Trapinch in Fire Red Omega
#328 · Ground · Route 11, Safari Zone (east)
Ground
Abilities
Hyper Cutter, Arena Trap
Base stats
Compared with the official games
- Abilities loses Sheer Force
Compared against present-day official data. The Fairy type and hidden abilities arrived after Pokémon FireRed, so a difference here can belong to the series rather than to this hack.
Where to find Trapinch
| Area | Method | Level | |
|---|---|---|---|
| Route 11 | Grass | — | |
| Safari Zone | Grass | — |
Level-up moves
| Lv | Move | Type | Cat | Pow | Acc | PP |
|---|---|---|---|---|---|---|
| 1 | Bite Has a chance to make the target flinch. | Dark | Spec | 60 | 100 | 25 |
| 9 | Sand Attack Lowers the target’s accuracy by one stage. | Ground | Stat | — | 100 | 15 |
| 17 | Feint Attack Never misses. | Dark | Spec | 60 | — | 20 |
| 25 | Sand Tomb Prevents the target from fleeing and inflicts damage for 2-5 turns. | Ground | Phys | 15 | 70 | 15 |
| 33 | Crunch Has a chance to lower the target’s Defense by one stage. | Dark | Spec | 80 | 100 | 15 |
| 41 | Dig User digs underground, dodging all attacks, and hits next turn. | Ground | Phys | 80 | 100 | 10 |
| 49 | Sandstorm Changes the weather to a sandstorm for five turns. | Rock | Stat | — | — | 10 |
| 57 | Hyper Beam User foregoes its next turn to recharge. | Normal | Phys | 150 | 65 | 5 |
* a legal move, just moved to level-up · ** new to this hack
TMs & HMs (20)
| # | Move · where to get it | Type | Pow |
|---|---|---|---|
| TM06 | Toxic Unchanged from FireRed | Poison | — |
| TM10 | Hidden Power Unchanged from FireRed | Normal | 1 |
| TM11 | Sunny Day Unchanged from FireRed | Fire | — |
| TM15 | Hyper Beam Unchanged from FireRed | Normal | 150 |
| TM17 | Protect Unchanged from FireRed | Normal | — |
| TM19 | Giga Drain Unchanged from FireRed | Grass | 60 |
| TM21 | Frustration Unchanged from FireRed | Normal | — |
| TM22 | Solar Beam Unchanged from FireRed | Grass | 120 |
| TM26 | Earthquake Unchanged from FireRed | Ground | 100 |
| TM27 | Return Unchanged from FireRed | Normal | — |
| TM28 | Dig Unchanged from FireRed | Ground | 80 |
| TM32 | Double Team Unchanged from FireRed | Normal | — |
| TM37 | Sandstorm Unchanged from FireRed | Rock | — |
| TM39 | Rock Tomb Unchanged from FireRed | Rock | 50 |
| TM42 | Facade Unchanged from FireRed | Normal | 70 |
| TM43 | Secret Power Unchanged from FireRed | Normal | 70 |
| TM44 | Rest Unchanged from FireRed | Psychic | — |
| TM45 | Attract Unchanged from FireRed | Normal | — |
| HM04 | Strength Unchanged from FireRed | Normal | 80 |
| HM06 | Rock Smash Unchanged from FireRed | Fighting | 20 |