#676 · Recordkeepers · unchanged from the official games
Furfrou
NormalFur Coat
Level-up moves 6
| Lv | Move | Type | Cat | Pow | Acc | PP |
|---|---|---|---|---|---|---|
| 100 | Charm Phases 1–2 rotation Charms the foe and sharply reduces its Attack. | Fairy | Stat | — | 100 | 20 |
| 100 | Toxic Phases 1–2 rotation Poisons the foe with an intensifying toxin. | Poison | Stat | — | 100 | 10 |
| 100 | Snarl Phases 1–2 rotation Yells and rants at the foe lowering its Sp. Atk. | Dark | Spec | 55 | 100 | 15 |
| 100 | Cotton Guard Phases 1–2 rotation Wraps its body in cotton. Drastically raises Defense. | Grass | Stat | — | — | 10 |
| 100 | Endeavor Phases 1–2 rotation Cuts foe's HP to equal user's HP. | Normal | Phys | 1 | 100 | 5 |
| 100 | Headbutt Phases 1–2 rotation A ramming attack that may cause flinching. | Normal | Phys | 70 | 100 | 15 |
* a legal move, just moved to level-up · ** new to this game
TMs & HMs
This game's documentation doesn't publish TM compatibility, so none is listed here.
Where to find Furfrou
| Area | Method | Level | |
|---|---|---|---|
| Minibosses — every affinity | Miniboss (three per area, drawn from the pool) | 90–99, scales |
Other changes in this game
- Miniboss: three of the pool guard each area, drawn at the start of the run. In every affinity's pool. Fights in 2 phases, restoring to full HP at the phase change.
- Its ability, Fur Coat: Raises Defense.
- Innates switch on as your boss count grows: Scrappy (Hits Ghost-type Pokémon.) — from your 2nd boss win; Normalize (Moves become Normal-type.) — from your 4th; Good as Gold (Avoids status moves.) — from your 6th.
- Reward for beating it: the move Charm+ (Charms the foe and sharply reduces its Attack.).