Pinsir in Fire Red Omega
#127 · Bug · Safari Zone (north), Pattern Bush
Bug
Abilities
Hyper Cutter, Mold Breaker
Base stats
Compared with the official games
- Abilities loses Moxie
Compared against present-day official data. The Fairy type and hidden abilities arrived after Pokémon FireRed, so a difference here can belong to the series rather than to this hack.
Other changes in this hack
- Level-up: Pinsir now learns Megahorn at Level 56.
Where to find Pinsir
| Area | Method | Level | |
|---|---|---|---|
| Safari Zone | Grass | — | |
| Pattern Bush | Grass | — |
Level-up moves
| Lv | Move | Type | Cat | Pow | Acc | PP |
|---|---|---|---|---|---|---|
| 1 | Focus Energy Increases the user’s chance to score a critical hit. | Normal | Stat | — | — | 30 |
| 1 | Vice Grip Inflicts regular damage with no additional effect. | Normal | Phys | 55 | 100 | 30 |
| 7 | Bind Prevents the target from fleeing and inflicts damage for 2-5 turns. | Normal | Phys | 15 | 75 | 20 |
| 13 | Seismic Toss Inflicts damage equal to the user’s level. | Fighting | Phys | — | 100 | 20 |
| 19 | Harden Raises the user’s Defense by one stage. | Normal | Stat | — | — | 30 |
| 25 | Revenge Inflicts double damage if the user takes damage before attacking this turn. | Fighting | Phys | 60 | 100 | 10 |
| 31 | Brick Break Destroys Reflect and Light Screen. | Fighting | Phys | 75 | 100 | 15 |
| 37 | Guillotine Causes a one-hit KO. | Normal | Phys | — | 30 | 5 |
| 43 | Submission User receives 1/4 the damage it inflicts in recoil. | Fighting | Phys | 80 | 80 | 25 |
| 49 | Swords Dance Raises the user’s Attack by two stages. | Normal | Stat | — | — | 30 |
| 56 | Megahorn** Added in this hack Inflicts regular damage with no additional effect. | Bug | Phys | 120 | 85 | 10 |
* a legal move, just moved to level-up · ** new to this hack
TMs & HMs (23)
| # | Move · where to get it | Type | Pow |
|---|---|---|---|
| TM01 | Focus Punch Unchanged from FireRed | Fighting | 150 |
| TM06 | Toxic Unchanged from FireRed | Poison | — |
| TM08 | Bulk Up Unchanged from FireRed | Fighting | — |
| TM10 | Hidden Power Unchanged from FireRed | Normal | 1 |
| TM11 | Sunny Day Unchanged from FireRed | Fire | — |
| TM15 | Hyper Beam Unchanged from FireRed | Normal | 150 |
| TM17 | Protect Unchanged from FireRed | Normal | — |
| TM18 | Rain Dance Unchanged from FireRed | Water | — |
| TM21 | Frustration Unchanged from FireRed | Normal | — |
| TM26 | Earthquake Unchanged from FireRed | Ground | 100 |
| TM27 | Return Unchanged from FireRed | Normal | — |
| TM28 | Dig Unchanged from FireRed | Ground | 80 |
| TM31 | Brick Break Unchanged from FireRed | Fighting | 75 |
| TM32 | Double Team Unchanged from FireRed | Normal | — |
| TM39 | Rock Tomb Unchanged from FireRed | Rock | 50 |
| TM42 | Facade Unchanged from FireRed | Normal | 70 |
| TM43 | Secret Power Unchanged from FireRed | Normal | 70 |
| TM44 | Rest Unchanged from FireRed | Psychic | — |
| TM45 | Attract Unchanged from FireRed | Normal | — |
| TM46 | Thief Unchanged from FireRed | Dark | 40 |
| HM01 | Cut Unchanged from FireRed | Normal | 50 |
| HM04 | Strength Unchanged from FireRed | Normal | 80 |
| HM06 | Rock Smash Unchanged from FireRed | Fighting | 20 |