Golem (Alola) in Pokémon Radical Red
#076 · Rock / Electric · see locations below
RockElectric
Abilities
Rock Head, Magnet Pull, Galvanize (hidden)
Base stats
Other changes in this hack
- Abilities changed: Primary Magnet Pull → Rock Head, Secondary Sturdy → Magnet Pull
- Egg moves: Block, Flail, Magnet Rise, Rock Climb, Endure, Autotomize, Wide Guard, Counter, Curse, Screech
- Move tutors: Dragon Claw, Seed Bomb, Toxic, Soupercell Slam, Taunt, Icy Wind, Iron Head, Earthquake, Steel Wing, Hurricane, Energy Ball, Air Slash, Rising Voltage, Stomping Tantrum, Knock Off, Rock Slide, Pluck, Volt Switch, Dragon Tail, Cosmic Power, Dual Wingbeat, Scorching Sands, Cut, Surf
- Wild held items: Weakness Policy, Everstone
Where to find Golem (Alola)
| Area | Method | Level | |
|---|---|---|---|
| Rock Tunnel Magearna's Chamber | Rock Smash | 84-85 |
Level-up moves
| Lv | Move | Type | Cat | Pow | Acc | PP |
|---|---|---|---|---|---|---|
| 1 | Charge The user charges power to boost the Electric move it uses next. | Electric | Stat | — | — | 20 |
| 1 | Defense Curl The user curls up to conceal weak spots and raise its Defense stat. | Normal | Stat | — | — | 40 |
| 1 | Heavy Slam The user slams into the target. The greater the weight difference, the greater the damage. | Steel | Phys | 1 | 100 | 10 |
| 1 | Rapid Spin An attack that frees the user from Bind, Wrap, Leech Seed, and Spikes. | Normal | Phys | 50 | 100 | 40 |
| 1 | Rock Polish The user polishes its body to sharply boost its Speed. | Rock | Stat | — | — | 20 |
| 1 | Tackle A physical attack in which the user charges, full body, into the foe. | Normal | Phys | 40 | 100 | 35 |
| 4 | Charge The user charges power to boost the Electric move it uses next. | Electric | Stat | — | — | 20 |
| 6 | Rock Polish The user polishes its body to sharply boost its Speed. | Rock | Stat | — | — | 20 |
| 10 | Steamroller The user crushes the foe with its body. It may also make the foe flinch. | Bug | Phys | 65 | 100 | 20 |
| 12 | Spark An electrically charged tackle that may also paralyze the foe. | Electric | Phys | 65 | 100 | 20 |
| 16 | Rock Throw The foe is attacked with a shower of small, easily thrown rocks. | Rock | Phys | 50 | 100 | 15 |
| 18 | Smack Down A projectile is thrown. A flying foe will fall to the ground. | Rock | Phys | 50 | 100 | 15 |
| 22 | Thunder Punch The foe is punched with an electrified fist. It may leave the foe paralyzed. | Electric | Phys | 75 | 100 | 15 |
| 24 | Self-Destruct The user blows up to inflict severe damage, even making itself faint. | Normal | Phys | 100 | 100 | 5 |
| 30 | Stealth Rock Levitating rocks are laid around the foe's party to hurt foes switching in. | Rock | Stat | — | — | 20 |
| 34 | Rock Blast The user hurls two to five hard rocks at the foe to attack. | Rock | Phys | 25 | 100 | 10 |
| 40 | Discharge The user looses an electric flare that hits all Pokemon and may paralyze. | Electric | Spec | 80 | 100 | 15 |
| 44 | Explosion The user explodes to inflict terrible damage even while fainting itself. | Normal | Phys | 150 | 100 | 5 |
| 50 | Double-Edge A reckless, life- risking tackle that also hurts the user a little. | Normal | Phys | 120 | 100 | 15 |
| 54 | Stone Edge The foe is stabbed by sharpened stones. It has a high critical-hit ratio. | Rock | Phys | 100 | 90 | 5 |
| 60 | Head Smash A reckless, life- risking tackle that also hurts the user terribly. | Rock | Phys | 150 | 85 | 5 |
| 68 | Volt Tackle The user throws an electrified tackle. It hurts the user a little. | Electric | Phys | 120 | 100 | 15 |
* legal move moved to level-up · ** new to this hack (not in the Legit build)
TMs & HMs (37)
| # | Move · where to get it | Type | Pow |
|---|---|---|---|
| TM05 | Roar Route 4 | Normal | — |
| TM06 | Toxic Celadon City Game Corner Exchange — for sale | Poison | — |
| TM10 | Hidden Power Silph Co. 1F | Normal | 60 |
| TM11 | Soupercell Slam Indigo Plateau League Approach | Electric | 120 |
| TM15 | Electroweb Viridian Forest Heart | Electric | 55 |
| TM17 | Protect Celadon City Game Corner Exchange — for sale | Normal | — |
| TM23 | Iron Head Rock Tunnel 1F | Steel | 80 |
| TM24 | Thunderbolt Celadon City Game Corner Exchange — for sale | Electric | 90 |
| TM25 | Thunder Power Plant | Electric | 110 |
| TM26 | Earthquake Saffron City Gian's House 1F | Ground | 100 |
| TM27 | Return Route 12 Gatehouse 2F | Normal | 1 |
| TM28 | Dig Cerulean City | Ground | 80 |
| TM31 | Brick Break S.S. Anne 1F Room 2 | Fighting | 75 |
| TM35 | Flamethrower Celadon City Game Corner Exchange — for sale | Fire | 90 |
| TM38 | Fire Blast Cinnabar Island Gym | Fire | 110 |
| TM39 | Rock Tomb Pewter City Gym | Rock | 60 |
| TM42 | Facade Route 10 | Normal | 70 |
| TM44 | Rest Diglett's Cave B1F | Psychic | — |
| TM52 | Focus Blast Route 20 | Fighting | 120 |
| TM58 | Rising Voltage Safari Zone Area 2 | Electric | 70 |
| TM64 | Explosion Celadon City Game Corner Exchange — for sale | Normal | 150 |
| TM69 | Stomping Tantrum S.S. Anne 2F Room 4 | Ground | 75 |
| TM71 | Stone Edge Pewter City Gym | Rock | 100 |
| TM74 | Gyro Ball Celadon City Game Corner Exchange — for sale | Steel | 1 |
| TM76 | Earth Power Safari Zone Area 2 | Ground | 90 |
| TM77 | Thunder Punch Route 24 | Electric | 75 |
| TM80 | Rock Slide Rock Tunnel B1F | Rock | 75 |
| TM82 | Sleep Talk Celadon City Game Corner Exchange — for sale | Normal | — |
| TM92 | Volt Switch Vermilion City Gym | Electric | 70 |
| TM96 | Bulldoze Route 5 | Ground | 60 |
| TM98 | Fire Punch Route 11 | Fire | 75 |
| TM99 | Wild Charge Route 10 | Electric | 90 |
| TM109 | Superpower Power Plant | Fighting | 120 |
| TM110 | Scorching Sands Celadon City Game Corner Exchange — for sale | Ground | 70 |
| TM114 | Heat Crash Route 17 | Fire | 1 |
| TM115 | Body Press Silph Co. 5F | Fighting | 80 |
| HM04 | Strength Fuchsia City Warden's House | Normal | 80 |