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Mewtwo

Mewtwo in Fire Red Omega

#150 · Psychic · Cerulean Cave B1 (stationary)

Psychic

Abilities

Pressure

Base stats

HP106
Attack110
Defense90
Sp. Attack154
Sp. Defense90
Speed130
Total680

Compared with the official games

  • Abilities loses Unnerve

Compared against present-day official data. The Fairy type and hidden abilities arrived after Pokémon FireRed, so a difference here can belong to the series rather than to this hack.

Other changes in this hack

  • Level-up: Mewtwo now gets Refresh at Level 55 and Safeguard at Level 1 instead.
  • Mewtwo, Lugia & Ho-oh now have a catch rate of 1.

Where to find Mewtwo

AreaMethodLevel
Cerulean CaveStationary

Level-up moves

LvMoveTypeCatPowAccPP
1Confusion
Has a chance to confuse the target.
PsychicSpec5010025
1Disable
Disables the target’s last used move for 1-8 turns.
NormalStat5520
1Safeguard** Added in this hack
Protects the user’s field from major status ailments and confusion for five turns.
NormalStat25
11Barrier
Raises the user’s Defense by two stages.
PsychicStat30
22Mist
Protects the user’s stats from being changed by enemy moves.
IceStat30
33Swift
Never misses.
NormalPhys6020
44Recover
Heals the user by half its max HP.
NormalStat20
55Refresh** Added in this hack
Cleanses the user of a burn, paralysis, or poison.
NormalStat20
66Psychic
Has a chance to lower the target’s Special Defense by one stage.
PsychicSpec9010010
77Psych Up
Discards the user’s stat changes and copies the target’s.
NormalStat10
88Future Sight
Hits the target two turns later.
PsychicSpec809015
99Amnesia
Raises the user’s Special Defense by two stages.
PsychicStat20

* a legal move, just moved to level-up · ** new to this hack

TMs & HMs (43)

#Move · where to get itTypePow
TM01Focus Punch
Unchanged from FireRed
Fighting150
TM03Water Pulse
Unchanged from FireRed
Water60
TM04Calm Mind
Unchanged from FireRed
Psychic
TM06Toxic
Unchanged from FireRed
Poison
TM07Hail
Unchanged from FireRed
Ice
TM08Bulk Up
Unchanged from FireRed
Fighting
TM10Hidden Power
Unchanged from FireRed
Normal1
TM11Sunny Day
Unchanged from FireRed
Fire
TM12Taunt
Unchanged from FireRed
Dark
TM13Ice Beam
Unchanged from FireRed
Ice95
TM14Blizzard
Unchanged from FireRed
Ice120
TM15Hyper Beam
Unchanged from FireRed
Normal150
TM16Light Screen
Unchanged from FireRed
Psychic
TM17Protect
Unchanged from FireRed
Normal
TM18Rain Dance
Unchanged from FireRed
Water
TM20Safeguard
Unchanged from FireRed
Normal
TM21Frustration
Unchanged from FireRed
Normal
TM22Solar Beam
Unchanged from FireRed
Grass120
TM23Iron Tail
Unchanged from FireRed
Steel100
TM24Thunderbolt
Unchanged from FireRed
Electric95
TM25Thunder
Unchanged from FireRed
Electric120
TM26Earthquake
Unchanged from FireRed
Ground100
TM27Return
Unchanged from FireRed
Normal
TM29Psychic
Unchanged from FireRed
Psychic90
TM30Shadow Ball
Unchanged from FireRed
Ghost80
TM31Brick Break
Unchanged from FireRed
Fighting75
TM32Double Team
Unchanged from FireRed
Normal
TM33Reflect
Unchanged from FireRed
Psychic
TM34Shock Wave
Unchanged from FireRed
Electric60
TM35Flamethrower
Unchanged from FireRed
Fire95
TM37Sandstorm
Unchanged from FireRed
Rock
TM38Fire Blast
Unchanged from FireRed
Fire120
TM39Rock Tomb
Unchanged from FireRed
Rock50
TM40Aerial Ace
Unchanged from FireRed
Flying60
TM41Torment
Unchanged from FireRed
Dark
TM42Facade
Unchanged from FireRed
Normal70
TM43Secret Power
Unchanged from FireRed
Normal70
TM44Rest
Unchanged from FireRed
Psychic
TM48Skill Swap
Unchanged from FireRed
Psychic
TM49Snatch
Unchanged from FireRed
Dark
HM04Strength
Unchanged from FireRed
Normal80
HM05Flash
Unchanged from FireRed
Normal
HM06Rock Smash
Unchanged from FireRed
Fighting20

Open in the interactive guide