Slowbro (Galar) in Pokémon Radical Red
#080 · Poison / Psychic · see locations below
PoisonPsychic
Abilities
Quick Draw, Own Tempo, Regenerator (hidden)
Base stats
Other changes in this hack
- Stats changed: Atk 100→75, Def 95→105, SpA 100→115
- Egg moves: Belch, Belly Drum, Block, Stomp
- Move tutors: Seed Bomb, Soupercell Slam, Protect, Giga Drain, Icy Wind, Return, Reflect, High Horsepower, Facade, Expanding Force, Air Slash, Rising Voltage, Knock Off, Thunder Punch, X-Scissor, Volt Switch
Where to find Slowbro (Galar)
| Area | Method | Level | |
|---|---|---|---|
| Route 6 | Super Rod | 53-55 | |
| Cape Brink | Grass (Day) | 83-85 | |
| Cape Brink | Grass (Day) | 83-85 |
Level-up moves
| Lv | Move | Type | Cat | Pow | Acc | PP |
|---|---|---|---|---|---|---|
| 1 | Curse A move that works differently for the Ghost-type and all the other types. | Ghost | Stat | — | — | 10 |
| 1 | Shell Side Arm On evolution Bypasses opponent's ability. May cause poison. | Poison | Spec | 100 | 100 | 10 |
| 1 | Shell Side Arm Bypasses opponent's ability. May cause poison. | Poison | Spec | 100 | 100 | 10 |
| 1 | Tackle A physical attack in which the user charges, full body, into the foe. | Normal | Phys | 40 | 100 | 35 |
| 1 | Withdraw The user withdraws its body in its hard shell, raising its Defense stat. | Water | Stat | — | — | 40 |
| 3 | Growl The user growls in a cute way, making the foe lower its Attack stat. | Normal | Stat | — | 100 | 15 |
| 6 | Acid The foe is sprayed with a harsh, hide- melting acid that may lower Defense. | Poison | Spec | 40 | 100 | 30 |
| 9 | Yawn A huge yawn lulls the foe into falling asleep on the next turn. | Normal | Stat | — | — | 10 |
| 12 | Confusion A weak telekinetic attack that may also leave the foe confused. | Psychic | Spec | 50 | 100 | 25 |
| 15 | Disable For a few turns, it prevents the foe from using the move it last used. | Normal | Stat | — | 100 | 20 |
| 18 | Water Pulse An attack with a pulsing blast of water. It may also confuse the foe. | Water | Spec | 60 | 100 | 20 |
| 21 | Headbutt The user sticks its head out and rams. It may make the foe flinch. | Normal | Phys | 70 | 100 | 15 |
| 24 | Zen Headbutt The user focuses and rams the foe. It may also make the foe flinch. | Psychic | Phys | 80 | 100 | 15 |
| 27 | Amnesia Forgets about something and sharply raises Sp. Def. | Psychic | Stat | — | — | 20 |
| 30 | Surf A big wave crashes down on the foe. Can also be used for crossing water. | Water | Spec | 90 | 100 | 15 |
| 33 | Slack Off The user slacks off and restores its HP by half its full HP. | Normal | Stat | — | — | 5 |
| 36 | Psychic A strong telekinetic attack. It may also lower the foe's Sp. Def stat. | Psychic | Spec | 90 | 100 | 10 |
| 39 | Psych Up The user hypnotizes itself into copying any stat change made by the foe. | Normal | Stat | — | — | 10 |
| 42 | Rain Dance A heavy rain falls for five turns, powering up Water- type moves. | Water | Stat | — | — | 5 |
| 45 | Heal Pulse The user emits a healing pulse that restores a target's HP by up to half. | Psychic | Stat | — | — | 10 |
* legal move moved to level-up · ** new to this hack (not in the Legit build)
TMs & HMs (32)
| # | Move · where to get it | Type | Pow |
|---|---|---|---|
| TM06 | Toxic Celadon City Game Corner Exchange — for sale | Poison | — |
| TM08 | Zen Headbutt Silph Co. 7F | Psychic | 80 |
| TM10 | Hidden Power Silph Co. 1F | Normal | 60 |
| TM13 | Ice Beam Celadon City Game Corner Exchange — for sale | Ice | 90 |
| TM18 | Hydro Pump Route 15 | Water | 110 |
| TM26 | Earthquake Saffron City Gian's House 1F | Ground | 100 |
| TM27 | Return Route 12 Gatehouse 2F | Normal | 1 |
| TM29 | Psychic Saffron City Mr. Psychic's House | Psychic | 90 |
| TM32 | Aura Sphere Safari Zone Area 4 | Fighting | 80 |
| TM34 | Teleport Route 3 | Psychic | — |
| TM35 | Flamethrower Celadon City Game Corner Exchange — for sale | Fire | 90 |
| TM36 | Sludge Bomb Fuchsia City Gym | Poison | 90 |
| TM38 | Fire Blast Cinnabar Island Gym | Fire | 110 |
| TM42 | Facade Route 10 | Normal | 70 |
| TM52 | Focus Blast Route 20 | Fighting | 120 |
| TM55 | Expanding Force Safari Zone Area 4 | Psychic | 80 |
| TM60 | Drain Punch Saffron City Fighting Dojo | Fighting | 75 |
| TM63 | Venoshock Route 6 | Poison | 65 |
| TM83 | Scald Celadon City Game Corner Exchange — for sale | Water | 80 |
| TM84 | Poison Jab Celadon City Game Corner Exchange — for sale | Poison | 80 |
| TM85 | Future Sight Route 13 | Psychic | 120 |
| TM86 | Grass Knot Celadon City Gym | Grass | 1 |
| TM87 | Aerial Ace Cerulean City Poke Mart — for sale | Flying | 60 |
| TM96 | Bulldoze Route 5 | Ground | 60 |
| TM101 | Ice Punch Route 9 | Ice | 75 |
| TM103 | Sludge Wave Rock Tunnel Magearna's Chamber | Poison | 95 |
| TM104 | Psyshock Underground Path Horizontal | Psychic | 80 |
| TM115 | Body Press Silph Co. 5F | Fighting | 80 |
| TM116 | Trick Room Saffron City Gym | Psychic | — |
| HM03 | Surf Safari Zone Secret House | Water | 90 |
| HM04 | Strength Fuchsia City Warden's House | Normal | 80 |
| HM05 | Flash Route 2 Gatehouse | Electric | 60 |