#196 · Recordkeepers · changed in this game
Espeon
PsychicMagic Bounce
Level-up moves 4
| Lv | Move | Type | Cat | Pow | Acc | PP |
|---|---|---|---|---|---|---|
| 100 | Psychic Noise Phases 1–2 rotation Sound waves that damage and prevent healing for 2 turns. | Psychic | Spec | 75 | 100 | 10 |
| 100 | Nasty Plot Phases 1–2 rotation Thinks bad thoughts to sharply boost Sp. Atk. | Dark | Stat | — | — | 20 |
| 100 | Moonblast Phases 1–2 rotation Attacks with the power of the moon. May lower Sp. Atk. | Fairy | Spec | 95 | 100 | 15 |
| 100 | Psyshock Phases 1–2 rotation | Psychic | Spec | 80 | 100 | 10 |
* a legal move, just moved to level-up · ** new to this game
TMs & HMs
This game's documentation doesn't publish TM compatibility, so none is listed here.
Where to find Espeon
| Area | Method | Level | |
|---|---|---|---|
| Minibosses — every affinity | Miniboss (three per area, drawn from the pool) | 90–99, scales |
Other changes in this game
- Miniboss: three of the pool guard each area, drawn at the start of the run. In every affinity's pool. Fights in 2 phases, restoring to full HP at the phase change.
- Its ability, Magic Bounce: Reflects status moves.
- Innates switch on as your boss count grows: Adaptability (Boosts same type attacks.) — from your 2nd boss win; Psychic Surge (Field becomes weird.) — from your 4th; Soul-Heart (KOs raise Sp. Atk.) — from your 6th.
- Reward for beating it: the move Frostwisp+ (Inflicts frostbite on the foe with cold wisps.).