Nuzleaf in Fire Red Omega
#274 · Grass / Dark · Evolves at Level 14 · Route 6
GrassDark
Abilities
Chlorophyll, Early Bird
Base stats
Compared with the official games
- Abilities loses Pickpocket
Compared against present-day official data. The Fairy type and hidden abilities arrived after Pokémon FireRed, so a difference here can belong to the series rather than to this hack.
Where to find Nuzleaf
| Area | Method | Level | |
|---|---|---|---|
| Route 6 | Grass | — |
Level-up moves
| Lv | Move | Type | Cat | Pow | Acc | PP |
|---|---|---|---|---|---|---|
| 1 | Pound Inflicts regular damage with no additional effect. | Normal | Phys | 40 | 100 | 35 |
| 3 | Harden Raises the user’s Defense by one stage. | Normal | Stat | — | — | 30 |
| 7 | Growth Raises the user’s Special Attack by one stage. | Normal | Stat | — | — | 40 |
| 13 | Nature Power Uses a move which depends upon the terrain. | Normal | Stat | — | — | 20 |
| 19 | Fake Out Can only be used as the first move after the user enters battle. Causes the target to flinch. | Normal | Phys | 40 | 100 | 10 |
| 25 | Torment Prevents the target from using the same move twice in a row. | Dark | Stat | — | 100 | 15 |
| 31 | Feint Attack Never misses. | Dark | Spec | 60 | — | 20 |
| 37 | Razor Wind Requires a turn to charge before attacking. | Normal | Phys | 80 | 100 | 10 |
| 43 | Swagger Raises the target’s Attack by two stages and confuses the target. | Normal | Stat | — | 90 | 15 |
| 49 | Extrasensory Has a chance to make the target flinch. | Psychic | Spec | 80 | 100 | 30 |
* a legal move, just moved to level-up · ** new to this hack
TMs & HMs (25)
| # | Move · where to get it | Type | Pow |
|---|---|---|---|
| TM06 | Toxic Unchanged from FireRed | Poison | — |
| TM09 | Bullet Seed Unchanged from FireRed | Grass | 10 |
| TM10 | Hidden Power Unchanged from FireRed | Normal | 1 |
| TM11 | Sunny Day Unchanged from FireRed | Fire | — |
| TM15 | Hyper Beam Unchanged from FireRed | Normal | 150 |
| TM17 | Protect Unchanged from FireRed | Normal | — |
| TM19 | Giga Drain Unchanged from FireRed | Grass | 60 |
| TM21 | Frustration Unchanged from FireRed | Normal | — |
| TM22 | Solar Beam Unchanged from FireRed | Grass | 120 |
| TM27 | Return Unchanged from FireRed | Normal | — |
| TM28 | Dig Unchanged from FireRed | Ground | 80 |
| TM30 | Shadow Ball Unchanged from FireRed | Ghost | 80 |
| TM31 | Brick Break Unchanged from FireRed | Fighting | 75 |
| TM32 | Double Team Unchanged from FireRed | Normal | — |
| TM39 | Rock Tomb Unchanged from FireRed | Rock | 50 |
| TM41 | Torment Unchanged from FireRed | Dark | — |
| TM42 | Facade Unchanged from FireRed | Normal | 70 |
| TM43 | Secret Power Unchanged from FireRed | Normal | 70 |
| TM44 | Rest Unchanged from FireRed | Psychic | — |
| TM45 | Attract Unchanged from FireRed | Normal | — |
| TM46 | Thief Unchanged from FireRed | Dark | 40 |
| HM01 | Cut Unchanged from FireRed | Normal | 50 |
| HM04 | Strength Unchanged from FireRed | Normal | 80 |
| HM05 | Flash Unchanged from FireRed | Normal | — |
| HM06 | Rock Smash Unchanged from FireRed | Fighting | 20 |