Necrozma in Pokémon Infinite Fusion
#800 · Psychic · see locations below
Psychic
Abilities
Prism Armor
Base stats
Compared with the official games
Its stats, type and abilities match the official games — this hack leaves them alone. Its level-up moves and TM list may still differ; those are listed above.
Where to find Necrozma
Not found in the wild — evolve or trade for it.
Level-up moves
| Lv | Move | Type | Cat | Pow | Acc | PP |
|---|---|---|---|---|---|---|
| 1 | Charge Beam The user fires a concentrated bundle of electricity. It may also raise the user's Sp. Atk stat. | Electric | Spec | 50 | 90 | 10 |
| 1 | Confusion The target is hit by a weak telekinetic force. It may also leave the target confused. | Psychic | Spec | 50 | 100 | 25 |
| 1 | Metal Claw The target is raked with steel claws. It may also raise the user's Attack stat. | Steel | Phys | 50 | 95 | 35 |
| 1 | Mirror Shot The user looses a flash of energy from its polished body. It may also lower the target's accuracy. | Steel | Spec | 65 | 85 | 10 |
| 1 | Moonlight The user restores its own HP. The amount of HP regained varies with the weather. | Fairy | Stat | — | — | 5 |
| 1 | Morning Sun The user restores its own HP. The amount of HP regained varies with the weather. | Normal | Stat | — | — | 5 |
| 7 | Slash The target is attacked with a slash of claws or blades. Critical hits land more easily. | Normal | Phys | 70 | 100 | 20 |
| 13 | Stored Power The user attacks with stored power. The more the user's stats are raised, the greater the damage. | Psychic | Spec | 20 | 100 | 10 |
| 19 | Rock Blast The user hurls hard rocks at the target. Two to five rocks are launched in quick succession. | Rock | Phys | 25 | 90 | 10 |
| 23 | Night Slash The user slashes the target the instant an opportunity arises. Critical hits land more easily. | Dark | Phys | 70 | 100 | 15 |
| 31 | Gravity Gravity is intensified for five turns, making moves involving flying unusable and negating Levitation. | Psychic | Stat | — | — | 5 |
| 37 | Psycho Cut The user tears at the target with blades formed by psychic power. Critical hits land more easily. | Psychic | Phys | 70 | 100 | 20 |
| 43 | Power Gem The user attacks with a ray of light that sparkles as if it were made of gemstones. | Rock | Spec | 80 | 100 | 20 |
| 47 | Autotomize The user sheds part of its body to make itself lighter and sharply raise its Speed stat. | Steel | Stat | — | — | 15 |
| 50 | Photon Geyser The user attacks with a pillar of light. This move uses the higher of the user's Attack or Sp. Atk stat. | Psychic | Spec | 100 | 100 | 5 |
| 53 | Stealth Rock The user lays a trap of levitating stones around the foe. The trap hurts foes that switch into battle. | Rock | Stat | — | — | 20 |
| 59 | Iron Defense The user hardens its body's surface like iron, sharply raising its Defense stat. | Steel | Stat | — | — | 15 |
| 67 | Wring Out The user powerfully wrings the foe. The more HP the foe has, the greater this attack's power. | Normal | Spec | 1 | 100 | 5 |
| 73 | Prismatic Laser The user shoots powerful lasers using the power of a prism. The user can't move on the next turn. | Psychic | Spec | 160 | 100 | 10 |
* a legal move, just moved to level-up · ** new to this hack
TMs & HMs (44)
| # | Move · where to get it | Type | Pow |
|---|---|---|---|
| TM03 | Psyshock Saffron City Gym (given) | Psychic | 80 |
| TM04 | Calm Mind Cerulean Cave (area 2) (on the ground) | Psychic | — |
| TM06 | Toxic Fuchsia City Gym (given) | Poison | — |
| TM10 | Hidden Power Route 24 (on the ground) | Normal | 60 |
| TM15 | Hyper Beam Game Corner (given) | Normal | 150 |
| TM16 | Light Screen Brine Road (on the ground) | Psychic | — |
| TM17 | Protect Route 34 (on the ground) | Normal | — |
| TM19 | Telekinesis Route 24 (on the ground) | Psychic | — |
| TM21 | Frustration Pewter Hotel (given) | Normal | 1 |
| TM22 | Solar Beam Celadon City Gym (given) | Grass | 120 |
| TM26 | Earthquake Viridian City Gym (given) | Ground | 100 |
| TM27 | Return Route 15 (on the ground) · Goldenrod City (on the ground) | Normal | 1 |
| TM29 | Psychic Saffron City (area 4) (given) | Psychic | 90 |
| TM31 | Brick Break SS.Anne (on the ground) | Fighting | 75 |
| TM32 | Double Team Safari Zone Area 5 (on the ground) | Normal | — |
| TM33 | Reflect Power Plant (area 2) (on the ground) | Psychic | — |
| TM39 | Rock Tomb Pewter City Gym (given) | Rock | 60 |
| TM40 | Aerial Ace Cerulean City (area 2) (given) | Flying | 60 |
| TM42 | Facade Not placed in the map data — bought, or given by an event this guide can't read | Normal | 70 |
| TM44 | Rest Route 13 (on the ground) | Psychic | — |
| TM46 | Thief Mt. Moon B2F (on the ground) | Dark | 60 |
| TM48 | Round Not placed in the map data — bought, or given by an event this guide can't read | Normal | 60 |
| TM51 | Ally Switch Route 9 (area 2) (on the ground) | Psychic | — |
| TM56 | Fling Not placed in the map data — bought, or given by an event this guide can't read | Dark | 1 |
| TM57 | Charge Beam Power Plant (on the ground) | Electric | 50 |
| TM63 | Embargo Saffron City (on the ground) | Dark | — |
| TM65 | Shadow Claw Safari Zone Area 5 (area 2) (on the ground) | Ghost | 70 |
| TM68 | Giga Impact Celadon Sewers (area 3) (on the ground) | Normal | 150 |
| TM69 | Rock Polish Not placed in the map data — bought, or given by an event this guide can't read | Rock | — |
| TM71 | Stone Edge Victory Road (area 2) (on the ground) | Rock | 100 |
| TM73 | Thunder Wave Vermillion City Gym (given) | Electric | — |
| TM74 | Gyro Ball Victory Road (area 3) (on the ground) | Steel | 1 |
| TM75 | Swords Dance Victory Road (area 2) (on the ground) | Normal | — |
| TM78 | Bulldoze Route 17 (given) | Ground | 60 |
| TM80 | Rock Slide Rock Tunnel (on the ground) · Boon Island (on the ground) | Rock | 75 |
| TM81 | X-Scissor Celadon City (on the ground) | Bug | 80 |
| TM87 | Swagger Nicknaming Club (given) | Normal | — |
| TM88 | Sleep Talk Route 35 (on the ground) | Normal | — |
| TM90 | Substitute Celadon City (given) | Normal | — |
| TM91 | Flash Cannon Route 23 (on the ground) | Steel | 80 |
| TM92 | Trick Room new 5F (on the ground) | Psychic | — |
| TM109 | Brutal Swing Not placed in the map data — bought, or given by an event this guide can't read | Dark | 60 |
| TM116 | Shock Wave Not placed in the map data — bought, or given by an event this guide can't read | Electric | 60 |
| TM117 | Smart Strike Not placed in the map data — bought, or given by an event this guide can't read | Steel | 70 |