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Marshtomp

Marshtomp in Fire Red Omega

#259 · Water / Ground · Evolves at Level 16

WaterGround

Abilities

Torrent

Base stats

HP70
Attack85
Defense70
Sp. Attack60
Sp. Defense70
Speed50
Total405

Compared with the official games

  • Abilities loses Damp

Compared against present-day official data. The Fairy type and hidden abilities arrived after Pokémon FireRed, so a difference here can belong to the series rather than to this hack.

Other changes in this hack

  • Level-up: Marshtomp's level-up moves changed to the Platinum set, but some moves have had their order swapped.

Where to find Marshtomp

Not found in the wild — Evolves at Level 16.

Level-up moves

LvMoveTypeCatPowAccPP
1Growl
Lowers the target’s Attack by one stage.
NormalStat10040
1Mud-Slap
Has a chance to lower the target’s accuracy by one stage.
GroundPhys2010010
1Tackle
Inflicts regular damage with no additional effect.
NormalPhys359535
1Water Gun
Inflicts regular damage with no additional effect.
WaterSpec4010025
6Mud-Slap
Has a chance to lower the target’s accuracy by one stage.
GroundPhys2010010
10Water Gun
Inflicts regular damage with no additional effect.
WaterSpec4010025
15Bide
User waits for two turns, then hits back for twice the damage it took.
NormalPhys10
16Mud Shot
Has a chance to lower the target’s Speed by one stage.
GroundPhys559515
20Foresight
Forces the target to have no Evade, and allows it to be hit by Normal and Fighting moves even if it’s a Ghost.
NormalStat40
25Mud Sport
Halves all Electric-type damage.
GroundStat15
31Take Down
User receives 1/4 the damage it inflicts in recoil.
NormalPhys908520
37Muddy Water
Has a chance to lower the target’s accuracy by one stage.
WaterSpec958510
42Protect
Prevents any moves from hitting the user this turn.
NormalStat10
46Earthquake
Inflicts regular damage and can hit Dig users.
GroundPhys10010010
53Endeavor
Lowers the target’s HP to equal the user’s.
NormalPhys1005

* a legal move, just moved to level-up · ** new to this hack

TMs & HMs (24)

#Move · where to get itTypePow
TM03Water Pulse
Unchanged from FireRed
Water60
TM06Toxic
Unchanged from FireRed
Poison
TM07Hail
Unchanged from FireRed
Ice
TM10Hidden Power
Unchanged from FireRed
Normal1
TM13Ice Beam
Unchanged from FireRed
Ice95
TM14Blizzard
Unchanged from FireRed
Ice120
TM17Protect
Unchanged from FireRed
Normal
TM18Rain Dance
Unchanged from FireRed
Water
TM21Frustration
Unchanged from FireRed
Normal
TM23Iron Tail
Unchanged from FireRed
Steel100
TM26Earthquake
Unchanged from FireRed
Ground100
TM27Return
Unchanged from FireRed
Normal
TM28Dig
Unchanged from FireRed
Ground80
TM32Double Team
Unchanged from FireRed
Normal
TM39Rock Tomb
Unchanged from FireRed
Rock50
TM42Facade
Unchanged from FireRed
Normal70
TM43Secret Power
Unchanged from FireRed
Normal70
TM44Rest
Unchanged from FireRed
Psychic
TM45Attract
Unchanged from FireRed
Normal
HM03Surf
Unchanged from FireRed
Water95
HM04Strength
Unchanged from FireRed
Normal80
HM06Rock Smash
Unchanged from FireRed
Fighting20
HM07Waterfall
Unchanged from FireRed
Water80
HM08Dive
Unchanged from FireRed
Water60

Open in the interactive guide