Mewtwo in Pokémon Infinite Fusion
#150 · Psychic · see locations below
Psychic
Abilities
Pressure, Unnerve (hidden)
Base stats
Compared with the official games
Its stats, type and abilities match the official games — this hack leaves them alone. Its level-up moves and TM list may still differ; those are listed above.
Where to find Mewtwo
Not found in the wild — evolve or trade for it.
Level-up moves
| Lv | Move | Type | Cat | Pow | Acc | PP |
|---|---|---|---|---|---|---|
| 1 | Confusion The target is hit by a weak telekinetic force. It may also leave the target confused. | Psychic | Spec | 50 | 100 | 25 |
| 1 | Disable For four turns, this move prevents the target from using the move it last used. | Normal | Stat | — | 100 | 20 |
| 1 | Laser Focus The user focuses intensely. The attack on the next turn always results in a critical hit. | Normal | Stat | — | — | 30 |
| 1 | Psywave The target is attacked with an odd psychic wave. The attack varies in intensity. | Psychic | Spec | 1 | 100 | 15 |
| 1 | Safeguard The user creates a protective field that prevents status problems for five turns. | Normal | Stat | — | — | 25 |
| 8 | Swift Star-shaped rays are shot at the opposing team. This attack never misses. | Normal | Spec | 60 | — | 20 |
| 15 | Future Sight Two turns after this move is used, a hunk of psychic energy attacks the target. | Psychic | Spec | 120 | 100 | 10 |
| 22 | Psych Up The user hypnotizes itself into copying any stat change made by the target. | Normal | Stat | — | — | 10 |
| 29 | Miracle Eye Enables the user to hit a Dark type with any type of move. It also enables the user to hit an evasive foe. | Psychic | Stat | — | — | 40 |
| 36 | Psycho Cut The user tears at the target with blades formed by psychic power. Critical hits land more easily. | Psychic | Phys | 70 | 100 | 20 |
| 43 | Guard Swap The user employs its psychic power to switch changes to its Defense and Sp. Def with the target. | Psychic | Stat | — | — | 10 |
| 43 | Power Swap The user employs its psychic power to switch changes to its Attack and Sp. Atk with the target. | Psychic | Stat | — | — | 10 |
| 50 | Recover Restoring its own cells, the user restores its own HP by half of its max HP. | Normal | Stat | — | — | 10 |
| 57 | Psychic The target is hit by a strong telekinetic force. It may also reduce the target's Sp. Def stat. | Psychic | Spec | 90 | 100 | 10 |
| 64 | Barrier The user throws up a sturdy wall that sharply raises its Defense stat. | Psychic | Stat | — | — | 20 |
| 70 | Aura Sphere The user looses a blast of aura power from deep within its body. This move is certain to hit. | Fighting | Spec | 80 | — | 20 |
| 79 | Amnesia The user temporarily empties its mind to forget its concerns. It sharply raises the user's Sp. Def stat. | Psychic | Stat | — | — | 20 |
| 86 | Mist The user cloaks its body with a white mist that prevents any of its stats from being cut for five turns. | Ice | Stat | — | — | 30 |
| 93 | Me First The user tries to cut ahead of the foe to steal and use the foe's intended move with greater power. | Normal | Stat | — | — | 20 |
| 100 | Psystrike The user materializes an odd psychic wave to attack the target. This attack does physical damage. | Psychic | Spec | 100 | 100 | 10 |
* a legal move, just moved to level-up · ** new to this hack
TMs & HMs (69)
| # | Move · where to get it | Type | Pow |
|---|---|---|---|
| TM03 | Psyshock Saffron City Gym (given) | Psychic | 80 |
| TM04 | Calm Mind Cerulean Cave (area 2) (on the ground) | Psychic | — |
| TM06 | Toxic Fuchsia City Gym (given) | Poison | — |
| TM07 | Hail Seafoam Islands B3 (on the ground) | Ice | — |
| TM08 | Bulk Up Viridian City (on the ground) | Fighting | — |
| TM10 | Hidden Power Route 24 (on the ground) | Normal | 60 |
| TM11 | Sunny Day Cerulean City (given) | Fire | — |
| TM12 | Taunt Route 46 (on the ground) | Dark | — |
| TM13 | Ice Beam Team Rocket Hideout (area 4) (given) · Game Corner (given) | Ice | 90 |
| TM14 | Blizzard Pokémon Mansion (area 4) (on the ground) | Ice | 110 |
| TM15 | Hyper Beam Game Corner (given) | Normal | 150 |
| TM16 | Light Screen Brine Road (on the ground) | Psychic | — |
| TM17 | Protect Route 34 (on the ground) | Normal | — |
