Voltorb (Hisui) in Pokémon Radical Red
#100 · Electric / Grass · see locations below
ElectricGrass
Abilities
Soundproof, Static, Reckless (hidden)
Base stats
Other changes in this hack
- Abilities changed: Hidden Aftermath → Reckless
- Egg moves: Leech Seed, Recycle, Worry Seed
- Move tutors: Taunt, Giga Drain, Iron Head, Facade, Knock Off, Dazzling Gleam, Strength, Flash
- Evolves into Electrode (Hisui) with a Leaf Stone
Where to find Voltorb (Hisui)
| Area | Method | Level | |
|---|---|---|---|
| Route 10 | Grass (Night) | 27-29 |
Level-up moves
| Lv | Move | Type | Cat | Pow | Acc | PP |
|---|---|---|---|---|---|---|
| 1 | Absorb An attack that absorbs half the damage it inflicted to restore HP. | Grass | Spec | 25 | 100 | 25 |
| 1 | Charge The user charges power to boost the Electric move it uses next. | Electric | Stat | — | — | 20 |
| 1 | Tackle A physical attack in which the user charges, full body, into the foe. | Normal | Phys | 40 | 100 | 35 |
| 1 | Thunder Shock An electric shock attack that may also leave the foe paralyzed. | Electric | Spec | 40 | 100 | 30 |
| 4 | Sonic Boom The foe is hit with a shock wave that always inflicts 20- HP damage. | Normal | Spec | 1 | 90 | 20 |
| 6 | Eerie Impulse The user's body generates an impulse. Exposing the foe to it harshly lowers its Sp. Atk stat. | Electric | Stat | — | 100 | 15 |
| 9 | Shock Wave A rapid jolt of electricity strikes the foe. It can't be evaded. | Electric | Spec | 60 | — | 20 |
| 11 | Magical Leaf The foe is attacked with a strange leaf that cannot be evaded. | Grass | Spec | 60 | — | 20 |
| 13 | Screech An ear-splitting screech is emitted to sharply reduce the foe's Defense. | Normal | Stat | — | 85 | 40 |
| 16 | Charge Beam The user fires a load of electricity that may raise the user's Sp. Atk. | Electric | Spec | 50 | 100 | 10 |
| 19 | Swift Star-shaped rays that never miss are fired at all foes in battle. | Normal | Spec | 60 | — | 20 |
| 22 | Electro Ball The user hurls an electric orb. The faster the user is than the foe, the greater the damage. | Electric | Spec | 1 | 100 | 10 |
| 24 | Self-Destruct The user blows up to inflict severe damage, even making itself faint. | Normal | Phys | 100 | 100 | 5 |
| 27 | Mega Drain A tough attack that drains half the damage it inflicted to restore HP. | Grass | Spec | 60 | 100 | 15 |
| 29 | Light Screen A wall of light cuts damage from Sp. Atk attacks for five turns. | Psychic | Stat | — | — | 30 |
| 33 | Magnet Rise The user levitates using electrically generated magnetism for five turns. | Electric | Stat | — | — | 10 |
| 36 | Discharge The user looses an electric flare that hits all Pokemon and may paralyze. | Electric | Spec | 80 | 100 | 15 |
| 40 | Explosion The user explodes to inflict terrible damage even while fainting itself. | Normal | Phys | 150 | 100 | 5 |
| 44 | Giga Drain A harsh attack that absorbs half the damage it inflicted to restore HP. | Grass | Spec | 75 | 100 | 10 |
| 48 | Mirror Coat A retaliation move that pays back the foe's special attack double. | Psychic | Spec | 1 | 100 | 20 |
| 60 | Court Change The user swaps the effects on either side of the field. | Normal | Stat | — | 100 | 10 |
* legal move moved to level-up · ** new to this hack (not in the Legit build)
TMs & HMs (29)
| # | Move · where to get it | Type | Pow |
|---|---|---|---|
| TM04 | Seed Bomb Route 12 | Grass | 80 |
| TM06 | Toxic Celadon City Game Corner Exchange — for sale | Poison | — |
| TM09 | Bullet Seed Mt. Moon 1F | Grass | 25 |
| TM10 | Hidden Power Silph Co. 1F | Normal | 60 |
| TM12 | Taunt Rocket Hideout B2F | Dark | — |
| TM16 | Light Screen Celadon City Game Corner Exchange — for sale | Psychic | — |
| TM17 | Protect Celadon City Game Corner Exchange — for sale | Normal | — |
| TM19 | Giga Drain Celadon City Gym | Grass | 75 |
| TM20 | Hyper Voice Celadon City Game Corner Exchange — for sale | Normal | 90 |
| TM22 | Weather Ball Pokemon Mansion B1F | Normal | 50 |
| TM24 | Thunderbolt Celadon City Game Corner Exchange — for sale | Electric | 90 |
| TM25 | Thunder Power Plant | Electric | 110 |
| TM27 | Return Route 12 Gatehouse 2F | Normal | 1 |
| TM33 | Reflect Celadon City Game Corner Exchange — for sale | Psychic | — |
| TM34 | Teleport Route 3 | Psychic | — |
| TM42 | Facade Route 10 | Normal | 70 |
| TM44 | Rest Diglett's Cave B1F | Psychic | — |
| TM46 | Thief Diglett's Cave 1F | Dark | 60 |
| TM53 | Energy Ball Celadon City Game Corner Exchange — for sale | Grass | 90 |
| TM58 | Rising Voltage Safari Zone Area 2 | Electric | 70 |
| TM64 | Explosion Celadon City Game Corner Exchange — for sale | Normal | 150 |
| TM73 | Thunder Wave Silph Co. 2F | Electric | — |
| TM74 | Gyro Ball Celadon City Game Corner Exchange — for sale | Steel | 1 |
| TM82 | Sleep Talk Celadon City Game Corner Exchange — for sale | Normal | — |
| TM86 | Grass Knot Celadon City Gym | Grass | 1 |
| TM91 | Flash Cannon Celadon City Game Corner Exchange — for sale | Steel | 80 |
| TM92 | Volt Switch Vermilion City Gym | Electric | 70 |
| TM99 | Wild Charge Route 10 | Electric | 90 |
| HM05 | Flash Route 2 Gatehouse | Electric | 60 |