Slowbro in Pokémon Radical Red
#080 · Water / Psychic · see locations below
WaterPsychic
Abilities
Oblivious, Own Tempo, Regenerator (hidden)
Base stats
Other changes in this hack
- Egg moves: Belly Drum, Future Sight, Stomp, Mud Sport, Sleep Talk, Snore, Me First, Block, Zen Headbutt, Wonder Room, Belch
- Move tutors: Seed Bomb, Soupercell Slam, Protect, Giga Drain, Icy Wind, Return, Brick Break, Reflect, Flamethrower, High Horsepower, Rock Tomb, Facade, Roost, Expanding Force, Rising Voltage, Knock Off, Thunder Punch, X-Scissor, Volt Switch, Dragon Tail, Fire Punch, Dual Wingbeat, Misty Explosion, Cut, Strength
- Wild held items: King's Rock
- Evolves into Slowbro (Mega) with the Slowbronite
Where to find Slowbro
| Area | Method | Level | |
|---|---|---|---|
| Seafoam Islands B1F | Grass (Day) | 62-64 | |
| Seafoam Islands B4F | Surf | 56-58 | |
| Cerulean Cave B1F | Surf | 56-58 | |
| Cape Brink | Grass (Night) | 83-85 | |
| Cape Brink | Grass (Night) | 83-85 | |
| Cape Brink | Surf | 60-85 |
Level-up moves
| Lv | Move | Type | Cat | Pow | Acc | PP |
|---|---|---|---|---|---|---|
| 1 | Curse A move that works differently for the Ghost-type and all the other types. | Ghost | Stat | — | — | 10 |
| 1 | Heal Pulse The user emits a healing pulse that restores a target's HP by up to half. | Psychic | Stat | — | — | 10 |
| 1 | Tackle A physical attack in which the user charges, full body, into the foe. | Normal | Phys | 40 | 100 | 35 |
| 1 | Teleport Use it to flee from any wild Pokemon. Also warps to the last Poke Center. | Psychic | Stat | — | — | 20 |
| 1 | Yawn A huge yawn lulls the foe into falling asleep on the next turn. | Normal | Stat | — | — | 10 |
| 5 | Growl The user growls in a cute way, making the foe lower its Attack stat. | Normal | Stat | — | 100 | 15 |
| 9 | Water Pulse An attack with a pulsing blast of water. It may also confuse the foe. | Water | Spec | 60 | 100 | 20 |
| 14 | Confusion A weak telekinetic attack that may also leave the foe confused. | Psychic | Spec | 50 | 100 | 25 |
| 17 | Disable For a few turns, it prevents the foe from using the move it last used. | Normal | Stat | — | 100 | 20 |
| 20 | Headbutt The user sticks its head out and rams. It may make the foe flinch. | Normal | Phys | 70 | 100 | 15 |
| 24 | Icy Wind A chilling wind is used to attack. It also lowers the Speed stat. | Ice | Spec | 55 | 100 | 15 |
| 28 | Psybeam A peculiar ray is shot at the foe. It may leave the foe confused. | Psychic | Spec | 65 | 100 | 20 |
| 32 | Zen Headbutt The user focuses and rams the foe. It may also make the foe flinch. | Psychic | Phys | 80 | 100 | 15 |
| 36 | Slack Off The user slacks off and restores its HP by half its full HP. | Normal | Stat | — | — | 5 |
| 43 | Amnesia Forgets about something and sharply raises Sp. Def. | Psychic | Stat | — | — | 20 |
| 49 | Psychic A strong telekinetic attack. It may also lower the foe's Sp. Def stat. | Psychic | Spec | 90 | 100 | 10 |
| 55 | Rain Dance A heavy rain falls for five turns, powering up Water- type moves. | Water | Stat | — | — | 5 |
