Shuppet in Fire Red Omega
#353 · Ghost · Pokemon Tower (F3-F7), Pokemon Mansion (F1), Lost Cave (rooms 1, 2, 3, 10)
Ghost
Abilities
Insomnia, Frisk
Base stats
Compared with the official games
- Abilities loses Cursed Body
Compared against present-day official data. The Fairy type and hidden abilities arrived after Pokémon FireRed, so a difference here can belong to the series rather than to this hack.
Where to find Shuppet
| Area | Method | Level | |
|---|---|---|---|
| Pokémon Tower | Grass | — | |
| Pokémon Mansion | Grass | — | |
| Lost Cave | Grass | — |
Level-up moves
| Lv | Move | Type | Cat | Pow | Acc | PP |
|---|---|---|---|---|---|---|
| 1 | Knock Off Target drops its held item. | Dark | Spec | 20 | 100 | 20 |
| 8 | Screech Lowers the target’s Defense by two stages. | Normal | Stat | — | 85 | 40 |
| 13 | Night Shade Inflicts damage equal to the user’s level. | Ghost | Phys | — | 100 | 15 |
| 20 | Curse Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense. | ??? | Stat | — | — | 10 |
| 25 | Spite Lowers the PP of the target’s last used move by 4. | Ghost | Stat | — | 100 | 10 |
| 32 | Will-O-Wisp Burns the target. | Fire | Stat | — | 75 | 15 |
| 37 | Feint Attack Never misses. | Dark | Spec | 60 | — | 20 |
| 44 | Shadow Ball Has a chance to lower the target’s Special Defense by one stage. | Ghost | Phys | 80 | 100 | 15 |
| 49 | Snatch Steals the target’s move, if it’s self-targeted. | Dark | Stat | — | — | 10 |
| 56 | Grudge If the user faints this turn, the PP of the move that fainted it drops to 0. | Ghost | Stat | — | — | 5 |
* a legal move, just moved to level-up · ** new to this hack
TMs & HMs (24)
| # | Move · where to get it | Type | Pow |
|---|---|---|---|
| TM04 | Calm Mind Unchanged from FireRed | Psychic | — |
| TM06 | Toxic Unchanged from FireRed | Poison | — |
| TM10 | Hidden Power Unchanged from FireRed | Normal | 1 |
| TM11 | Sunny Day Unchanged from FireRed | Fire | — |
| TM12 | Taunt Unchanged from FireRed | Dark | — |
| TM17 | Protect Unchanged from FireRed | Normal | — |
| TM18 | Rain Dance Unchanged from FireRed | Water | — |
| TM21 | Frustration Unchanged from FireRed | Normal | — |
| TM24 | Thunderbolt Unchanged from FireRed | Electric | 95 |
| TM25 | Thunder Unchanged from FireRed | Electric | 120 |
| TM27 | Return Unchanged from FireRed | Normal | — |
| TM29 | Psychic Unchanged from FireRed | Psychic | 90 |
| TM30 | Shadow Ball Unchanged from FireRed | Ghost | 80 |
| TM32 | Double Team Unchanged from FireRed | Normal | — |
| TM34 | Shock Wave Unchanged from FireRed | Electric | 60 |
| TM41 | Torment Unchanged from FireRed | Dark | — |
| TM42 | Facade Unchanged from FireRed | Normal | 70 |
| TM43 | Secret Power Unchanged from FireRed | Normal | 70 |
| TM44 | Rest Unchanged from FireRed | Psychic | — |
| TM45 | Attract Unchanged from FireRed | Normal | — |
| TM46 | Thief Unchanged from FireRed | Dark | 40 |
| TM48 | Skill Swap Unchanged from FireRed | Psychic | — |
| TM49 | Snatch Unchanged from FireRed | Dark | — |
| HM05 | Flash Unchanged from FireRed | Normal | — |