Blitzle in Pokémon Radical Red
#522 · Electric · see locations below
Electric
Abilities
Lightning Rod, Sap Sipper, Flare Boost (hidden)
Base stats
Other changes in this hack
- Abilities changed: Secondary Motor Drive → Sap Sipper, Hidden Sap Sipper → Flare Boost
- Egg moves: Me First, Take Down, Sand Attack, Double Kick, Screech, Rage, Endure, Double-Edge, Shock Wave, Snatch, Feint
- Move tutors: Flip Turn, Seed Bomb, Heat Wave, Taunt, Electroweb, Giga Drain, Iron Head, Thunderbolt, Rising Voltage, Stomping Tantrum, Knock Off, Earth Power, Strength
- Wild held items: Cheri Berry
- Evolves into Zebstrika at Level 27
Where to find Blitzle
Level-up moves
| Lv | Move | Type | Cat | Pow | Acc | PP |
|---|---|---|---|---|---|---|
| 1 | Quick Attack An almost invisibly fast attack that is certain to strike first. | Normal | Phys | 40 | 100 | 30 |
| 4 | Tail Whip The user wags its tail cutely, making the foe lower its Defense stat. | Normal | Stat | — | 100 | 30 |
| 8 | Charge The user charges power to boost the Electric move it uses next. | Electric | Stat | — | — | 20 |
| 11 | Shock Wave A rapid jolt of electricity strikes the foe. It can't be evaded. | Electric | Spec | 60 | — | 20 |
| 15 | Thunder Wave An electric shock that causes paralysis. Can't miss if the user is Electric-type. | Electric | Stat | — | 90 | 20 |
| 18 | Flame Charge The user cloaks itself in flames and attacks. It also ups the user's Speed. | Fire | Phys | 50 | 100 | 20 |
| 22 | Pursuit An attack move that works especially well on a foe that is switching out. | Dark | Phys | 40 | 100 | 20 |
| 25 | Spark An electrically charged tackle that may also paralyze the foe. | Electric | Phys | 65 | 100 | 20 |
| 29 | Flame Wheel The user makes a fiery charge at the foe. It may cause a burn. | Fire | Phys | 60 | 100 | 25 |
| 32 | Discharge The user looses an electric flare that hits all Pokemon and may paralyze. | Electric | Spec | 80 | 100 | 15 |
| 36 | Agility The user relaxes and lightens its body to sharply boost its Speed. | Psychic | Stat | — | — | 30 |
| 39 | Wild Charge The user throws an electrified tackle. It hurts the user a little. | Electric | Phys | 90 | 100 | 15 |
| 43 | Flare Blitz A fiery tackle that may leave the foe burned. It also hurts the user a little. | Fire | Phys | 120 | 100 | 15 |
* legal move moved to level-up · ** new to this hack (not in the Legit build)
TMs & HMs (17)
| # | Move · where to get it | Type | Pow |
|---|---|---|---|
| TM06 | Toxic Celadon City Game Corner Exchange — for sale | Poison | — |
| TM10 | Hidden Power Silph Co. 1F | Normal | 60 |
| TM11 | Soupercell Slam Indigo Plateau League Approach | Electric | 120 |
| TM16 | Light Screen Celadon City Game Corner Exchange — for sale | Psychic | — |
| TM17 | Protect Celadon City Game Corner Exchange — for sale | Normal | — |
| TM24 | Thunderbolt Celadon City Game Corner Exchange — for sale | Electric | 90 |
| TM25 | Thunder Power Plant | Electric | 110 |
| TM27 | Return Route 12 Gatehouse 2F | Normal | 1 |
| TM40 | Low Kick Route 4 | Fighting | 1 |
| TM42 | Facade Route 10 | Normal | 70 |
| TM44 | Rest Diglett's Cave B1F | Psychic | — |
| TM58 | Rising Voltage Safari Zone Area 2 | Electric | 70 |
| TM73 | Thunder Wave Silph Co. 2F | Electric | — |
| TM82 | Sleep Talk Celadon City Game Corner Exchange — for sale | Normal | — |
| TM92 | Volt Switch Vermilion City Gym | Electric | 70 |
| TM99 | Wild Charge Route 10 | Electric | 90 |
| HM05 | Flash Route 2 Gatehouse | Electric | 60 |