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Salamence

Salamence in Fire Red Omega

#373 · Dragon / Flying · Evolves at Level 50

DragonFlying

Abilities

Intimidate

Base stats

HP95
Attack135
Defense80
Sp. Attack110
Sp. Defense80
Speed100
Total600

Compared with the official games

  • Abilities loses Moxie

Compared against present-day official data. The Fairy type and hidden abilities arrived after Pokémon FireRed, so a difference here can belong to the series rather than to this hack.

Where to find Salamence

Not found in the wild — Evolves at Level 50.

Level-up moves

LvMoveTypeCatPowAccPP
1Bite
Has a chance to make the target flinch.
DarkSpec6010025
1Headbutt
Has a chance to make the target flinch.
NormalPhys7010015
1Leer
Lowers the target’s Defense by one stage.
NormalStat10030
1Rage
If the user is hit after using this move, its Attack rises by one stage.
NormalPhys2010020
5Bite
Has a chance to make the target flinch.
DarkSpec6010025
9Leer
Lowers the target’s Defense by one stage.
NormalStat10030
17Headbutt
Has a chance to make the target flinch.
NormalPhys7010015
21Focus Energy
Increases the user’s chance to score a critical hit.
NormalStat30
25Ember
Has a chance to burn the target.
FireSpec4010025
30Protect
Prevents any moves from hitting the user this turn.
NormalStat10
38Dragon Breath
Has a chance to paralyze the target.
DragonSpec6010020
47Scary Face
Lowers the target’s Speed by two stages.
NormalStat9010
50Fly
User flies high into the air, dodging all attacks, and hits next turn.
FlyingPhys909515
61Crunch
Has a chance to lower the target’s Defense by one stage.
DarkSpec8010015
79Dragon Claw
Inflicts regular damage with no additional effect.
DragonSpec8010015
93Double-Edge
User receives 1/3 the damage inflicted in recoil.
NormalPhys12010015

* a legal move, just moved to level-up · ** new to this hack

TMs & HMs (27)

#Move · where to get itTypePow
TM02Dragon Claw
Unchanged from FireRed
Dragon80
TM05Roar
Unchanged from FireRed
Normal
TM06Toxic
Unchanged from FireRed
Poison
TM10Hidden Power
Unchanged from FireRed
Normal1
TM11Sunny Day
Unchanged from FireRed
Fire
TM15Hyper Beam
Unchanged from FireRed
Normal150
TM17Protect
Unchanged from FireRed
Normal
TM18Rain Dance
Unchanged from FireRed
Water
TM21Frustration
Unchanged from FireRed
Normal
TM23Iron Tail
Unchanged from FireRed
Steel100
TM26Earthquake
Unchanged from FireRed
Ground100
TM27Return
Unchanged from FireRed
Normal
TM31Brick Break
Unchanged from FireRed
Fighting75
TM32Double Team
Unchanged from FireRed
Normal
TM35Flamethrower
Unchanged from FireRed
Fire95
TM38Fire Blast
Unchanged from FireRed
Fire120
TM39Rock Tomb
Unchanged from FireRed
Rock50
TM40Aerial Ace
Unchanged from FireRed
Flying60
TM42Facade
Unchanged from FireRed
Normal70
TM43Secret Power
Unchanged from FireRed
Normal70
TM44Rest
Unchanged from FireRed
Psychic
TM45Attract
Unchanged from FireRed
Normal
TM47Steel Wing
Unchanged from FireRed
Steel70
HM01Cut
Unchanged from FireRed
Normal50
HM02Fly
Unchanged from FireRed
Flying90
HM04Strength
Unchanged from FireRed
Normal80
HM06Rock Smash
Unchanged from FireRed
Fighting20

Open in the interactive guide