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Sentret

Sentret in Fire Red Omega

#161 · Normal · Routes 1, 22, 2, Kindle Road, Five Isle Meadow, Canyon Entrance

Normal

Abilities

Run Away, Keen Eye

Base stats

HP35
Attack46
Defense34
Sp. Attack35
Sp. Defense45
Speed20
Total215

Compared with the official games

  • Abilities loses Frisk

Compared against present-day official data. The Fairy type and hidden abilities arrived after Pokémon FireRed, so a difference here can belong to the series rather than to this hack.

Where to find Sentret

AreaMethodLevel
Route 1Grass
Route 22Grass
Route 2Grass
Kindle RoadGrass
Five Isle MeadowGrass
Canyon EntranceGrass

Level-up moves

LvMoveTypeCatPowAccPP
1Scratch
Inflicts regular damage with no additional effect.
NormalPhys4010035
4Defense Curl
Raises user’s Defense by one stage.
NormalStat40
7Quick Attack
Inflicts regular damage with no additional effect.
NormalPhys4010030
12Fury Swipes
Hits 2-5 times in one turn.
NormalPhys188015
17Helping Hand
Ally’s next move inflicts half more damage.
NormalStat20
24Slam
Inflicts regular damage with no additional effect.
NormalPhys807520
31Follow Me
Redirects the target’s single-target effects to the user for this turn.
NormalStat20
40Rest
User sleeps for two turns, completely healing itself.
PsychicStat5
49Amnesia
Raises the user’s Special Defense by two stages.
PsychicStat20

* a legal move, just moved to level-up · ** new to this hack

TMs & HMs (26)

#Move · where to get itTypePow
TM01Focus Punch
Unchanged from FireRed
Fighting150
TM03Water Pulse
Unchanged from FireRed
Water60
TM06Toxic
Unchanged from FireRed
Poison
TM10Hidden Power
Unchanged from FireRed
Normal1
TM11Sunny Day
Unchanged from FireRed
Fire
TM13Ice Beam
Unchanged from FireRed
Ice95
TM17Protect
Unchanged from FireRed
Normal
TM18Rain Dance
Unchanged from FireRed
Water
TM21Frustration
Unchanged from FireRed
Normal
TM22Solar Beam
Unchanged from FireRed
Grass120
TM23Iron Tail
Unchanged from FireRed
Steel100
TM24Thunderbolt
Unchanged from FireRed
Electric95
TM27Return
Unchanged from FireRed
Normal
TM28Dig
Unchanged from FireRed
Ground80
TM30Shadow Ball
Unchanged from FireRed
Ghost80
TM31Brick Break
Unchanged from FireRed
Fighting75
TM32Double Team
Unchanged from FireRed
Normal
TM34Shock Wave
Unchanged from FireRed
Electric60
TM35Flamethrower
Unchanged from FireRed
Fire95
TM42Facade
Unchanged from FireRed
Normal70
TM43Secret Power
Unchanged from FireRed
Normal70
TM44Rest
Unchanged from FireRed
Psychic
TM45Attract
Unchanged from FireRed
Normal
TM46Thief
Unchanged from FireRed
Dark40
HM01Cut
Unchanged from FireRed
Normal50
HM03Surf
Unchanged from FireRed
Water95

Open in the interactive guide