Rotom (Heat) in Inclement Emerald
Electric / Fire — where to catch it, what it learns, and how it differs from the official games.
Compared with the official games
Against the base species it is built from:
- Stats Attack 50 → 65, Defense 77 → 107, Sp. Atk 95 → 105, Sp. Def 77 → 107, Speed 91 → 86 (total 440 → 520)
- Type Electric / Ghost → Electric / Fire
Compared against present-day official data. The Fairy type and hidden abilities arrived after Pokémon Emerald, so a difference here can belong to the series rather than to this hack.
Other changes in this hack
- Move tutors: Shock Wave, Swift, Snatch, Mimic, Mud-Slap, Ominous Wind, Signal Beam, Defog, Pain Split, Uproar, Psych Up, Electroweb, Swagger, Trick, Foul Play, Double-Edge, Nasty Plot, Stored Power, Hex, Electric Terrain, Aurora Beam, Rising Voltage, Poltergeist
Rotom (Heat) in other guides
The same Pokémon, as 6 other hacks change it:
Where to find Rotom (Heat)
Not found in the wild — evolve or trade for it.
Level-up moves
| Lv | Move | Type | Cat | Pow | Acc | PP |
|---|---|---|---|---|---|---|
| 1 | Astonish An attack that may shock the foe into flinching. | Ghost | Phys | 30 | 100 | 15 |
| 1 | Double Team Creates illusory copies to raise evasiveness. | Normal | Stat | — | — | 15 |
| 5 | Thunder Shock An electrical attack that may paralyze the foe. | Electric | Spec | 40 | 100 | 30 |
| 10 | Confuse Ray A sinister ray that confuses the foe. | Ghost | Stat | — | 100 | 10 |
| 15 | Charge Charges power to boost the electric move used next. | Electric | Stat | — | 100 | 20 |
| 20 | Electro Ball Hurls an orb that does more damage to slower foes. | Electric | Spec | 1 | 100 | 10 |
| 25 | Thunder Wave A weak jolt of electricity that paralyzes the foe. | Electric | Stat | — | 90 | 20 |
| 30 | Ominous Wind A repulsive attack that may raise all stats. | Ghost | Spec | 60 | 100 | 5 |
| 35 | Hex Does double damage if the foe has a status problem. | Ghost | Spec | 65 | 100 | 10 |
| 40 | Substitute Creates a decoy using 1/4 of the user's maximum HP. | Normal | Stat | — | — | 10 |
| 45 | Trick Tricks the foe into trading held items. | Psychic | Stat | — | 100 | 10 |
| 50 | Discharge Zaps the foes with electri- city. May paralyze them. | Electric | Spec | 80 | 100 | 15 |
| 55 | Uproar Causes an uproar for 2 to 5 turns and prevents sleep. | Normal | Spec | 90 | 100 | 10 |
* a legal move, just moved to level-up · ** new to this hack
TMs & HMs (21)
| # | Move · where to get it | Type | Pow |
|---|---|---|---|
| TM06 | Toxic Not placed on any map — the source doesn't say where this one comes from | Poison | — |
| TM10 | Hidden Power Fortree City — House 2 | Normal | 60 |
| TM11 | Sunny Day Not placed on any map — the source doesn't say where this one comes from | Fire | — |
| TM16 | Light Screen Lilycove City — Department Store 4F | Psychic | — |
| TM17 | Protect Lilycove City — Department Store 4F | Normal | — |
| TM18 | Rain Dance Not placed on any map — the source doesn't say where this one comes from | Water | — |
| TM21 | Frustration Not placed on any map — the source doesn't say where this one comes from | Normal | 1 |
| TM24 | Thunderbolt Mauville City | Electric | 90 |
| TM25 | Thunder Lilycove City — Department Store 4F | Electric | 110 |
| TM27 | Return Fallarbor Town — Cozmo's House | Normal | 1 |
| TM30 | Shadow Ball Not placed on any map — the source doesn't say where this one comes from | Ghost | 80 |
| TM32 | Double Team Route 113 | Normal | — |
| TM33 | Reflect Lilycove City — Department Store 4F | Psychic | — |
| TM42 | Facade Petalburg City Gym | Normal | 70 |
| TM43 | Secret Power Not placed on any map — the source doesn't say where this one comes from | Normal | 70 |
| TM44 | Rest Lilycove City — House 2 | Psychic | — |
| TM45 | Attract Verdanturf Town — Battle Tent Lobby | Normal | — |
| TM46 | Thief Slateport City — Oceanic Museum 1F | Dark | 60 |
| TM49 | Sleep Talk Fortree City — House 2 | Normal | — |
| TM57 | Charge Beam Slateport City | Electric | 50 |
| TM58 | Endure Slateport City — Pokemon Fan Club | Normal | — |