious, Anticipation, Hydration (hidden)
Base stats
Where to find Barboach
| Area | Method | Level | |
|---|---|---|---|
| Route 111 | Old Rod | 20 | |
| Route 111 | Good Rod | 35 | |
| Route 120 (Fortree) | Old Rod | 15 | |
| Route 120 (Fortree) | Good Rod | 35 | |
| Scorched Slab | Old Rod | 15 | |
| Scorched Slab | Good Rod | 35 | |
| Route 120 South-West | Old Rod | 15 | |
| Route 120 South-West | Good Rod | 35 | |
| Safari Zone (3) | Old Rod | 15 | |
| Safari Zone (3) | Good Rod | 35 |
Level-up moves
| Lv | Move | Type | Cat | Pow | Acc | PP |
|---|---|---|---|---|---|---|
| 1 | Mud-Slap Has a chance to lower the target’s accuracy by one stage. | Ground | Spec | 20 | 100 | 10 |
| 1 | Mud Sport Halves all Electric-type damage. | Ground | Stat | — | — | 15 |
| 1 | Water Sport Halves all Fire-type damage. | Water | Stat | — | — | 15 |
| 6 | Water Gun Inflicts regular damage with no additional effect. | Water | Spec | 40 | 100 | 25 |
| 9 | Mud Bomb Has a chance to lower the target’s accuracy by one stage. | Ground | Spec | 65 | 85 | 10 |
| 12 | Amnesia Raises the user’s Special Defense by two stages. | Psychic | Stat | — | — | 20 |
| 15 | Water Pulse Has a chance to confuse the target. | Water | Spec | 60 | 100 | 20 |
| 18 | Magnitude Power varies randomly from 10 to 150. | Ground | Phys | — | 100 | 30 |
| 21 | Spark* Has a chance to paralyze the target. | Electric | Phys | 65 | 100 | 20 |
| 24 | Aqua Tail Inflicts regular damage with no additional effect. | Water | Phys | 90 | 90 | 10 |
| 27 | Rest User sleeps for two turns, completely healing itself. | Psychic | Stat | — | — | 5 |
| 27 | Snore Has a chance to make the target flinch. Only works if the user is sleeping. | Normal | Spec | 50 | 100 | 15 |
| 30 | Earthquake Inflicts regular damage and can hit Dig users. | Ground | Phys | 100 | 100 | 10 |
| 33 | Thrash* Hits every turn for 2-3 turns, then confuses the user. | Normal | Phys | 120 | 100 | 10 |
| 36 | Muddy Water Has a chance to lower the target’s accuracy by one stage. | Water | Spec | 90 | 85 | 10 |
| 39 | Dragon Dance* Raises the user’s Attack and Speed by one stage. | Dragon | Stat | — | — | 20 |
| 42 | Future Sight Hits the target two turns later. | Psychic | Spec | 120 | 100 | 10 |
| 45 | Earth Power* Has a chance to lower the target’s Special Defense by one stage. | Ground | Spec | 90 | 100 | 10 |
| 48 | Fissure Causes a one-hit KO. | Ground | Phys | — | 30 | 5 |
| 51 | Hydro Pump* Inflicts regular damage with no additional effect. | Water | Spec | 110 | 80 | 5 |
* legal move moved to level-up · ** new to this hack (not in the Legit build)
TMs & HMs (27)
| # | Move · where to get it | Type | Pow |
|---|---|---|---|
| TM06 | Toxic Fiery Path (needs Strength) | Poison | — |
| TM07 | Hail Shoal Cave | Ice | — |
| TM10 | Hidden Power Fortree City | Normal | 60 |
| TM13 | Ice Beam Sea Mauville | Ice | 90 |
| TM14 | Blizzard Lilycove Dept. Store, ¥30,000 | Ice | 110 |
| TM17 | Protect Lilycove Dept. Store, ¥10,000 | Normal | — |
| TM18 | Rain Dance Sea Mauville | Water | — |
| TM21 | Frustration Pacifidlog Town | Normal | — |
| TM26 | Earthquake Seafloor Cavern | Ground | 100 |
| TM27 | Return Pacifidlog Town | Normal | — |
| TM32 | Double Team Route 113 | Normal | — |
| TM37 | Sandstorm Route 111 desert (needs Go-Goggles) | Rock | — |
| TM39 | Rock Tomb Beat Roxanne | Rock | 60 |
| TM42 | Facade Mauville City Poké Mart, ¥10,000 | Normal | 70 |
| TM44 | Rest Lilycove City | Psychic | — |
| TM45 | Attract Verdanturf Town | Normal | — |
| TM48 | Round Mauville City | Normal | 60 |
| TM55 | Scald Seafloor Cavern | Water | 80 |
| TM78 | Bulldoze Mauville City Poké Mart, ¥10,000 | Ground | 60 |
| TM87 | Swagger Battle Resort | Normal | — |
| TM88 | Sleep Talk Lilycove City | Normal | — |
| TM90 | Substitute Mirage Island (needs Soaring) or Lilycove Mart 3F | Normal | — |
| TM94 | Secret Power Route 111 | Normal | 70 |
| TM100 | Confide Slateport City Poké Mart, ¥5,000 | Normal | — |
| HM03 | Surf Petalburg City, Wally's dad (use after Balance Badge) | Water | 90 |
| HM05 | Waterfall Beat Wallace (use after Rain Badge) | Water | 80 |
| HM07 | Dive Steven, Mossdeep (use after Mind Badge) | Water | 80 |