Palkia in Pokémon Infinite Fusion
#484 · Water / Dragon · see locations below
WaterDragon
Abilities
Pressure, Telepathy (hidden)
Base stats
Compared with the official games
Its stats, type and abilities match the official games — this hack leaves them alone. Its level-up moves and TM list may still differ; those are listed above.
Where to find Palkia
Not found in the wild — evolve or trade for it.
Level-up moves
| Lv | Move | Type | Cat | Pow | Acc | PP |
|---|---|---|---|---|---|---|
| 1 | Dragon Breath The user exhales a mighty gust that inflicts damage. It may also leave the target with paralysis. | Dragon | Spec | 60 | 100 | 20 |
| 1 | Scary Face The user frightens the target with a scary face to harshly reduce its Speed stat. | Normal | Stat | — | 100 | 10 |
| 6 | Water Pulse The user attacks the target with a pulsing blast of water. It may also confuse the target. | Water | Spec | 60 | 100 | 20 |
| 10 | Ancient Power The user attacks with a prehistoric power. It may also raise all the user's stats at once. | Rock | Spec | 60 | 100 | 5 |
| 15 | Slash The target is attacked with a slash of claws or blades. Critical hits land more easily. | Normal | Phys | 70 | 100 | 20 |
| 19 | Power Gem The user attacks with a ray of light that sparkles as if it were made of gemstones. | Rock | Spec | 80 | 100 | 20 |
| 24 | Aqua Ring The user envelops itself in a veil made of water. It regains some HP on every turn. | Water | Stat | — | — | 20 |
| 28 | Dragon Claw The user slashes the target with huge, sharp claws. | Dragon | Phys | 80 | 100 | 15 |
| 33 | Earth Power The user makes the ground under the foe erupt with power. It may also lower the target's Sp. Def. | Ground | Spec | 90 | 100 | 10 |
| 37 | Aura Sphere The user looses a blast of aura power from deep within its body. This move is certain to hit. | Fighting | Spec | 80 | — | 20 |
| 42 | Aqua Tail The user attacks by swinging its tail as if it were a vicious wave in a raging storm. | Water | Phys | 90 | 90 | 10 |
| 46 | Spacial Rend The user tears the target along with the space around it. Critical hits land more easily. | Dragon | Spec | 100 | 95 | 5 |
| 50 | Hydro Pump The target is blasted by a huge volume of water launched under great pressure. | Water | Spec | 110 | 80 | 5 |
* a legal move, just moved to level-up · ** new to this hack
TMs & HMs (54)
| # | Move · where to get it | Type | Pow |
|---|---|---|---|
| TM01 | Hone Claws Route 13 (on the ground) | Dark | — |
| TM02 | Dragon Claw Flooded Cave (on the ground) · Route 26 (on the ground) | Dragon | 80 |
| TM05 | Roar Route 32 (on the ground) | Normal | — |
| TM06 | Toxic Fuchsia City Gym (given) | Poison | — |
| TM07 | Hail Seafoam Islands B3 (on the ground) | Ice | — |
| TM08 | Bulk Up Viridian City (on the ground) | Fighting | — |
| TM10 | Hidden Power Route 24 (on the ground) | Normal | 60 |
| TM11 | Sunny Day Cerulean City (given) | Fire | — |
| TM13 | Ice Beam Team Rocket Hideout (area 4) (given) · Game Corner (given) | Ice | 90 |
| TM14 | Blizzard Pokémon Mansion (area 4) (on the ground) | Ice | 110 |
| TM15 | Hyper Beam Game Corner (given) | Normal | 150 |
| TM17 | Protect Route 34 (on the ground) | Normal | — |
| TM18 | Rain Dance Route 25 (on the ground) | Water | — |
