Elekid in Pokémon Infinite Fusion
#239 · Electric · see locations below
Electric
Abilities
Static, Vital Spirit (hidden)
Base stats
Compared with the official games
Its stats, type and abilities match the official games — this hack leaves them alone. Its level-up moves and TM list may still differ; those are listed above.
Other changes in this hack
- Egg moves: Barrier, Cross Chop, Dynamic Punch, Feint, Fire Punch, Focus Punch, Hammer Arm, Ice Punch, Karate Chop, Meditate, Rolling Kick
- Evolves into: Electabuzz (Level 21)
Where to find Elekid
| Area | Method | Level | |
|---|---|---|---|
| Viridian River | Grass (Day) (Remix) | 25-35 | |
| Viridian River | Grass (Morning) (Remix) | 25-35 | 5% rare |
| Route 3 | Grass (Day) (Remix) | 3-9 | |
| Route 3 | Grass (Morning) (Remix) | 3-8 | |
| Route 3 | Grass (Night) (Remix) | 3-8 | |
| Power Plant | Cave (Remix) | 10-15 | |
| Power Plant (area 2) | Cave (Remix) | 32-37 |
Level-up moves
| Lv | Move | Type | Cat | Pow | Acc | PP |
|---|---|---|---|---|---|---|
| 1 | Leer The user gains an intimidating leer with sharp eyes. The target's Defense stat is reduced. | Normal | Stat | — | 100 | 30 |
| 1 | Quick Attack The user lunges at the target at a speed that makes it almost invisible. It is sure to strike first. | Normal | Phys | 40 | 100 | 30 |
| 5 | Thunder Shock A jolt of electricity is hurled at the foe to inflict damage. It may also leave the target with paralysis. | Electric | Spec | 40 | 100 | 30 |
| 8 | Low Kick A powerful low kick that makes the foe fall over. It inflicts greater damage on heavier foes. | Fighting | Phys | 1 | 100 | 20 |
| 12 | Swift Star-shaped rays are shot at the opposing team. This attack never misses. | Normal | Spec | 60 | — | 20 |
| 15 | Shock Wave The user strikes the target with a quick jolt of electricity. This attack cannot be evaded. | Electric | Spec | 60 | — | 20 |
| 19 | Thunder Wave A weak electric charge is launched at the target. It causes paralysis if it hits. | Electric | Stat | — | 90 | 20 |
| 22 | Electro Ball The user hurls an electric orb at the foe. It does more damage the faster the user is. | Electric | Spec | 1 | 100 | 10 |
| 26 | Light Screen A wondrous wall of light is put up to suppress damage from special attacks for five turns. | Psychic | Stat | — | — | 30 |
| 29 | Thunder Punch The target is punched with an electrified fist. It may also leave the target with paralysis. | Electric | Phys | 75 | 100 | 15 |
| 33 | Discharge A flare of electricity is loosed to strike the area around the user. It may also cause paralysis. | Electric | Spec | 80 | 100 | 15 |
| 36 | Screech An earsplitting screech harshly reduces the target's Defense stat. | Normal | Stat | — | 85 | 40 |
| 40 | Thunderbolt A strong electric blast is loosed at the target. It may also leave the target with paralysis. | Electric | Spec | 90 | 100 | 15 |
| 43 | Thunder A wicked thunderbolt is dropped on the foe to inflict damage. It may also leave the target paralyzed. | Electric | Spec | 110 | 70 | 10 |
* a legal move, just moved to level-up · ** new to this hack
TMs & HMs (30)
| # | Move · where to get it | Type | Pow |
|---|---|---|---|
| TM06 | Toxic Fuchsia City Gym (given) | Poison | — |
| TM10 | Hidden Power Route 24 (on the ground) | Normal | 60 |
| TM16 | Light Screen Brine Road (on the ground) | Psychic | — |
| TM17 | Protect Route 34 (on the ground) | Normal | — |
| TM18 | Rain Dance Route 25 (on the ground) | Water | — |
| TM21 | Frustration Pewter Hotel (given) | Normal | 1 |
| TM24 | Thunderbolt Vermillion City Gym (area 2) (given) · Team Rocket Hideout (area 4) (given) · Game Corner (given) | Electric | 90 |
| TM25 | Thunder Power Plant (area 3) (on the ground) | Electric | 110 |
| TM27 | Return Route 15 (on the ground) · Goldenrod City (on the ground) | Normal | 1 |
| TM29 | Psychic Saffron City (area 4) (given) | Psychic | 90 |
| TM31 | Brick Break SS.Anne (on the ground) | Fighting | 75 |
| TM32 | Double Team Safari Zone Area 5 (on the ground) | Normal | — |
| TM42 | Facade Not placed in the map data — bought, or given by an event this guide can't read | Normal | 70 |
| TM44 | Rest Route 13 (on the ground) | Psychic | — |
| TM45 | Attract Not placed in the map data — bought, or given by an event this guide can't read | Normal | — |
| TM46 | Thief Mt. Moon B2F (on the ground) | Dark | 60 |
| TM48 | Round Not placed in the map data — bought, or given by an event this guide can't read | Normal | 60 |
| TM56 | Fling Not placed in the map data — bought, or given by an event this guide can't read | Dark | 1 |
| TM57 | Charge Beam Power Plant (on the ground) | Electric | 50 |
| TM72 | Volt Switch Vermillion Hotel (given) | Electric | 70 |
| TM73 | Thunder Wave Vermillion City Gym (given) | Electric | — |
| TM87 | Swagger Nicknaming Club (given) | Normal | — |
| TM88 | Sleep Talk Route 35 (on the ground) | Normal | — |
| TM90 | Substitute Celadon City (given) | Normal | — |
| TM93 | Wild Charge Route 10 (on the ground) | Electric | 90 |
| TM94 | Rock Smash Route 3 (given) · Pinkan Island (on the ground) | Fighting | 40 |
| TM112 | Focus Punch Not placed in the map data — bought, or given by an event this guide can't read | Fighting | 150 |
| TM115 | Power-Up Punch Not placed in the map data — bought, or given by an event this guide can't read | Fighting | 40 |
| TM116 | Shock Wave Not placed in the map data — bought, or given by an event this guide can't read | Electric | 60 |
| HM08 | Flash Not placed in the map data — bought, or given by an event this guide can't read | Normal | — |