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Spheal

Spheal in Fire Red Omega

#363 · Ice / Water · Rock Tunnel (B1), Seafoam Islands (all floors, Surf), Icefall Cave (F1 rooms 1, 3)

IceWater

Abilities

Thick Fat, Ice Body

Base stats

HP70
Attack40
Defense50
Sp. Attack55
Sp. Defense50
Speed25
Total290

Compared with the official games

  • Abilities loses Oblivious

Compared against present-day official data. The Fairy type and hidden abilities arrived after Pokémon FireRed, so a difference here can belong to the series rather than to this hack.

Where to find Spheal

AreaMethodLevel
Rock TunnelGrass
Seafoam IslandsGrass
Seafoam IslandsSurf
Icefall CaveGrass

Level-up moves

LvMoveTypeCatPowAccPP
1Defense Curl
Raises user’s Defense by one stage.
NormalStat40
1Growl
Lowers the target’s Attack by one stage.
NormalStat10040
1Powder Snow
Has a chance to freeze the target.
IceSpec4010025
1Water Gun
Inflicts regular damage with no additional effect.
WaterSpec4010025
7Encore
Forces the target to repeat its last used move every turn for 2 to 6 turns.
NormalStat1005
13Ice Ball
Power doubles every turn this move is used in succession after the first, resetting after five turns.
IceSpec309020
19Body Slam
Has a chance to paralyze the target.
NormalPhys8510015
25Aurora Beam
Has a chance to lower the target’s Attack by one stage.
IceSpec6510020
31Hail
Changes the weather to a hailstorm for five turns.
IceStat10
37Rest
User sleeps for two turns, completely healing itself.
PsychicStat5
37Snore
Has a chance to make the target flinch. Only works if the user is sleeping.
NormalPhys4010015
43Blizzard
Has a chance to freeze the target.
IceSpec120705
49Sheer Cold
Causes a one-hit KO.
IceSpec305

* a legal move, just moved to level-up · ** new to this hack

TMs & HMs (23)

#Move · where to get itTypePow
TM03Water Pulse
Unchanged from FireRed
Water60
TM06Toxic
Unchanged from FireRed
Poison
TM07Hail
Unchanged from FireRed
Ice
TM10Hidden Power
Unchanged from FireRed
Normal1
TM13Ice Beam
Unchanged from FireRed
Ice95
TM14Blizzard
Unchanged from FireRed
Ice120
TM17Protect
Unchanged from FireRed
Normal
TM18Rain Dance
Unchanged from FireRed
Water
TM21Frustration
Unchanged from FireRed
Normal
TM23Iron Tail
Unchanged from FireRed
Steel100
TM26Earthquake
Unchanged from FireRed
Ground100
TM27Return
Unchanged from FireRed
Normal
TM32Double Team
Unchanged from FireRed
Normal
TM39Rock Tomb
Unchanged from FireRed
Rock50
TM42Facade
Unchanged from FireRed
Normal70
TM43Secret Power
Unchanged from FireRed
Normal70
TM44Rest
Unchanged from FireRed
Psychic
TM45Attract
Unchanged from FireRed
Normal
HM03Surf
Unchanged from FireRed
Water95
HM04Strength
Unchanged from FireRed
Normal80
HM06Rock Smash
Unchanged from FireRed
Fighting20
HM07Waterfall
Unchanged from FireRed
Water80
HM08Dive
Unchanged from FireRed
Water60

Open in the interactive guide