| TM20 | Safeguard Cerulean Cave (on the ground) | Normal | — |
| TM21 | Frustration Pewter Hotel (given) | Normal | 1 |
| TM24 | Thunderbolt Vermillion City Gym (area 2) (given) · Team Rocket Hideout (area 4) (given) · Game Corner (given) | Electric | 90 |
| TM25 | Thunder Power Plant (area 3) (on the ground) | Electric | 110 |
| TM26 | Earthquake Viridian City Gym (given) | Ground | 100 |
| TM27 | Return Route 15 (on the ground) · Goldenrod City (on the ground) | Normal | 1 |
| TM31 | Brick Break SS.Anne (on the ground) | Fighting | 75 |
| TM32 | Double Team Safari Zone Area 5 (on the ground) | Normal | — |
| TM35 | Flamethrower Team Rocket Hideout (area 4) (given) · Game Corner (given) | Fire | 90 |
| TM37 | Sandstorm Mt. Moon (area 3) (on the ground) | Rock | — |
| TM38 | Fire Blast Cinnabar Island Gym (given) | Fire | 110 |
| TM39 | Rock Tomb Pewter City Gym (given) | Rock | 60 |
| TM40 | Aerial Ace Cerulean City (area 2) (given) | Flying | 60 |
| TM42 | Facade Not placed in the map data — bought, or given by an event this guide can't read | Normal | 70 |
| TM44 | Rest Route 13 (on the ground) | Psychic | — |
| TM48 | Round Not placed in the map data — bought, or given by an event this guide can't read | Normal | 60 |
| TM49 | Echoed Voice Route 7 (given) | Normal | 40 |
| TM52 | Focus Blast Victory Road (on the ground) | Fighting | 120 |
| TM55 | Water Pulse Cerulean City Gym (given) | Water | 60 |
| TM56 | Fling Not placed in the map data — bought, or given by an event this guide can't read | Dark | 1 |
| TM59 | Incinerate Not placed in the map data — bought, or given by an event this guide can't read | Fire | 60 |
| TM65 | Shadow Claw Safari Zone Area 5 (area 2) (on the ground) | Ghost | 70 |
| TM68 | Giga Impact Celadon Sewers (area 3) (on the ground) | Normal | 150 |
| TM71 | Stone Edge Victory Road (area 2) (on the ground) | Rock | 100 |
| TM73 | Thunder Wave Vermillion City Gym (given) | Electric | — |
| TM77 | Psych Up Slowpoke Well (given) | Normal | — |
| TM78 | Bulldoze Route 17 (given) | Ground | 60 |
| TM80 | Rock Slide Rock Tunnel (on the ground) · Boon Island (on the ground) | Rock | 75 |
| TM82 | Dragon Tail Victory Road (area 2) (on the ground) | Dragon | 60 |
| TM87 | Swagger Nicknaming Club (given) | Normal | — |
| TM88 | Sleep Talk Route 35 (on the ground) | Normal | — |
| TM90 | Substitute Celadon City (given) | Normal | — |
| TM92 | Trick Room new 5F (on the ground) | Psychic | — |
| TM94 | Rock Smash Route 3 (given) · Pinkan Island (on the ground) | Fighting | 40 |
| TM112 | Focus Punch Not placed in the map data — bought, or given by an event this guide can't read | Fighting | 150 |
| TM116 | Shock Wave Not placed in the map data — bought, or given by an event this guide can't read | Electric | 60 |
| TM119 | Stomping Tantrum Not placed in the map data — bought, or given by an event this guide can't read | Ground | 75 |
| HM01 | Cut Captain's Room (given) · Pinkan Island (on the ground) · Ranger Cabin (on the ground) | Normal | 50 |
| HM03 | Surf Safari Zone Area 4 (area 2) (given) · Pinkan Hollow (on the ground) | Water | 90 |
| HM04 | Strength Route 12 (given) · Fuchsia City (area 2) (given) · Pinkan Forest (on the ground) | Normal | 80 |
| HM06 | Dive Azalea Town (area 3) (given) | Water | 80 |