ROM Hack Guides
Mewtwo

Mewtwo in Pokémon Infinite Fusion

#150 · Psychic · see locations below

Psychic

Abilities

Pressure, Unnerve (hidden)

Base stats

HP106
Attack110
Defense90
Sp. Attack154
Sp. Defense90
Speed130
Total680

Compared with the official games

Its stats, type and abilities match the official games — this hack leaves them alone. Its level-up moves and TM list may still differ; those are listed above.

Where to find Mewtwo

Not found in the wild — evolve or trade for it.

Level-up moves

LvMoveTypeCatPowAccPP
1Confusion
The target is hit by a weak telekinetic force. It may also leave the target confused.
PsychicSpec5010025
1Disable
For four turns, this move prevents the target from using the move it last used.
NormalStat10020
1Laser Focus
The user focuses intensely. The attack on the next turn always results in a critical hit.
NormalStat30
1Psywave
The target is attacked with an odd psychic wave. The attack varies in intensity.
PsychicSpec110015
1Safeguard
The user creates a protective field that prevents status problems for five turns.
NormalStat25
8Swift
Star-shaped rays are shot at the opposing team. This attack never misses.
NormalSpec6020
15Future Sight
Two turns after this move is used, a hunk of psychic energy attacks the target.
PsychicSpec12010010
22Psych Up
The user hypnotizes itself into copying any stat change made by the target.
NormalStat10
29Miracle Eye
Enables the user to hit a Dark type with any type of move. It also enables the user to hit an evasive foe.
PsychicStat40
36Psycho Cut
The user tears at the target with blades formed by psychic power. Critical hits land more easily.
PsychicPhys7010020
43Guard Swap
The user employs its psychic power to switch changes to its Defense and Sp. Def with the target.
PsychicStat10
43Power Swap
The user employs its psychic power to switch changes to its Attack and Sp. Atk with the target.
PsychicStat10
50Recover
Restoring its own cells, the user restores its own HP by half of its max HP.
NormalStat10
57Psychic
The target is hit by a strong telekinetic force. It may also reduce the target's Sp. Def stat.
PsychicSpec9010010
64Barrier
The user throws up a sturdy wall that sharply raises its Defense stat.
PsychicStat20
70Aura Sphere
The user looses a blast of aura power from deep within its body. This move is certain to hit.
FightingSpec8020
79Amnesia
The user temporarily empties its mind to forget its concerns. It sharply raises the user's Sp. Def stat.
PsychicStat20
86Mist
The user cloaks its body with a white mist that prevents any of its stats from being cut for five turns.
IceStat30
93Me First
The user tries to cut ahead of the foe to steal and use the foe's intended move with greater power.
NormalStat20
100Psystrike
The user materializes an odd psychic wave to attack the target. This attack does physical damage.
PsychicSpec10010010

* a legal move, just moved to level-up · ** new to this hack

TMs & HMs (69)

