Castform (Rainy) in Inclement Emerald
Water — where to catch it, what it learns, and how it differs from the official games.
Compared with the official games
Against the base species it is built from:
- Type Normal → Water
Compared against present-day official data. The Fairy type and hidden abilities arrived after Pokémon Emerald, so a difference here can belong to the series rather than to this hack.
Other changes in this hack
- Egg moves: Future Sight, Lucky Chant, Disable, Amnesia, Clear Smog, Reflect Type, Guard Swap, Cosmic Power
- Move tutors: Shock Wave, Swift, Mimic, Ominous Wind, Defog, Psych Up, Icy Wind, Tailwind, Body Slam, Swagger, Last Resort, Double-Edge, Hurricane, Hydro Pump, Nasty Plot, Weather Ball, Hex, Defense Curl
Castform (Rainy) in other guides
The same Pokémon, as 3 other hacks change it:
Where to find Castform (Rainy)
Not found in the wild — evolve or trade for it.
Level-up moves
| Lv | Move | Type | Cat | Pow | Acc | PP |
|---|---|---|---|---|---|---|
| 1 | Tackle Charges the foe with a full- body tackle. | Normal | Phys | 40 | 100 | 35 |
| 10 | Ember A weak fire attack that may inflict a burn. | Fire | Spec | 40 | 100 | 25 |
| 10 | Powder Snow Blasts the foe with a snowy gust. May cause freezing. | Ice | Spec | 40 | 100 | 25 |
| 10 | Water Gun Squirts water to attack the foe. | Water | Spec | 40 | 100 | 25 |
| 15 | Headbutt A ramming attack that may cause flinching. | Normal | Phys | 70 | 100 | 15 |
| 20 | Hail Summons a hailstorm that strikes every turn. | Ice | Stat | — | — | 10 |
| 20 | Rain Dance Boosts the power of Water- type moves for 5 turns. | Water | Stat | — | — | 5 |
| 20 | Sunny Day Boosts the power of Fire- type moves for 5 turns. | Fire | Stat | — | — | 5 |
| 25 | Weather Ball The move's type and power change with the weather. | Normal | Spec | 50 | 100 | 10 |
| 35 | Blizzard Hits the foe with an icy storm that may freeze it. | Ice | Spec | 110 | 70 | 5 |
| 35 | Fire Blast Incinerates everything it strikes. May cause a burn. | Fire | Spec | 110 | 85 | 5 |
| 35 | Hydro Pump Blasts water at high power to strike the foe. | Water | Spec | 110 | 80 | 5 |
| 45 | Hurricane Traps the foe in a fierce wind. May cause confusion. | Flying | Spec | 110 | 70 | 10 |
* a legal move, just moved to level-up · ** new to this hack
TMs & HMs (26)
| # | Move · where to get it | Type | Pow |
|---|---|---|---|
| TM03 | Water Pulse Not placed on any map — the source doesn't say where this one comes from | Water | 60 |
| TM06 | Toxic Not placed on any map — the source doesn't say where this one comes from | Poison | — |
| TM07 | Hail Not placed on any map — the source doesn't say where this one comes from | Ice | — |
| TM10 | Hidden Power Fortree City — House 2 | Normal | 60 |
| TM11 | Sunny Day Not placed on any map — the source doesn't say where this one comes from | Fire | — |
| TM13 | Ice Beam Not placed on any map — the source doesn't say where this one comes from | Ice | 90 |
| TM14 | Blizzard Lilycove City — Department Store 4F | Ice | 110 |
| TM17 | Protect Lilycove City — Department Store 4F | Normal | — |
| TM18 | Rain Dance Not placed on any map — the source doesn't say where this one comes from | Water | — |
| TM21 | Frustration Not placed on any map — the source doesn't say where this one comes from | Normal | 1 |
| TM22 | Solar Beam Not placed on any map — the source doesn't say where this one comes from | Grass | 120 |
| TM24 | Thunderbolt Mauville City | Electric | 90 |
| TM25 | Thunder Lilycove City — Department Store 4F | Electric | 110 |
| TM27 | Return Fallarbor Town — Cozmo's House | Normal | 1 |
| TM32 | Double Team Route 113 | Normal | — |
| TM35 | Flamethrower Not placed on any map — the source doesn't say where this one comes from | Fire | 90 |
| TM37 | Sandstorm Not placed on any map — the source doesn't say where this one comes from | Rock | — |
| TM38 | Fire Blast Lilycove City — Department Store 4F | Fire | 110 |
| TM42 | Facade Petalburg City Gym | Normal | 70 |
| TM43 | Secret Power Not placed on any map — the source doesn't say where this one comes from | Normal | 70 |
| TM44 | Rest Lilycove City — House 2 | Psychic | — |
| TM45 | Attract Verdanturf Town — Battle Tent Lobby | Normal | — |
| TM46 | Thief Slateport City — Oceanic Museum 1F | Dark | 60 |
| TM49 | Sleep Talk Fortree City — House 2 | Normal | — |
| TM53 | Energy Ball Not placed on any map — the source doesn't say where this one comes from | Grass | 90 |
| TM55 | Scald Sootopolis City Gym — Gym 1F | Water | 80 |