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Clawitzer
#693 · Recordkeepers · unchanged from the official games

Clawitzer

WaterMega Launcher

Level-up moves 5

LvMoveTypeCatPowAccPP
100Water Pulse Phases 1–2 rotation
Attacks with ultrasonic waves. May confuse the foe.
WaterSpec6010020
100Dragon Pulse Phases 1–2 rotation
Generates a shock wave to damage the foe.
DragonSpec8510010
100Terrain Pulse Phases 1–2 rotation
Type and power changes depending on the terrain.
NormalSpec5010010
100Aura Sphere Phases 1–2 rotation
Attacks with an aura blast that cannot be evaded.
FightingSpec8020
100Origin Pulse Phases 1–2 rotation
Beams of glowing blue light blast both foes.
WaterSpec1108510

* a legal move, just moved to level-up · ** new to this game

TMs & HMs

This game's documentation doesn't publish TM compatibility, so none is listed here.

Where to find Clawitzer

AreaMethodLevel
Minibosses — every affinityMiniboss (three per area, drawn from the pool)90–99, scales

Other changes in this game

  • Miniboss: three of the pool guard each area, drawn at the start of the run. In every affinity's pool. Fights in 2 phases, restoring to full HP at the phase change.
  • Its ability, Mega Launcher: Boosts pulse moves.
  • Innates switch on as your boss count grows: Mistbank (Using a water move sets Misty Terrain.) — from your 2nd boss win; Weak Armor (Its stats change when hit.) — from your 4th; Sniper (Boosts critical hits.) — from your 6th.
  • Reward for beating it: the move Flash Cannon+ (Releases a blast of light that may lower Sp. Def.).