#693 · Recordkeepers · unchanged from the official games
Clawitzer
WaterMega Launcher
Level-up moves 5
| Lv | Move | Type | Cat | Pow | Acc | PP |
|---|---|---|---|---|---|---|
| 100 | Water Pulse Phases 1–2 rotation Attacks with ultrasonic waves. May confuse the foe. | Water | Spec | 60 | 100 | 20 |
| 100 | Dragon Pulse Phases 1–2 rotation Generates a shock wave to damage the foe. | Dragon | Spec | 85 | 100 | 10 |
| 100 | Terrain Pulse Phases 1–2 rotation Type and power changes depending on the terrain. | Normal | Spec | 50 | 100 | 10 |
| 100 | Aura Sphere Phases 1–2 rotation Attacks with an aura blast that cannot be evaded. | Fighting | Spec | 80 | — | 20 |
| 100 | Origin Pulse Phases 1–2 rotation Beams of glowing blue light blast both foes. | Water | Spec | 110 | 85 | 10 |
* a legal move, just moved to level-up · ** new to this game
TMs & HMs
This game's documentation doesn't publish TM compatibility, so none is listed here.
Where to find Clawitzer
| Area | Method | Level | |
|---|---|---|---|
| Minibosses — every affinity | Miniboss (three per area, drawn from the pool) | 90–99, scales |
Other changes in this game
- Miniboss: three of the pool guard each area, drawn at the start of the run. In every affinity's pool. Fights in 2 phases, restoring to full HP at the phase change.
- Its ability, Mega Launcher: Boosts pulse moves.
- Innates switch on as your boss count grows: Mistbank (Using a water move sets Misty Terrain.) — from your 2nd boss win; Weak Armor (Its stats change when hit.) — from your 4th; Sniper (Boosts critical hits.) — from your 6th.
- Reward for beating it: the move Flash Cannon+ (Releases a blast of light that may lower Sp. Def.).