| TM18 | Rain Dance Route 25 (on the ground) | Water | — |
| TM19 | Telekinesis Route 24 (on the ground) | Psychic | — |
| TM20 | Safeguard Cerulean Cave (on the ground) | Normal | — |
| TM21 | Frustration Pewter Hotel (given) | Normal | 1 |
| TM22 | Solar Beam Celadon City Gym (given) | Grass | 120 |
| TM24 | Thunderbolt Vermillion City Gym (area 2) (given) · Team Rocket Hideout (area 4) (given) · Game Corner (given) | Electric | 90 |
| TM25 | Thunder Power Plant (area 3) (on the ground) | Electric | 110 |
| TM26 | Earthquake Viridian City Gym (given) | Ground | 100 |
| TM27 | Return Route 15 (on the ground) · Goldenrod City (on the ground) | Normal | 1 |
| TM29 | Psychic Saffron City (area 4) (given) | Psychic | 90 |
| TM30 | Shadow Ball Route 27 (on the ground) | Ghost | 80 |
| TM31 | Brick Break SS.Anne (on the ground) | Fighting | 75 |
| TM32 | Double Team Safari Zone Area 5 (on the ground) | Normal | — |
| TM33 | Reflect Power Plant (area 2) (on the ground) | Psychic | — |
| TM35 | Flamethrower Team Rocket Hideout (area 4) (given) · Game Corner (given) | Fire | 90 |
| TM37 | Sandstorm Mt. Moon (area 3) (on the ground) | Rock | — |
| TM38 | Fire Blast Cinnabar Island Gym (given) | Fire | 110 |
| TM39 | Rock Tomb Pewter City Gym (given) | Rock | 60 |
| TM40 | Aerial Ace Cerulean City (area 2) (given) | Flying | 60 |
| TM41 | Torment Lavender Town (on the ground) | Dark | — |
| TM42 | Facade Not placed in the map data — bought, or given by an event this guide can't read | Normal | 70 |
| TM44 | Rest Route 13 (on the ground) | Psychic | — |
| TM47 | Low Sweep Rock Tunnel (on the ground) | Fighting | 65 |
| TM48 | Round Not placed in the map data — bought, or given by an event this guide can't read | Normal | 60 |
| TM52 | Focus Blast Victory Road (on the ground) | Fighting | 120 |
| TM53 | Energy Ball Route 18 (on the ground) | Grass | 90 |
| TM55 | Water Pulse Cerulean City Gym (given) | Water | 60 |
| TM56 | Fling Not placed in the map data — bought, or given by an event this guide can't read | Dark | 1 |
| TM57 | Charge Beam Power Plant (on the ground) | Electric | 50 |
| TM59 | Incinerate Not placed in the map data — bought, or given by an event this guide can't read | Fire | 60 |
| TM61 | Will-O-Wisp Pokemon Tower F6 (on the ground) | Fire | — |
| TM63 | Embargo Saffron City (on the ground) | Dark | — |
| TM68 | Giga Impact Celadon Sewers (area 3) (on the ground) | Normal | 150 |
| TM71 | Stone Edge Victory Road (area 2) (on the ground) | Rock | 100 |
| TM73 | Thunder Wave Vermillion City Gym (given) | Electric | — |
| TM77 | Psych Up Slowpoke Well (given) | Normal | — |
| TM78 | Bulldoze Route 17 (given) | Ground | 60 |
| TM80 | Rock Slide Rock Tunnel (on the ground) · Boon Island (on the ground) | Rock | 75 |
| TM84 | Poison Jab Rock Tunnel (area 2) (on the ground) | Poison | 80 |
| TM85 | Dream Eater Berry Forest (area 2) (on the ground) | Psychic | 100 |
| TM86 | Grass Knot Kindle Road (on the ground) | Grass | 1 |
| TM87 | Swagger Nicknaming Club (given) | Normal | — |
| TM88 | Sleep Talk Route 35 (on the ground) | Normal | — |
| TM90 | Substitute Celadon City (given) | Normal | — |
| TM92 | Trick Room new 5F (on the ground) | Psychic | — |
| TM94 | Rock Smash Route 3 (given) · Pinkan Island (on the ground) | Fighting | 40 |
| TM104 | Recover Cinnabar Hotel (given) | Normal | — |
| TM109 | Brutal Swing Not placed in the map data — bought, or given by an event this guide can't read | Dark | 60 |
| TM112 | Focus Punch Not placed in the map data — bought, or given by an event this guide can't read | Fighting | 150 |
| TM115 | Power-Up Punch Not placed in the map data — bought, or given by an event this guide can't read | Fighting | 40 |
| TM116 | Shock Wave Not placed in the map data — bought, or given by an event this guide can't read | Electric | 60 |
| HM04 | Strength Route 12 (given) · Fuchsia City (area 2) (given) · Pinkan Forest (on the ground) | Normal | 80 |
| HM06 | Dive Azalea Town (area 3) (given) | Water | 80 |
| HM07 | Teleport Vermillion City (given) | Psychic | — |
| HM08 | Flash Not placed in the map data — bought, or given by an event this guide can't read | Normal | — |
| HM10 | Rock Climb Mt. Silver (area 4) (given) | Normal | 90 |