#911 · Recordkeepers · changed in this game
Skeledirge
FireGhostUnaware
Level-up moves 5
| Lv | Move | Type | Cat | Pow | Acc | PP |
|---|---|---|---|---|---|---|
| 100 | Torch Song Phases 1–2 rotation Flames scorch the target. Boosts the user's Sp. Atk. | Fire | Spec | 80 | 100 | 10 |
| 100 | Curse Phases 1–2 rotation A move that functions differently for GHOSTS. | Ghost | Stat | — | — | 10 |
| 100 | Slack Off Phases 1–2 rotation Slacks off and restores half the maximum HP. | Normal | Stat | — | 100 | 5 |
| 100 | Shadow Ball Phases 1–2 rotation Hurls a black blob that may lower the foe's Sp. Def. | Ghost | Spec | 80 | 100 | 15 |
| 100 | Overheat Phases 1–2 rotation Allows a full-power attack, but sharply lowers Sp. Atk. | Fire | Spec | 130 | 90 | 5 |
* a legal move, just moved to level-up · ** new to this game
TMs & HMs
This game's documentation doesn't publish TM compatibility, so none is listed here.
Where to find Skeledirge
| Area | Method | Level | |
|---|---|---|---|
| Minibosses — every affinity | Miniboss (three per area, drawn from the pool) | 90–99, scales |
Other changes in this game
- Miniboss: three of the pool guard each area, drawn at the start of the run. In every affinity's pool. Fights in 2 phases, restoring to full HP at the phase change.
- Its ability, Unaware: Ignores stat changes.
- Innates switch on as your boss count grows: White Smoke (Prevents ability reduction.) — from your 2nd boss win; Flame Cloak (Using a fire move also boosts defense.) — from your 4th; Flare Boost (Ups Sp. Atk if burned.) — from your 6th.
- Reward for beating it: the move Will-O-Wisp+ (Inflicts a burn on the foe with intense fire.).