Level-up moves 16
| Lv | Move | Type | Cat | Pow | Acc | PP |
|---|---|---|---|---|---|---|
| 1 | Dragon Breath Strikes the foe with a blast of breath. May paralyze. | Dragon | Spec | 60 | 100 | 20 |
| 1 | Electric Terrain Electrifies the ground for 5 turns. Prevents sleep. | Electric | Stat | — | — | 10 |
| 1 | Thunder Shock An electrical attack that may paralyze the foe. | Electric | Spec | 40 | 100 | 30 |
| 7 | Shock Wave A fast and unavoidable electric attack. | Electric | Spec | 60 | — | 20 |
| 14 | Charge Charges power to boost the Electric move used next. | Electric | Stat | — | — | 20 |
| 21 | Parabolic Charge Damages adjacent Pokémon and heals up by half of it. | Electric | Spec | 65 | 100 | 20 |
| 28 | Discharge Zaps all other Pokémon with electricity. May paralyze. | Electric | Spec | 80 | 100 | 15 |
| 35 | Agility Relaxes the body to sharply boost Speed. | Psychic | Stat | — | — | 30 |
| 42 | Dragon Pulse Generates a shock wave to damage the foe. | Dragon | Spec | 85 | 100 | 10 |
| 56 | Electro Drift Futuristic electricity. It's stronger if super effective. | Electric | Spec | 100 | 100 | 5 |
| 63 | Metal Sound Emits a horrible screech that sharply lowers Sp. Def. | Steel | Stat | — | 85 | 40 |
| 70 | Mirror Coat Counters the foe's special attack at double the power. | Psychic | Spec | 1 | 100 | 20 |
| 77 | Outrage A rampage of 2 to 3 turns that confuses the user. | Dragon | Phys | 120 | 100 | 10 |
| 84 | Thunder A lightning attack that may cause paralysis. | Electric | Spec | 110 | 70 | 10 |
| 91 | Overheat Allows a full-power attack, but sharply lowers Sp. Atk. | Fire | Spec | 130 | 90 | 5 |
| 98 | Hyper Beam | Normal | Spec | 150 | 90 | 5 |
* a legal move, just moved to level-up · ** new to this game
TMs & HMs 29
| # | Move · where to get it | Type | Pow |
|---|---|---|---|
| TM02 | Dragon Claw Route 27 | Dragon | 80 |
| TM04 | Calm Mind Goldenrod City | Psychic | — |
| TM10 | Hidden Power Lake of Rage | Normal | 60 |
| TM12 | Taunt Burned Tower | Dark | — |
| TM15 | Hyper Beam Goldenrod City | Normal | 150 |
| TM16 | Light Screen Goldenrod City | Psychic | — |
| TM17 | Protect Goldenrod City | Normal | — |
| TM21 | Frustration Celadon City | Normal | 1 |
| TM22 | Solar Beam Goldenrod City | Grass | 120 |
| TM24 | Thunderbolt Goldenrod City | Electric | 90 |
| TM25 | Thunder Goldenrod City | Electric | 110 |
| TM27 | Return Goldenrod City | Normal | 1 |
| TM33 | Reflect Goldenrod City | Psychic | — |
| TM34 | Shock Wave Vermilion City Gym | Electric | 60 |
| TM42 | Facade Route 15 | Normal | 70 |
| TM43 | Secret Power Lake of Rage | Normal | 70 |
| TM44 | Rest Goldenrod City | Psychic | — |
| TM50 | Overheat Seafoam Islands Gym | Fire | 130 |
| TM57 | Charge Beam Olivine City | Electric | 50 |
| TM58 | Endure Celadon City | Normal | — |
| TM59 | Dragon Pulse Dragon's Den | Dragon | 85 |
| TM68 | Giga Impact Celadon City | Normal | 150 |
| TM73 | Thunder Wave Route 14 | Electric | — |
| TM75 | Swords Dance Goldenrod City | Normal | — |
| TM82 | Sleep Talk Celadon City | Normal | — |
| TM83 | Natural Gift Goldenrod City | Normal | 1 |
| TM89 | U-turn Azalea Town Gym | Bug | 70 |
| TM90 | Substitute Goldenrod City | Normal | — |
| TM91 | Flash Cannon Route 9 | Steel | 80 |
Where to find Miraidon
Not found in the wild — evolve or trade for it.
Other changes in this game
- Move tutors: Endure, Sleep Talk, Substitute, Swords Dance, Thunder Wave, Acrobatics, Body Slam, Dazzling Gleam, Dragon Tail, Mimic, Snarl, Volt Switch, Wild Charge