Banette (Mega) in Inclement Emerald
Ghost — where to catch it, what it learns, and how it differs from the official games.
Compared with the official games
Against the base species it is built from:
- Stats Attack 115 → 165, Defense 65 → 75, Sp. Atk 83 → 93, Sp. Def 63 → 83, Speed 65 → 75 (total 455 → 555)
- Abilities gains Prankster and loses Insomnia, Frisk, Cursed Body
Compared against present-day official data. The Fairy type and hidden abilities arrived after Pokémon Emerald, so a difference here can belong to the series rather than to this hack.
Other changes in this hack
- Move tutors: Covet, Shock Wave, Snatch, Mimic, Mud-Slap, Metronome, Ominous Wind, Magic Coat, Pain Split, Psych Up, Icy Wind, Body Slam, Swagger, Role Play, Trick, Foul Play, Double-Edge, Knock Off, Gunk Shot, Throat Chop, Play Rough, Nasty Plot, Revenge, Hex, Phantom Force, Poltergeist, Infestation
In the Rebalanced version
Everything above is the Standard version. In Rebalanced, its types are Ghost / Normal; abilities are Prankster; base stats are 64 / 165 / 95 / 75 / 83 / 103.
Banette (Mega) in other guides
The same Pokémon, as 4 other hacks change it:
Where to find Banette (Mega)
Not found in the wild — evolve or trade for it.
Level-up moves
| Lv | Move | Type | Cat | Pow | Acc | PP |
|---|---|---|---|---|---|---|
| 1 | Knock Off Knocks down the foe's held item to prevent its use. | Dark | Phys | 65 | 100 | 20 |
| 1 | Night Shade Inflicts damage identical to the user's level. | Ghost | Spec | 1 | 100 | 15 |
| 1 | Screech Emits a screech to sharply reduce the foe's Defense. | Normal | Stat | — | 85 | 40 |
| 1 | Spite Spitefully cuts the PP of the foe's last move. | Ghost | Stat | — | 100 | 10 |
| 13 | Shadow Sneak Extends the user's shadow to strike first. | Ghost | Phys | 40 | 100 | 30 |
| 15 | Headbutt A ramming attack that may cause flinching. | Normal | Phys | 70 | 100 | 15 |
| 16 | Will-O-Wisp Inflicts a burn on the foe with intense fire. | Fire | Stat | — | 85 | 15 |
| 19 | Feint Attack Draws the foe close, then strikes without fail. | Dark | Phys | 60 | — | 20 |
| 22 | Hex Does double damage if the foe has a status problem. | Ghost | Spec | 65 | 100 | 10 |
| 26 | Curse A move that functions differently for GHOSTS. | Ghost | Stat | — | — | 10 |
| 30 | Shadow Ball Hurls a black blob that may lower the foe's Sp. Def. | Ghost | Spec | 80 | 100 | 15 |
| 34 | Embargo Prevents the foe from using any items. | Dark | Stat | — | 100 | 15 |
| 40 | Sucker Punch Strikes first if the foe is preparing an attack. | Dark | Phys | 70 | 100 | 5 |
| 46 | Snatch Steals the effects of the move the target uses next. | Dark | Stat | — | 100 | 10 |
| 52 | Grudge If the user faints, deletes all PP of foe's last move. | Ghost | Stat | — | 100 | 5 |
| 58 | Trick Tricks the foe into trading held items. | Psychic | Stat | — | 100 | 10 |
| 61 | Double-Edge A life-risking tackle that also hurts the user. | Normal | Phys | 120 | 100 | 15 |
| 64 | Phantom Force Vanishes on the first turn then strikes the next turn. | Ghost | Phys | 90 | 100 | 10 |
| 70 | Cotton Guard Wraps its body in cotton. Drastically raises Defense. | Grass | Stat | — | — | 10 |
* a legal move, just moved to level-up · ** new to this hack
TMs & HMs (25)
| # | Move · where to get it | Type | Pow |
|---|---|---|---|
| TM04 | Calm Mind Mossdeep City Gym | Psychic | — |
| TM06 | Toxic Not placed on any map — the source doesn't say where this one comes from | Poison | — |
| TM10 | Hidden Power Fortree City — House 2 | Normal | 60 |
| TM11 | Sunny Day Not placed on any map — the source doesn't say where this one comes from | Fire | — |
| TM12 | Taunt Route 110 — Trick House End | Dark | — |
| TM15 | Hyper Beam Lilycove City — Department Store 4F | Normal | 150 |
| TM17 | Protect Lilycove City — Department Store 4F | Normal | — |
| TM18 | Rain Dance Not placed on any map — the source doesn't say where this one comes from | Water | — |
| TM21 | Frustration Not placed on any map — the source doesn't say where this one comes from | Normal | 1 |
| TM24 | Thunderbolt Mauville City | Electric | 90 |
| TM25 | Thunder Lilycove City — Department Store 4F | Electric | 110 |
| TM27 | Return Fallarbor Town — Cozmo's House | Normal | 1 |
| TM29 | Psychic Not placed on any map — the source doesn't say where this one comes from | Psychic | 90 |
| TM30 | Shadow Ball Not placed on any map — the source doesn't say where this one comes from | Ghost | 80 |
| TM32 | Double Team Route 113 | Normal | — |
| TM41 | Torment Slateport City — Battle Tent Lobby | Dark | — |
| TM42 | Facade Petalburg City Gym | Normal | 70 |
| TM43 | Secret Power Not placed on any map — the source doesn't say where this one comes from | Normal | 70 |
| TM44 | Rest Lilycove City — House 2 | Psychic | — |
| TM45 | Attract Verdanturf Town — Battle Tent Lobby | Normal | — |
| TM46 | Thief Slateport City — Oceanic Museum 1F | Dark | 60 |
| TM48 | Skill Swap Not placed on any map — the source doesn't say where this one comes from | Psychic | — |
| TM49 | Sleep Talk Fortree City — House 2 | Normal | — |
| TM57 | Charge Beam Slateport City | Electric | 50 |
| TM58 | Endure Slateport City — Pokemon Fan Club | Normal | — |