| 62 | Psych Up The user hypnotizes itself into copying any stat change made by the foe. | Normal | Stat | — | — | 10 |
| 68 | Heal Pulse The user emits a healing pulse that restores a target's HP by up to half. | Psychic | Stat | — | — | 10 |
* legal move moved to level-up · ** new to this hack (not in the Legit build)
TMs & HMs (44)
| # | Move · where to get it | Type | Pow |
|---|---|---|---|
| TM06 | Toxic Celadon City Game Corner Exchange — for sale | Poison | — |
| TM08 | Zen Headbutt Silph Co. 7F | Psychic | 80 |
| TM10 | Hidden Power Silph Co. 1F | Normal | 60 |
| TM13 | Ice Beam Celadon City Game Corner Exchange — for sale | Ice | 90 |
| TM14 | Blizzard Pokemon Mansion B1F | Ice | 110 |
| TM16 | Light Screen Celadon City Game Corner Exchange — for sale | Psychic | — |
| TM17 | Protect Celadon City Game Corner Exchange — for sale | Normal | — |
| TM18 | Hydro Pump Route 15 | Water | 110 |
| TM21 | Icy Wind Cerulean City Poke Mart — for sale | Ice | 55 |
| TM22 | Weather Ball Pokemon Mansion B1F | Normal | 50 |
| TM26 | Earthquake Saffron City Gian's House 1F | Ground | 100 |
| TM27 | Return Route 12 Gatehouse 2F | Normal | 1 |
| TM28 | Dig Cerulean City | Ground | 80 |
| TM29 | Psychic Saffron City Mr. Psychic's House | Psychic | 90 |
| TM30 | Shadow Ball Lavender Town Mr. Fuji's House | Ghost | 80 |
| TM31 | Brick Break S.S. Anne 1F Room 2 | Fighting | 75 |
| TM32 | Aura Sphere Safari Zone Area 4 | Fighting | 80 |
| TM33 | Reflect Celadon City Game Corner Exchange — for sale | Psychic | — |
| TM34 | Teleport Route 3 | Psychic | — |
| TM35 | Flamethrower Celadon City Game Corner Exchange — for sale | Fire | 90 |
| TM38 | Fire Blast Cinnabar Island Gym | Fire | 110 |
| TM41 | Liquidation Silph Co. 4F | Water | 85 |
| TM42 | Facade Route 10 | Normal | 70 |
| TM44 | Rest Diglett's Cave B1F | Psychic | — |
| TM52 | Focus Blast Route 20 | Fighting | 120 |
| TM55 | Expanding Force Safari Zone Area 4 | Psychic | 80 |
| TM60 | Drain Punch Saffron City Fighting Dojo | Fighting | 75 |
| TM62 | Iron Tail Route 7 | Steel | 100 |
| TM73 | Thunder Wave Silph Co. 2F | Electric | — |
| TM82 | Sleep Talk Celadon City Game Corner Exchange — for sale | Normal | — |
| TM83 | Scald Celadon City Game Corner Exchange — for sale | Water | 80 |
| TM85 | Future Sight Route 13 | Psychic | 120 |
| TM86 | Grass Knot Celadon City Gym | Grass | 1 |
| TM87 | Aerial Ace Cerulean City Poke Mart — for sale | Flying | 60 |
| TM96 | Bulldoze Route 5 | Ground | 60 |
| TM101 | Ice Punch Route 9 | Ice | 75 |
| TM104 | Psyshock Underground Path Horizontal | Psychic | 80 |
| TM105 | Psychic Noise Rocket Hideout B3F | Psychic | 75 |
| TM115 | Body Press Silph Co. 5F | Fighting | 80 |
| TM116 | Trick Room Saffron City Gym | Psychic | — |
| HM03 | Surf Safari Zone Secret House | Water | 90 |
| HM04 | Strength Fuchsia City Warden's House | Normal | 80 |
| HM05 | Flash Route 2 Gatehouse | Electric | 60 |
| HM06 | Rock Smash Fuchsia City | Fighting | 60 |