#471 · Pokémon Platinum Kaizo · unchanged from the official games
Glaceon
IceSnow Cloak, Ice Body
Level-up moves 20
| Lv | Move | Type | Cat | Pow | Acc | PP |
|---|---|---|---|---|---|---|
| 1 | Trump Card The less PP the move has; the greater its Power | Normal | Spec | 1 | 0 | 1 |
| 1 | Ice Fang Chance of causing Freeze; chance of causing Flinch | Ice | Phys | 90 | 100 | 15 |
| 21 | Barrier Sharply raises Def (Status) | Psychic | Stat | 0 | 0 | 5 |
| 22 | Tickle Lowers target's Atk and Def | Normal | Stat | 0 | 100 | 6 |
| 25 | Nature Power Nature Power effect | Normal | Stat | 0 | 0 | 20 |
| 28 | Aurora Beam Always hits | Ice | Spec | 60 | 0 | 20 |
| 29 | Signal Beam Chance to Confuse | Bug | Spec | 95 | 100 | 15 |
| 36 | Water Pulse Chance to Confuse | Water | Spec | 60 | 0 | 20 |
| 43 | Earth Power Lowers SpDef (Attack) | Ground | Spec | 90 | 100 | 10 |
| 50 | Ice Beam Chance to Freeze | Ice | Spec | 95 | 100 | 10 |
| 57 | Focus Blast Lowers SpDef (Attack) | Fighting | Spec | 120 | 85 | 5 |
| 64 | Shadow Ball Lowers SpDef (Attack) | Ghost | Spec | 90 | 100 | 15 |
| 71 | Mirror Coat Mirror Coat effect | Psychic | Spec | 1 | 100 | 20 |
| 78 | Blizzard Always hits in Hail | Ice | Spec | 120 | 70 | 5 |
| 87 | Hyper Beam 1/4 damage dealt recoil | Normal | Spec | 180 | 100 | 8 |
| 90 | Mist Prevents lowering of stats | Ice | Stat | 0 | 0 | 3 |
| 92 | Ice Shard Priority +1 | Ice | Phys | 40 | 100 | 10 |
| 97 | Wish 1/2 of user's max HP is restored at the end of next turn | Normal | Stat | 0 | 0 | 10 |
| 100 | Gravity Gravity effect | Psychic | Stat | 0 | 0 | 5 |
| 100 | Trump Card The less PP the move has; the greater its Power | Normal | Spec | 1 | 0 | 1 |
* a legal move, just moved to level-up · ** new to this game
TMs & HMs 31
| # | Move · where to get it | Type | Pow |
|---|---|---|---|
| TM03 | Water Pulse Ravaged Path — Behind eastern rocks (needs Rock Smash) | Water | 60 |
| TM05 | Roar Route 213 — Bottom of raised land grass patch (needs Rock Climb) | Normal | — |
| TM06 | Toxic Jubilife City — To left of school boy in trainer school | Poison | — |
| TM07 | Aurora Beam Floaroma Town — Behind the house to left of berry shop | Ice | 60 |
| TM10 | Hidden Power Sandgem Town — Given by Rowan | Normal | 1 |
| TM11 | Sunny Day | Fire | — |
| TM13 | Ice Beam Route 216 — Atop cliff, top-right, beyond right-most tree (needs Rock Climb) | Ice | 95 |
| TM14 | Blizzard Veilstone City | Ice | 120 |
| TM15 | Hyper Beam Veilstone City | Normal | 180 |
| TM17 | Protect Veilstone City | Normal | — |
| TM18 | Rain Dance | Water | — |
| TM21 | Frustration Route 217 — Left side, near house, north-east of nearby tree | Normal | 121 |
| TM23 | Iron Tail Iron Island — B2F, right room, south-west item | Steel | 120 |
| TM27 | Return Lost Tower — 3F. lower-left, between large and small gravestone (needs Strength) | Normal | 121 |
| TM28 | Dig Ruin Maniac Tunnel — Item close to entrance | Ground | 60 |
| TM30 | Shadow Ball Clamberclaw Cliffs — Cross bike path, behind Rock Smash rocks (needs Rock Smash) | Ghost | 90 |
| TM32 | Double Team | Normal | — |
| TM42 | Facade Survival Area — Southern house, from black belt | Normal | 80 |
| TM43 | Secret Power Jubilife City — Purchasable from Candy Man after 2nd Gym (needs 2 Badges) | Normal | 85 |
| TM44 | Rest | Psychic | — |
| TM45 | Attract Route 204 North — From flirty teacher between eastern trees (needs Cut) | Normal | — |
| TM58 | Endure | Normal | — |
| TM68 | Giga Impact | Normal | 180 |
| TM72 | Avalanche Snowpoint City — From Candice (needs Defeat Candice) | Ice | 100 |
| TM78 | Captivate | Normal | — |
| TM82 | Sleep Talk Hearthome City — Building to right of Pokémon Fan Club, 2F, from woman | Normal | — |
| TM83 | Natural Gift Veilstone City — Purchasable from 3F Department Store after Distortion World (needs Save the world) | Normal | 1 |
| TM87 | Swagger | Normal | — |
| TM90 | Substitute | Normal | — |
| HM04 | Strength Iron Island — From Riley, at cave entrance | Normal | 80 |
| HM06 | Rock Smash Oreburgh Gate — From Hiker close to entrance | Fighting | 40 |
Where to find Glaceon
Not found in the wild — evolve or trade for it.