Lapras in Fire Red Omega
#131 · Water / Ice · Fuchsia City (handout), Icefall Cave (ground / Surf - F1 back chamber)
WaterIce
Abilities
Water Absorb, Shell Armor
Base stats
Compared with the official games
- Abilities loses Hydration
Compared against present-day official data. The Fairy type and hidden abilities arrived after Pokémon FireRed, so a difference here can belong to the series rather than to this hack.
Where to find Lapras
| Area | Method | Level | |
|---|---|---|---|
| Fuchsia City | Gift | — | |
| Icefall Cave | Grass | — | |
| Icefall Cave | Surf | — |
Level-up moves
| Lv | Move | Type | Cat | Pow | Acc | PP |
|---|---|---|---|---|---|---|
| 1 | Growl Lowers the target’s Attack by one stage. | Normal | Stat | — | 100 | 40 |
| 1 | Sing Puts the target to sleep. | Normal | Stat | — | 55 | 15 |
| 1 | Water Gun Inflicts regular damage with no additional effect. | Water | Spec | 40 | 100 | 25 |
| 7 | Mist Protects the user’s stats from being changed by enemy moves. | Ice | Stat | — | — | 30 |
| 13 | Body Slam Has a chance to paralyze the target. | Normal | Phys | 85 | 100 | 15 |
| 19 | Confuse Ray Confuses the target. | Ghost | Stat | — | 100 | 10 |
| 25 | Perish Song User and target both faint after three turns. | Normal | Stat | — | — | 5 |
| 31 | Ice Beam Has a chance to freeze the target. | Ice | Spec | 95 | 100 | 10 |
| 37 | Rain Dance Changes the weather to rain for five turns. | Water | Stat | — | — | 5 |
| 43 | Safeguard Protects the user’s field from major status ailments and confusion for five turns. | Normal | Stat | — | — | 25 |
| 49 | Hydro Pump Inflicts regular damage with no additional effect. | Water | Spec | 120 | 80 | 5 |
| 55 | Sheer Cold Causes a one-hit KO. | Ice | Spec | — | 30 | 5 |
* a legal move, just moved to level-up · ** new to this hack
TMs & HMs (28)
| # | Move · where to get it | Type | Pow |
|---|---|---|---|
| TM03 | Water Pulse Unchanged from FireRed | Water | 60 |
| TM05 | Roar Unchanged from FireRed | Normal | — |
| TM06 | Toxic Unchanged from FireRed | Poison | — |
| TM07 | Hail Unchanged from FireRed | Ice | — |
| TM10 | Hidden Power Unchanged from FireRed | Normal | 1 |
| TM13 | Ice Beam Unchanged from FireRed | Ice | 95 |
| TM14 | Blizzard Unchanged from FireRed | Ice | 120 |
| TM15 | Hyper Beam Unchanged from FireRed | Normal | 150 |
| TM17 | Protect Unchanged from FireRed | Normal | — |
| TM18 | Rain Dance Unchanged from FireRed | Water | — |
| TM20 | Safeguard Unchanged from FireRed | Normal | — |
| TM21 | Frustration Unchanged from FireRed | Normal | — |
| TM23 | Iron Tail Unchanged from FireRed | Steel | 100 |
| TM24 | Thunderbolt Unchanged from FireRed | Electric | 95 |
| TM25 | Thunder Unchanged from FireRed | Electric | 120 |
| TM27 | Return Unchanged from FireRed | Normal | — |
| TM29 | Psychic Unchanged from FireRed | Psychic | 90 |
| TM32 | Double Team Unchanged from FireRed | Normal | — |
| TM34 | Shock Wave Unchanged from FireRed | Electric | 60 |
| TM42 | Facade Unchanged from FireRed | Normal | 70 |
| TM43 | Secret Power Unchanged from FireRed | Normal | 70 |
| TM44 | Rest Unchanged from FireRed | Psychic | — |
| TM45 | Attract Unchanged from FireRed | Normal | — |
| HM03 | Surf Unchanged from FireRed | Water | 95 |
| HM04 | Strength Unchanged from FireRed | Normal | 80 |
| HM06 | Rock Smash Unchanged from FireRed | Fighting | 20 |
| HM07 | Waterfall Unchanged from FireRed | Water | 80 |
| HM08 | Dive Unchanged from FireRed | Water | 60 |