Porygon-Z in Pokémon Infinite Fusion
#474 · Normal · see locations below
Normal
Abilities
Adaptability, Download, Analytic (hidden)
Base stats
Compared with the official games
Its stats, type and abilities match the official games — this hack leaves them alone. Its level-up moves and TM list may still differ; those are listed above.
Where to find Porygon-Z
Not found in the wild — evolve or trade for it.
Level-up moves
| Lv | Move | Type | Cat | Pow | Acc | PP |
|---|---|---|---|---|---|---|
| 1 | Conversion The user changes its type to become the same type as one of its moves. | Normal | Stat | — | — | 30 |
| 1 | Conversion 2 The user changes its type to make itself resistant to the type of the attack the opponent used last. | Normal | Stat | — | — | 30 |
| 1 | Magic Coat A barrier reflects back to the target moves like Leech Seed and moves that damage status. | Psychic | Stat | — | — | 15 |
| 1 | Nasty Plot The user stimulates its brain by thinking bad thoughts. It sharply raises the user's Sp. Atk. | Dark | Stat | — | — | 20 |
| 1 | Tackle A physical attack in which the user charges and slams into the target with its whole body. | Normal | Phys | 40 | 100 | 35 |
| 1 | Trick Room The user creates a bizarre area in which slower Pokémon get to move first for five turns. | Psychic | Stat | — | — | 5 |
| 1 | Zap Cannon The user fires an electric blast like a cannon to inflict damage and cause paralysis. | Electric | Spec | 120 | 50 | 5 |
| 7 | Psybeam The target is attacked with a peculiar ray. It may also cause confusion. | Psychic | Spec | 65 | 100 | 20 |
| 12 | Agility The user relaxes and lightens its body to move faster. It sharply boosts the Speed stat. | Psychic | Stat | — | — | 30 |
| 18 | Recover Restoring its own cells, the user restores its own HP by half of its max HP. | Normal | Stat | — | — | 10 |
| 23 | Magnet Rise The user levitates using electrically generated magnetism for five turns. | Electric | Stat | — | — | 10 |
| 29 | Signal Beam The user attacks with a sinister beam of light. It may also confuse the target. | Bug | Spec | 75 | 100 | 15 |
| 34 | Embargo It prevents the target from using its held item. Its Trainer is also prevented from using items on it. | Dark | Stat | — | 100 | 15 |
| 40 | Discharge A flare of electricity is loosed to strike the area around the user. It may also cause paralysis. | Electric | Spec | 80 | 100 | 15 |
| 45 | Lock-On The user takes sure aim at the target. It ensures the next attack does not fail to hit the target. | Normal | Stat | — | — | 5 |
| 50 | Tri Attack The user strikes with a simultaneous three-beam attack. May also paralyze, burn, or freeze the target. | Normal | Spec | 80 | 100 | 10 |
| 56 | Magic Coat A barrier reflects back to the target moves like Leech Seed and moves that damage status. | Psychic | Stat | — | — | 15 |
| 62 | Zap Cannon The user fires an electric blast like a cannon to inflict damage and cause paralysis. | Electric | Spec | 120 | 50 | 5 |
| 67 | Hyper Beam The foe is attacked with a powerful beam. The user must rest on the next turn to regain its energy. | Normal | Spec | 150 | 90 | 5 |
* a legal move, just moved to level-up · ** new to this hack
TMs & HMs (39)
| # | Move · where to get it | Type | Pow |
|---|---|---|---|
| TM03 | Psyshock Saffron City Gym (given) | Psychic | 80 |
| TM06 | Toxic Fuchsia City Gym (given) | Poison | — |
| TM10 | Hidden Power Route 24 (on the ground) | Normal | 60 |
| TM11 | Sunny Day Cerulean City (given) | Fire | — |
| TM13 | Ice Beam Team Rocket Hideout (area 4) (given) · Game Corner (given) | Ice | 90 |
| TM14 | Blizzard Pokémon Mansion (area 4) (on the ground) | Ice | 110 |
| TM15 | Hyper Beam Game Corner (given) | Normal | 150 |
| TM17 | Protect Route 34 (on the ground) | Normal | — |
| TM18 | Rain Dance Route 25 (on the ground) | Water | — |
| TM19 | Telekinesis Route 24 (on the ground) | Psychic | — |
| TM21 | Frustration Pewter Hotel (given) | Normal | 1 |
| TM22 | Solar Beam Celadon City Gym (given) | Grass | 120 |
| TM24 | Thunderbolt Vermillion City Gym (area 2) (given) · Team Rocket Hideout (area 4) (given) · Game Corner (given) | Electric | 90 |
| TM25 | Thunder Power Plant (area 3) (on the ground) | Electric | 110 |
| TM27 | Return Route 15 (on the ground) · Goldenrod City (on the ground) | Normal | 1 |
| TM29 | Psychic Saffron City (area 4) (given) | Psychic | 90 |
| TM30 | Shadow Ball Route 27 (on the ground) | Ghost | 80 |
| TM32 | Double Team Safari Zone Area 5 (on the ground) | Normal | — |
| TM40 | Aerial Ace Cerulean City (area 2) (given) | Flying | 60 |
| TM42 | Facade Not placed in the map data — bought, or given by an event this guide can't read | Normal | 70 |
| TM44 | Rest Route 13 (on the ground) | Psychic | — |
| TM46 | Thief Mt. Moon B2F (on the ground) | Dark | 60 |
| TM48 | Round Not placed in the map data — bought, or given by an event this guide can't read | Normal | 60 |
| TM51 | Ally Switch Route 9 (area 2) (on the ground) | Psychic | — |
| TM57 | Charge Beam Power Plant (on the ground) | Electric | 50 |
| TM63 | Embargo Saffron City (on the ground) | Dark | — |
| TM68 | Giga Impact Celadon Sewers (area 3) (on the ground) | Normal | 150 |
| TM73 | Thunder Wave Vermillion City Gym (given) | Electric | — |
| TM77 | Psych Up Slowpoke Well (given) | Normal | — |
| TM85 | Dream Eater Berry Forest (area 2) (on the ground) | Psychic | 100 |
| TM87 | Swagger Nicknaming Club (given) | Normal | — |
| TM88 | Sleep Talk Route 35 (on the ground) | Normal | — |
| TM90 | Substitute Celadon City (given) | Normal | — |
| TM92 | Trick Room new 5F (on the ground) | Psychic | — |
| TM97 | Nasty Plot Ecruteak City Gym (given) | Dark | — |
| TM104 | Recover Cinnabar Hotel (given) | Normal | — |
| TM116 | Shock Wave Not placed in the map data — bought, or given by an event this guide can't read | Electric | 60 |
| HM07 | Teleport Vermillion City (given) | Psychic | — |
| HM08 | Flash Not placed in the map data — bought, or given by an event this guide can't read | Normal | — |