#Move · where to get itTypePow
TM03Psyshock
Saffron City Gym (given)
Psychic80
TM04Calm Mind
Cerulean Cave (area 2) (on the ground)
Psychic
TM06Toxic
Fuchsia City Gym (given)
Poison
TM07Hail
Seafoam Islands B3 (on the ground)
Ice
TM08Bulk Up
Viridian City (on the ground)
Fighting
TM10Hidden Power
Route 24 (on the ground)
Normal60
TM11Sunny Day
Cerulean City (given)
Fire
TM12Taunt
Route 46 (on the ground)
Dark
TM13Ice Beam
Team Rocket Hideout (area 4) (given) · Game Corner (given)
Ice90
TM14Blizzard
Pokémon Mansion (area 4) (on the ground)
Ice110
TM15Hyper Beam
Game Corner (given)
Normal150
TM16Light Screen
Brine Road (on the ground)
Psychic
TM17Protect
Route 34 (on the ground)
Normal
TM18Rain Dance
Route 25 (on the ground)
Water
TM19Telekinesis
Route 24 (on the ground)
Psychic
TM20Safeguard
Cerulean Cave (on the ground)
Normal
TM21Frustration
Pewter Hotel (given)
Normal1
TM22Solar Beam
Celadon City Gym (given)
Grass120
TM24Thunderbolt
Vermillion City Gym (area 2) (given) · Team Rocket Hideout (area 4) (given) · Game Corner (given)
Electric90
TM25Thunder
Power Plant (area 3) (on the ground)
Electric110
TM26Earthquake
Viridian City Gym (given)
Ground100
TM27Return
Route 15 (on the ground) · Goldenrod City (on the ground)
Normal1
TM29Psychic
Saffron City (area 4) (given)
Psychic90
TM30Shadow Ball
Route 27 (on the ground)
Ghost80
TM31Brick Break
SS.Anne (on the ground)
Fighting75
TM32Double Team
Safari Zone Area 5 (on the ground)
Normal
TM33Reflect
Power Plant (area 2) (on the ground)
Psychic
TM35Flamethrower
Team Rocket Hideout (area 4) (given) · Game Corner (given)
Fire90
TM37Sandstorm
Mt. Moon (area 3) (on the ground)
Rock
TM38Fire Blast
Cinnabar Island Gym (given)
Fire110
TM39Rock Tomb
Pewter City Gym (given)
Rock60
TM40Aerial Ace
Cerulean City (area 2) (given)
Flying60
TM41Torment
Lavender Town (on the ground)
Dark
TM42Facade
Not placed in the map data — bought, or given by an event this guide can't read
Normal70
TM44Rest
Route 13 (on the ground)
Psychic
TM47Low Sweep
Rock Tunnel (on the ground)
Fighting65
TM48Round
Not placed in the map data — bought, or given by an event this guide can't read
Normal60
TM52Focus Blast
Victory Road (on the ground)
Fighting120
TM53Energy Ball
Route 18 (on the ground)
Grass90
TM55Water Pulse
Cerulean City Gym (given)
Water60
TM56Fling
Not placed in the map data — bought, or given by an event this guide can't read
Dark1
TM57Charge Beam
Power Plant (on the ground)
Electric50
TM59Incinerate
Not placed in the map data — bought, or given by an event this guide can't read
Fire60
TM61Will-O-Wisp
Pokemon Tower F6 (on the ground)
Fire
TM63Embargo
Saffron City (on the ground)
Dark
TM68Giga Impact
Celadon Sewers (area 3) (on the ground)
Normal150
TM71Stone Edge
Victory Road (area 2) (on the ground)
Rock100
TM73Thunder Wave
Vermillion City Gym (given)
Electric
TM77Psych Up
Slowpoke Well (given)
Normal
TM78Bulldoze
Route 17 (given)
Ground60
TM80Rock Slide
Rock Tunnel (on the ground) · Boon Island (on the ground)
Rock75
TM84Poison Jab
Rock Tunnel (area 2) (on the ground)
Poison80
TM85Dream Eater
Berry Forest (area 2) (on the ground)
Psychic100
TM86Grass Knot
Kindle Road (on the ground)
Grass1
TM87Swagger
Nicknaming Club (given)
Normal
TM88Sleep Talk
Route 35 (on the ground)
Normal
TM90Substitute
Celadon City (given)
Normal
TM92Trick Room
new 5F (on the ground)
Psychic
TM94Rock Smash
Route 3 (given) · Pinkan Island (on the ground)
Fighting40
TM104Recover
Cinnabar Hotel (given)
Normal
TM109Brutal Swing
Not placed in the map data — bought, or given by an event this guide can't read
Dark60
TM112Focus Punch
Not placed in the map data — bought, or given by an event this guide can't read
Fighting150
TM115Power-Up Punch
Not placed in the map data — bought, or given by an event this guide can't read
Fighting40
TM116Shock Wave
Not placed in the map data — bought, or given by an event this guide can't read
Electric60
HM04Strength
Route 12 (given) · Fuchsia City (area 2) (given) · Pinkan Forest (on the ground)
Normal80
HM06Dive
Azalea Town (area 3) (given)
Water80
HM07Teleport
Vermillion City (given)
Psychic
HM08Flash
Not placed in the map data — bought, or given by an event this guide can't read
Normal
HM10Rock Climb
Mt. Silver (area 4) (given)
Normal90

Open in the interactive guide